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Existing Games / Re: Weekly/Fortnightly game nights
« on: August 02, 2014, 04:09:40 PM »rip game nightWhat do you mean? I'm sorry I never joined the call, forgot it was Saturday.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1901
Existing Games / Re: Weekly/Fortnightly game nights« on: August 02, 2014, 04:09:40 PM »rip game nightWhat do you mean? I'm sorry I never joined the call, forgot it was Saturday. 1902
Tournament Archives / Re: Beetle Bashers 2: Double Trouble - SBV« on: August 02, 2014, 04:07:11 PM »1903
Tournament Archives / Re: Beetle Bashers 2: Double Trouble - SBV« on: August 02, 2014, 03:02:01 PM »You know what? I knew that but until you jogged my memory, I never noticed you needed Massimo for my match. Sorry about that.I hired backup judges so that if your bot is fighting a needs judges, you can't judge that fight just to make sure that these fights aren't rigged.I thought a backup judge was just if a judge couldn't make his decision due to IRL stuff or something and he would take his place.I thought El Chickenado was one of the three main judges. Or couldn't he judge?He's still a main judge and I got his decisions a while ago. I'm now just waiting on the last main judge and the backup judge. ![]() 1904
Tournament Archives / Re: Beetle Bashers 2: Double Trouble - SBV« on: August 02, 2014, 02:44:44 PM »I thought a backup judge was just if a judge couldn't make his decision due to IRL stuff or something and he would take his place.I thought El Chickenado was one of the three main judges. Or couldn't he judge?He's still a main judge and I got his decisions a while ago. I'm now just waiting on the last main judge and the backup judge. 1905
Tournament Archives / Re: Beetle Bashers 2: Double Trouble - SBV« on: August 02, 2014, 02:24:19 PM »
I thought El Chickenado was one of the three main judges. Or couldn't he judge?
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Tournament Archives / Re: Beetle Bashers 2: Double Trouble - SBV« on: August 02, 2014, 02:18:24 PM »
Have the rest of the judges got back to you yet?
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Tournament Archives / Re: Father and Son Tournament 2 - Signups« on: August 02, 2014, 10:05:18 AM »
Don't be too hasty, El Chickenado, but I appreciate the eagerness, ha ha. Give it a bit longer then I may ask for second entries.
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Tournament Archives / Re: Father and Son Tournament 2 - Signups« on: August 02, 2014, 08:21:55 AM »So close now...Let's hope the AI I spent two days perfecting works out for me.Your robots do pack a punch. You could go far. 1909
Tournament Archives / Re: Father and Son Tournament 2 - Signups« on: August 02, 2014, 07:59:12 AM »
090901 received, accepted and AIed. 4 spots left.
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Tournament Archives / Re: Beetle Bashers 2: Double Trouble - SBV« on: August 02, 2014, 07:25:49 AM »Does Yug's bot actually torque react?It's not but the robot looks like it, kinda justifying the team name. Besides, even if it did, I would want it to spin around instead of hit overhead anyway, you get much more hits in when it spins. #Team 1911
Tournament Archives / Re: Father and Son Tournament 2 - Signups« on: August 01, 2014, 07:33:24 PM »
Just to let you guys know, Dezox's entry is a joke entry. So, for now, his entry will act as a bye of sorts. When all places are filled, I will give an additional day for anyone to replace his entry. If no one does, he stays in the tournament. Also, regarding the two entries thing, I may ask Craaig for the
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Tournament Archives / Re: Father and Son Tournament 2 - Signups« on: August 01, 2014, 06:36:47 PM »1913
Modifications / Re: dezox´s reskined stuff« on: August 01, 2014, 04:21:13 PM »
I like the Coca-Cola barrel and the wooden planks. Very nice.
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Modifications / Re: Hilltop arena robot wars reskin« on: August 01, 2014, 03:18:29 PM »Well, I'm not completely colour blind, I am red-green (I believe) but it still impairs my colour vision. I would imagine it would be much clearer if it were black and white though.Maybe being colour blind helps me distinguish the holes with the black stripes... That's a change, my vision being better for once.I actually went and tested it by turning the colour off on my monitor and I have to agree with you. It's much, much clearer. 1915
Modifications / Re: Hilltop arena robot wars reskin« on: August 01, 2014, 02:45:42 PM »
Maybe being colour blind helps me distinguish the holes with the black stripes... That's a change, my vision being better for once.
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Modifications / Re: Hilltop arena robot wars reskin« on: August 01, 2014, 02:38:31 PM »What!? I am colour blind and I am short sighted, I have by far the one of the worst eyesights here and I can see them perfectly clear. They don't even blend in with the warning stripes.Depends, can anyone else clearly see them?Just barely? Do you have 20/20 vision? Ha ha. (Please take no offense if you don't.)It's even in the thumbnail!Oh, okay. I can just barely see them. My mistake. 1917
Modifications / Re: Hilltop arena robot wars reskin« on: August 01, 2014, 02:00:13 PM »Just barely? Do you have 20/20 vision? Ha ha. (Please take no offense if you don't.)It's even in the thumbnail!Oh, okay. I can just barely see them. My mistake. 1918
Modifications / Re: Hilltop arena robot wars reskin« on: August 01, 2014, 01:53:54 PM »
It's even in the thumbnail!
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Modifications / Re: Hilltop arena robot wars reskin« on: August 01, 2014, 01:45:29 PM »Also, can you add holes where the spikes pop-out? That part bugs me as well.Look closer during the video. There are clearly holes. |