Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Reier

Pages: 1 ... 97 98 99 100 101 102 103 [104] 105 106 107 108 109 110 111 ... 459
2061
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 17, 2015, 05:44:58 PM »
slim drive motors and small wheels are a lot faster than RCs + thick wheels and only slightly heavier, by the way

I honestly think insanely beefy weapon motors with few weapons are weaker than weaker motors + more teeth in ironforge. I doubt you need weapon motors that heavy and your weapons are going to fall of very fast. 8 small iron spikes on a MW is very low. but thracker is right as well, you only need 2 batteries with that setup. if you really want more juice just put in 2 carbatts + 1 duracell. I'd personally go 1 carbatt + 2 energizers. You don't need to outlast your opponents if you kill them faster.
I'm still very skeptical on using iron spikes on a spinner anyway. I know theoretically the spikes hit the opponent, but RA2 is very wonky with that kind of thing sometimes. I'm almost certain a blade with larger surface area is still better.

How shall I use the remaining kilograms... Or shall I simply leave them be for agility?
AI cannot utilize agility, so no. More weapons/armor > less weapons/armor

its not a bad design but it seems very fragile. I'd add more weapons + armor if I were you, and probably go with the drive setup I mentioned above.

2062
Creativity Showcase / Re: Artwork Thread
« on: October 17, 2015, 12:30:48 AM »
MADE UP 3D MAN


2063
Stock Showcases / Re: Sircreepalot2's Very Average Showcase
« on: October 15, 2015, 11:02:36 PM »
I'd probably figure out a way to make it invertible

2064
Stock Showcases / Re: Sircreepalot2's Very Average Showcase
« on: October 15, 2015, 05:29:26 PM »
why the servo? you dont really need it and can use the weight for something else. If you really want boosting try the blue snapper its way lighter and has more attachment points

2065
Stock Showcases / Re: Zyro_Falcon's Stock Showcase
« on: October 14, 2015, 10:04:12 PM »
basically just use shiny hubs since they're lightest is what this means
rubber wheels and grannies can be good in situations too

unfortunately there's not much variety in stock compared to the other 2 versions

2066
dont worry its pretty garbage here too

2067
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 13, 2015, 08:19:47 AM »
Red isn't very experienced
Ninja stars would not be a good choice

2068
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 12, 2015, 08:00:22 PM »
You only need 3 diehard batts with maybe an extra duracell or energizer thrown in with that motor setup
that'll free you up 30 kg which is a lot

2069
tell us who the slow people are so we can bug them

2070
Discussion / Re: Robot Arena 3!
« on: October 12, 2015, 12:11:40 PM »
remind me again did anyone actually see any evidence for active development of this? I know craaig always kept saying "this is real" but never actually showed anyone proof or anything.

MikeNCR emailed the guy who runs Gabriel and confirmed it was a thing.
I'm not doubting that but this thing could EASILY have been swept under the rug and nobody would ever know.

2071
Online Battles / Re: Robot Wars Mod
« on: October 12, 2015, 10:39:11 AM »
to be honest many people don't notice these topics and also don't have much free time

2072
Discussion / Re: Robot Arena 3!
« on: October 12, 2015, 10:12:33 AM »


so
its october now

remind me again did anyone actually see any evidence for active development of this? I know craaig always kept saying "this is real" but never actually showed anyone proof or anything.
I'm thinking if battlebots s2 doesn't get greenlit very soon this thing has an extremely high chance of becoming dead in the water if it isn't already. It could very well have been real and still have been/be cancelled

2073
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 12, 2015, 10:02:09 AM »
Yeah actually using just one 10-amp batt per spin motor in ironforge isn't the wisest idea since they have extremely low lifespan. There are situations where you may have to do just that but they die super fast. The larger ones have worse amp-to-kg ratios but they last way longer. You seem to be getting the hang of this pretty quick, keep up the good work :)

Also POD is the bomb I still play that game to this day. You know gog.com has a release that works flawlessly on modern PCs?
scorp was the best <3

2074
DSL TC Showcases / Re: Zyro_Falcon's DSL Showcase
« on: October 12, 2015, 01:47:10 AM »
Weapon range is never a bad thing and yours doesn't have much.
Too much "weapon range" can negatively impact how quickly the motor takes to spin up. That's why gutrippers almost always use small spinners (example being neglected waterbug and pretty much every NWB-inspired stock juggler ever).

BTW, internal components do in fact affect steering. If you throw a bunch of batteries/ballast/whatever into one side of your robot and then attach the wheels it will veer to the side that's heavier. Your weight distro status resets to whatever it is currently when you remove and reattach the wheels.

yeah im just saying his weapon here uses hypno teeth

and yes internals do affect weight distro but not if the wheels are put on first. Shoulda seen the pain I went through to get saint megaton driving straight with its asymmetry.

