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Messages - JoeBlo

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2001
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: March 04, 2011, 10:38:23 PM »
Brackets are up... well kinda... somehow I ended up with only 3 byes out of 60 entrants

So can anyone find the mistake ? my heads hurting from staring at it too long..

2002
General Support / Re: GMF Component Skinning
« on: March 04, 2011, 09:43:28 PM »
Best method is to think ahead how it will wrap around and use a starting GMF to suit your intent..

2003
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: March 04, 2011, 07:34:23 AM »
I just used a very light gray for the background. As long as there's no gradient, I don't have trouble cutting in Paint.NET at all.


I understand what you mean but this was different..


I didnt wand tool it, I had to set one colour as the Transparent one.. if I used grey bits of the extenders on robots would have been patches of transparency. but hey it serves its purpose.. 

2004
Modifications / Re: Stock Mini's AI progression Thread. (Beta added)
« on: March 04, 2011, 05:49:35 AM »
15 to start,

Awesome.. that was just what I was wondering

Anything below 15 is a recipe for disaster

2005
Modifications / Re: Stock Mini's AI progression Thread. (Beta added)
« on: March 04, 2011, 05:45:22 AM »
How many teams are you making in total?

2006
Modifications / Re: Stock Mini's AI progression Thread. (Beta added)
« on: March 04, 2011, 05:12:10 AM »
I put a poll in to tally the votes easier :)

Just let me know when you want it removed..

2007
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: March 04, 2011, 04:22:47 AM »
Does Space arena have a green background? I didnt know :P

Why would I use Space arena for DSL robots anyway ?

Anyway I just picked a colour for the program I used to cut away with.. it had to not conflict with any skins or anything so I went light green but it showed up too green for my liking when put on the splash

But thats 100 pics I would have to redo so you guys can just live with green polycarb :P

2008
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: March 04, 2011, 03:36:05 AM »
Also, @Joe: Why isn't my very slightly updated version of Fire Ant in the splash? I sent it to you basically right after the first one.
 

Most likely the pics were taken before the updated one and I didnt think that far ahead :P (Pics were taken ages ago)

Dont stress though the updated one is present in my game.. I saved all the bot files in the robot designs folder with the files named the builders names.. if you updated I overwrote the old.

I will double check but im 99% sure I already have it in..

Also I forgot to apologize for the fact Polycarb showed up quite green on the splash for everyone :P

2009
Tournament Archives / Re: Our Replicas are Different
« on: March 03, 2011, 09:19:55 PM »
haha this could be a great bit of fun

I would like to see Reier enter his Car robot  :gawe:

2010
Challenge Board / Re: Hard Bot vs. Meganerdbomb (Battle).
« on: March 03, 2011, 08:52:35 PM »
Thank you. I'm done AI'ng it, but it's facing backwards when I start the match, no matter how I set it's forward heading in the botlab. Any ideas how to fix that? it's all I need to fix.

Reverse the "nose" line in the Bindings..

Math.pi <-> Math.pi*2

Math.pi/2 <-> -Math.pi/2

Those are the monster common four and their opposites..

2011
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: March 03, 2011, 08:19:00 PM »
Fire Ant... I'd keep an eye on it.. thats all im saying..

Also, 123, Somebody, Urjak and myself are the only competitors with a diagonal chassis. :gawe:

Pwnator was the first and only 1 in CC3 so this is an improvement of thinking more outside the box with the chassis (no pun intended)

Deffinently agree. Joe said it was unrealistic wen I had a true popup setup. So I switched it.

the row of weapons cut the front wedge out completely as if it would be non existent.. you could have bunched up your weapons closer so they didnt cut the whole wedge off.. ;)

You know, I technically still have my one upgrade left...

Even though the update period closed around a month ago? :P

2012
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: March 03, 2011, 10:50:36 AM »
The minimum height to attach to the baseplate.. manually setting it in the bot file is low enough.

2013
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: March 03, 2011, 10:44:37 AM »
I addressed this ages ago....

1. nothing occupies the space the disc crosses

2. if you push it down to the minimum height the disc just clears

Both combined makes it legal enough so you can all stop before you blow it out of proportion... some other robots are worse... just not so obvious.

2014
Tournament Archives / Clash Cubes IV - Splash, Brackets & Videos
« on: March 03, 2011, 09:52:05 AM »























Have Fun and good luck to all...

2015
Contests / Re: IDEA: Robot Skinning contest
« on: March 03, 2011, 03:07:04 AM »
1) you pretty much havent mentioned any details

2)
You already have a tournament in discussion

^That is kinda right.. I see what your getting at but if we allow someone to make a voting tournament outside the ruleset then you know everyone will make one.. same as AI packs last month.

So toss about the idea and have fun discussing it but dont go running off and making one for now..

2016
Tournament Archives / Re: Clash Cubes IV - SignUps *
« on: March 02, 2011, 08:41:32 AM »
Wake up everyone!!!

You can stop posting off topic because the splash will come out tomorrow.. about 19 hours if you want to be more specific...

I can pretty much guarantee you this deadline as the splash is basically done.. just a few bits n pieces and the brackets need to be made before I make the new topic..

But im going to go to sleep now :P

2018
Contests / Re: Vote BOTM March 2011
« on: March 02, 2011, 07:07:52 AM »
wut?

2019
Modifications / Re: Stock Mini's AI progression Thread
« on: March 02, 2011, 06:26:01 AM »
Iron Outlaw was around in your first long absence..

It was a MW Cluster bot with interchangeable weapons (hence the originals being 200kg)

Each configuration was later bumped up to the 399kg mark...

so they already have 200kg mini versions so to speak..

2020
Existing Games / Re: Mouse vs Controller for PC Gaming
« on: March 02, 2011, 05:37:07 AM »
I use a Logitech Controller that is pretty much a close of a PS2 controller for most things..


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