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Messages - JoeBlo
2021
« on: March 02, 2011, 05:13:49 AM »
Well if you use Iron Outlaws that would be like 5 mini's right there :P
The original ones are already 200kg so I could just shave them down..
2022
« on: March 02, 2011, 04:23:02 AM »
I find stock more enjoyable.. it just needs the tournament/ mods/ etc support to make building robots actually have a point. try some stock antweights?
actually your starting to sway me into building more robots in general but in the AW category.
2023
« on: March 02, 2011, 04:10:07 AM »
I might have to crack open stock and try a mini Chocolate :P
a mini Iron Outlaw set could also be do-able..
2024
« on: March 02, 2011, 04:08:52 AM »
Did you know I have made a boxing ring/ wrestling ring arena? Did you know it contains the coding to eliminate boxing robots that are knocked over? (Eliminates a Chassis that falls below a particular height at this point in time only those that go outside the ring) Problem would be that you could put a cage around your robot.
Yes that would be a big problem for a game mode... not for a tournament though..
2025
« on: March 02, 2011, 04:02:37 AM »
To all those that say "Just make a new game from scratch" Go run off try it yourselves... then come back and say the same thing :P The RA2 engine is fine.
+100 This game is very open compaired to others.. we are getting to used to the linear way it operates.. but there is a lot of options left in it.. Space Arena and Backlash explore 2 different directions in the game play.. it looks restricted when peoples ideas are shot down but if people take the time to learn how things work you can come up with limitless ideas for it within how it operates...
2026
« on: March 02, 2011, 03:53:39 AM »
Well didnt expect that from Click... Actually in one of my previous posts I was going to post... https://gametechmods.com/TournamentFiles/botm/Feb09/007.jpg
^ That is a what I would call a well built Artbot ^ :P I still stand by my opinion.. it looks elegant but not on the same level as Slaying Mantis in the Stock Artbot category :P But at the end of the day I dont really care much as I didnt enter...
2027
« on: March 01, 2011, 04:08:14 AM »
Just do the traffic light system
Green Safe, Orange Cautious, Red Unsafe :P
2028
« on: February 28, 2011, 09:01:06 AM »
2029
« on: February 28, 2011, 03:33:41 AM »
I made the CC3 Qualifying Arena with FB's edited compiler.. it should decompile and recompile fine with that..
2030
« on: February 28, 2011, 03:31:13 AM »
Thread, tl;dr Pics or it didn't happen.
^ Thats all that needs to be said ^
2031
« on: February 28, 2011, 03:25:13 AM »
I know for a fact Madiaba has 1 or more .py's already made that can fire up to 7 controls with 7 SZ's in a sequence.
2032
« on: February 27, 2011, 06:16:28 AM »
7) Hehe, close second fave, love the idea, tempted to say joebloe built it, but I aint sure.
would it help your thought process if I said I didnt enter? because I didnt enter :P
2033
« on: February 27, 2011, 05:53:12 AM »
Just ignore bumping and leave it to the staff to deal with..
1 bump post is not as bad as a pile of offtopic posts about bumping
2034
« on: February 27, 2011, 05:49:49 AM »
my website.. www.robotarena2.infoprovides a patch to fix the ocean and compressor arena in the tournaments.
2035
« on: February 27, 2011, 05:44:13 AM »
dual Judge Bursts
well... I now no longer feel sad for bailing out of this...
2036
« on: February 27, 2011, 05:37:01 AM »
I know I have had robots in the past that havent been able to fight well if at all but the basic breakdown of Ice Phoenix.. its quite poorly built.. no offence.. I usually try to still skillfully build my useless robots.. Fighting ability is pretty irrelevant as you can claim almost anything but building skill should be the biggest factor in BOTM and.. Number 7 is clearly the greatest mix of skillful building and great looks.. Looks like a Sage-Job to me... but whoever it is, great job I award you 1 vote
2037
« on: February 26, 2011, 12:35:05 AM »
eh just give Pwnator the spot.. I really dont have the time nor all that much interest in completing the custom python I was making for it... besides the nagging is getting a tad annoying.. maybe next time..
2038
« on: February 24, 2011, 04:32:13 AM »
you really dont need to post the same thing and every update in all of your threads you know..
2039
« on: February 23, 2011, 08:33:44 AM »
Nice to see you around again Mad.. your presence is missed around here.. I have had to fend for myself in those big scary GMF files :P
Sounds like Trov has it pretty much wrapped up himself.. I will be happy to help out in the skinning department though...
2040
« on: February 23, 2011, 04:59:26 AM »
They're listed as Wheel Blades. I'm not sure which pack I got them from now that you mention it.
Darkrat's Dark Pack v3 if im not mistaken..
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