2075
DSL TC Showcases / Re: Zyro_Falcon's DSL Showcase
« on: October 12, 2015, 01:32:16 AM »
it resets every time you put wheels on again so you'll have to do that after you rebuild the chassis

2076
DSL TC Showcases / Re: Zyro_Falcon's DSL Showcase
« on: October 11, 2015, 04:43:06 PM »
I can tell you're probably less concerned with efficiency and are more focused on looks and personal driving and stuff. That's fine, and you should totally build things you like. Just be aware that most of the showcases and the advice you'll hear is more geared to efficiency and stuff than maybe what your tastes seem to be. The problem with robots like this is that since it's so tailored to your tastes it's basically impossible to comment on. However, if you want to build stuff for tournaments, our advice is much more helpful and easier for us to give. That's what I'm going to give here.


To be honest, control reaaaaally isn't that big of a deal when it's AIed (which is how we do tournaments here), because control doesn't win fights in this game - it's damage. If you personally drive your robot then yeah its a lot easier to beat the AI because they're dumb as rocks. The problem is that the standard here is to design your robots with the intention that the AI can be able to drive them. The reason we do this is because AIing robots and fighting our bots that way is the only method we can really compete with since RA2 online is total garbage. As a result certain robot features that would be practical for humans (weapons in the back, designs tailors around specific driving strategies) are basically moot for an AI robot since they don't know how to use them well.
Your robot is fine in this regard, the wedge in the back doesn't hurt anything and doesn't use that much weight. But if you had like a whole hammer system in the back I'd say that you would want to focus your weapons in one direction for efficiency.

If your goal is to make robots competitively for tournaments and to beat the AI and such you'll find that your robot is severely underweaponed. Each of those teeth is only 10 kg and 80 kg on a 800 kg HW is very low in this game. Many of my DSL bots had half or a bit less of the entire robot weight as weapons
In real life this is stretching it but this is RA2 and it's not the most realistic thing ever. Also pressing F12 ingame shows you the collision mesh for everything. Hypno teeth for some reason have very small hitboxes and hit way less that it looks like they would. Weapon range is never a bad thing and yours doesn't have much.

Good job building to the weight limit. There's really not a reason to be under ~800kg on a HW. If you have weight just add armor or whatever, a robot with 30kg of armor is better than an identical one with 20kg of armor. Your batteries are fine too. DSL really isn't the most balanced thing ever and the basic rule of thumb is an ant battery per spin motor plus maybe 1 or 2. Unfortunately all the other batteries are kind of junk in DSL.
By the way just a little tip for the quirks of RA2 is that horizontal weight balance is basically locked at whatever it was when you first put the wheels on. It's weird I know. If I remember right I also don't think that batteries actually affect weight distribution in RA2 but I could be wrong.


I highly recommend checking out showcases and stuff to get a feel for this. Since you probably build more for looks and personal driving and stuff right now, you might want to check out the IRL-centered DSL showcases. I think DSL is one of the better mods in RA2 for building purely for looks. The others are more geared to efficiency (especially ironforge, which is very balanced).

look forward to see what you come up with next. as I said, all this advice is geared to building efficiently. If you don't want to do stuff I said, no problem. Build what you find enjoyable.

2077
Tournament Archives / Re: Death-Defying Decemberween Demolition Derby
« on: October 06, 2015, 07:52:00 PM »
i'll enter

2078
Tournament Archives / Re: Death-Defying Decemberween Demolition Derby
« on: October 05, 2015, 09:09:25 PM »
I really think 2wd should be minimum because giving up a wheel is basically just freeing up 30kg more of weapons. It's not hard to skirt around the controlled movement restriction with just 1 wheel. I mean it's your tournament but its a very slippery slope imo.

2079
Tournament Archives / Re: Death-Defying Decemberween Demolition Derby
« on: October 05, 2015, 04:57:56 PM »
its really not sns that need to be banned in stock lw its 1wd crap
they basically just get like 25 free kgs to do whatever with
Doesn't no SnS cover 1wd?
not necessarily

2080
Tournament Archives / Re: Death-Defying Decemberween Demolition Derby
« on: October 05, 2015, 04:15:20 PM »
its really not sns that need to be banned in stock lw its 1wd crap
they basically just get like 25 free kgs to do whatever with

Pages: 1 ... 97 98 99 100 101 102 103 [104] 105 106 107 108 109 110 111 ... 459