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Messages - cephalopod

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1881
Real Robotics Discussion / Re: Robot Wars Live Events 2015
« on: April 12, 2015, 10:30:30 AM »
There were 7 seasons of UK Robot Wars (Not including Robot Wars Extreme 1 and 2) and Hypno-Disc was involved in Series 3 through 6. You can watch every series on YouTube :)

1882
Site News and Feedback / Re: Can't upload avatar
« on: April 12, 2015, 10:21:36 AM »
What is the type of image you're trying to use, and what size is it?

1883
Updated to show this applies to all 3 main current versions of the game, and moved to Installation Support.

1884
Modifications / Re: RA2: Ironforge
« on: April 12, 2015, 07:39:51 AM »
A total-conversion mod for RA2 with all-new components, AI and UI. Check out the showcases to see what people build with it :)

1885
Tournament Archives / Re: Battlebots X SBV
« on: April 10, 2015, 02:42:39 PM »

1886
FBSInvertDir will do what I think you're trying to do.

1887
Tournament Archives / Re: Samurai Showdown - Signups
« on: April 09, 2015, 05:03:24 PM »
(Image removed from quote.)

Well, Donut of Destruction was a lot of fun (for me, at least), so I figured, why not go for another?  Here's what sprang to mind:

SAMURAI SHOWDOWN

Rules:
-Stock CW (600 kgs)
-Arena will be the DSL Tournament Arena (maybe with a lame reskin if I figure out how to do that and am not lazy)
-And the big twist: the only weapon (ie "thing in the "Weapons" tab") allowed is the samurai sword.

More rules:
-No BFE, Hax, or whatever other crazy nonsense
-No cheatbot parts
-I'll AI robots if you can't/don't feel like it
-Single elimination, best of 3 matches
-16 entrants max
-Bots can be updated one time after submitting them.
-Havok explosions will result in a match reset.  Matches which end in a havok will only be shown if they are particularly amusing.
-For winning Donut of Destruction, RedAce's robot can be a max of 600.1 kgs.

I'll enter with Blade Breaker:
(Image removed from quote.)

Basically, it's Ray Rice: The Tournament, but with swords.  And 200 extra kgs.

Signups end on May 22, at 2 PM GMT-4:00, or whenever they fill up.

Entry list:
1. Thrackerzod
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.

This is now a signups topic and the rules above may not change. You have 3 months :)

1888
Tournament Archives / Re: FullImpact - Signups
« on: April 09, 2015, 04:58:39 PM »
3 days left on this until expiry.

1889
Robots Showcase / Re: Craaig's Real Robots - Mr Snappy and Friends
« on: April 07, 2015, 05:55:24 AM »
More looking forward to watching it actually fight. :D

You know full well it'll probably be in pieces by the time you get there :P

1890
Tournament Archives / Re: Battlebots X SBV
« on: April 07, 2015, 05:03:07 AM »

1891
If you don't wanna find the actual component numbers to use in the weapons section, just put 0 - this corresponds to chassis so the bot will always try to spin the weapons as long as the range is triggered (even if the weapons aren't there)

1892
Modifications / Re: Where am I able to download Narmour Be Gone?
« on: April 05, 2015, 06:40:45 PM »
Just added it to the Game Patches section of the Downloads.

1893
Robots Showcase / Re: Craaig's Real Robots - Mr Snappy and Friends
« on: April 05, 2015, 06:27:43 PM »
It's the same robot, the internal motor mount 'pod'.

1894
Robots Showcase / Re: Craaig's Real Robots - Mr Snappy and Friends
« on: April 05, 2015, 06:01:27 PM »
Hi.



1895
Tournament Archives / Re: Battlebots X SBV
« on: April 05, 2015, 04:58:30 AM »


1896
Custom Components Showcase / Re: Jaydee99's custom component Showcase
« on: April 02, 2015, 07:16:54 AM »
By pressing one of the buttons with green symbols in the garage and then driving into it/attacking it.

1897
Custom Components Showcase / Re: Jaydee99's custom component Showcase
« on: April 01, 2015, 06:03:02 PM »
The fire thing happens when you turn the PC on and attack it in Mad's Test Garage.
No magic secrets.

1898
Only problem I have is increasing the weight of stuff that doesn't get used much, unless the effectiveness of said items is improved, will mean they get used even less. But we shall see, I'm sure there's tricks up the sleeves.

1899
360 controllers work. Plug your controller in and try mapping the controller to inputs in the bot lab wiring, you never know, unless Carrot is actually being constructive.

1900
Contests / Re: Vote BOTM Apr 2015
« on: March 30, 2015, 04:50:41 AM »
I voted 2 because it's the best build.

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