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Messages - JoeBlo

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1981
Existing Games / Re: Games you miss.
« on: March 08, 2011, 05:12:03 AM »
Only reason I bought a PS3, to play PS2 games on a console that doesn't break every other month.

The only reason I havent brought a PS3 is that none of the current PAL Models have PS2 Backwards compatibility.

I miss the old, old Acorn game. Marsquake 

1983
Tournament Archives / Re: AW Faceoff Discussion
« on: March 08, 2011, 03:38:17 AM »
^ I thought you retired? :P ^

1984
Chatterbox / Re: Umm... Guys?
« on: March 08, 2011, 03:36:57 AM »
Does it not burn the back of your throat off?

Nooooo, Im pretty sure most people find alcohol rather tasty.

I know I do.  :mrgreen:

1985
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: March 08, 2011, 03:32:33 AM »
Just when I thought it was safe to think I could have a relaxing tournament for once..

Joe - I think that you should re-do who goes where in the loser bracket.

boy you love making long posts..

yeah I havent even looked at the losers bracket.. in fact I didnt even make it, downloaded it from a brackets website, converted it to an image and added the glow effects

I just assumed it filled in the right places but I will swap over the numbers when the time comes....

Also, Urjak's bot IS unrealistic by definition of this tourney. Although nothing is in the portion of the chassis that is cut by the disk, in order for the bot to work, the portion being cut by the disc would have to be removed, therefore changing the shape of the chassis from a cube to a rectangular prism, which, BY YOUR OWN DEFINITION, renders it inelligible for any Clash Cubes tourney.

Its a litttle on the too tall side as is.. so it would actually make it more cubic if it was flattened a touch.. and the inside of the disc could be thinner in real life so its enough to push it through Clash Cubes and DSL Realism rules.. Never said it flew through with flying colours.. it only just scrapped through after having a good half hour of looking over it..

The chassis shapes have a bit of leadway either way infact the only time im really strict on cube chassis is if its too tall or to flat for an advantage...

Example 1: Someone sent me a robot that had the chassis too flat in order to be invertible.. thus rejected as its intentionally not a cube to gain an advantage

Example 2: Someone sent me a robot that had the chassis too tall in order to fit more internals.. thus rejected as its intentionally not a cube to gain an advantage

The only reason Urjaks is that high is because he couldn't get the scroll to get that low (its higher then the lowest possible limit).. nothing occupys the space and the robot only gains a disadvantage of having it unprotected at the top of the robot.

1986
Modifications / Re: Stock Mini's AI progression Thread. (Beta added)
« on: March 07, 2011, 05:49:54 AM »
looks like the collision is tagging the chassis

just inch the anchor a tiny bit forward

1987
DSL TC Showcases / Re: Kill343gs's DSL Showcase
« on: March 07, 2011, 05:38:07 AM »
I said things like beta's

so like have multiple sizes.. its easy enough to do.. someone just needs to want to do it :P

1988
Modifications / Re: Stock Mini's AI progression Thread. (Beta added)
« on: March 07, 2011, 05:07:18 AM »
yup... BFE is your friend

1989
Tournament Archives / Re: Replica Wars 3-Splash, Brackets and Videos
« on: March 07, 2011, 03:51:46 AM »
I have an avantage against Explosion:

It's wedgy

0_0  wut?

1990
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: March 07, 2011, 12:17:15 AM »
Which reminds me, did you get my updated bot? I sent it to you a few days before signups closed.

Quote from: me in a PM
Here you go, an updated version of The Epic:

https://gametechmods.com/uploads/files/Freeziez's Clash Cubes IV entry.zip

I have no pm in my inbox that says that or has that download link..

the last pm you sent me was just...

https://gametechmods.com/uploads/files/CCIV%20entry%20update.zip

I cant remember if that one matches the pics but check if thats the update your talking about.. Thats the one I have.

----------------------

Oh, WHEW.  That explains a lot.


...Just double-check you have Whipscorpion from me and not Thwack3, will you?  :redface:   Doesn't hurt to make sure.


LOL epic fail on my part.. Whipscorpion is definitely in my game.. I can even recheck if you like but yours is easy due to the name change.. I cant believe I didnt pick up it was the old robot when I typed in Thwack3 for the splash :P Guess I was up to late...

-----------------

Also, @Joe: Why isn't my very slightly updated version of Fire Ant in the splash? I sent it to you basically right after the first one.
 

Just checked and I do have the updated Fire Ant. 

1991
Who cares about fighting ability that looks hot :P

1992
DSL TC Showcases / Re: Kill343gs's DSL Showcase
« on: March 06, 2011, 11:21:12 PM »
you can if you use NarAI IIRC

really we should do away with all Mag's, BSG's etc and have things like Beta's for more realism

1993
Chatterbox / Re: GTM 'Love'
« on: March 06, 2011, 09:19:52 PM »
(Image removed from quote.)

That alone was worth joining the chatterbox again :P

1994
Tournament Archives / Re: AW Faceoff Discussion
« on: March 06, 2011, 08:24:01 PM »
Seems to be a severe lack of rules addressed...

1995
Tournament Archives / Re: Our Replicas are Different
« on: March 06, 2011, 08:20:37 PM »
nooo I want Click to enter his Toilet robot.. :P

1996
Modifications / Re: The DSL 3.0 preview thread
« on: March 06, 2011, 08:18:55 PM »
Awesome stuff Click..

The only thing I worry about, is that once this is released, DSL2 will be forgotten about...

Its what Naryar was going to try and prevent with NarAI..

Theoretically DSL 3 could have a different stand alone name so it doesn't appear to "replace" the older version.. Its different enough and not backwards compatible with DSL 2

Then make a 2.2 patch that I have thought about putting together just to fix the mistakes and bugs in DSL..

1997
He didn't do anything wrong. He provided the link to the full page, not to the specific post. :P

I was under the impression it was the drum thing too..

In future people need to link to a specific post or post the picture itself... even write the name out too. Just linking to a thread is not posting your entry.. its posting your showcase.

1998
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: March 05, 2011, 08:04:59 PM »
Hehehehhe... I am coming for you Somebody!!!

haha was waiting for that..

the randomizer seems to like putting you two close in every Clash Cubes

1999
Tournament Archives / Re: Clash Cubes IV - Splash, Brackets & Videos
« on: March 05, 2011, 12:05:25 AM »
Kill343gs is in the bracket twice....

Thanks, Virtual cookie for you.

That would be because after I set up the text and size, etc of Kill's (first place on the bracket) I just copy and pasted it for everyone elses and edited the names.

So Kill up first is correct and Fotepx gets the bye..

2000
Challenge Board / Re: Hard Bot vs. Meganerdbomb (Battle).
« on: March 04, 2011, 10:44:15 PM »
Oh wait, look at this:


MNB's bot must be sent by March 4th!

Last Edit: Yesterday at 07:12:47 PM by Hard Bot

Since the sh**'s hit the fan im going to step in right now and shut down this challenge..

Nobody wins, nobody looses and no points are changed.

You can't just change the rules

^ exactly, we might even have to start making approval / quotes like tournaments from now on.. this thread has just been jumping all over the place.

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