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Messages - madman3
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1761
« on: July 07, 2012, 04:48:18 AM »
Don't enter this into RIP3, that exposed drive will be eaten fast.
Even with 11000 HP motors ?
You've got exposed extenders, exposed wheels, and exposed motors. Chances are that one is going to go pretty early, probably the wheels.
It would be better if you got it so more weapons hit at once because it may not do all that much damage with only 2 razors making contact.
Wait, I totally couldn't come to that conclusion myself !!!
Nice post man. Quit being arrogant because it's legitimate advice. and have the beater bars on the inside ap
And then attach the razors perpendicularly to the beater bars ? I see what you mean. I'll try and look how to improve that weapon setup.
I thought just swap the Beater & Razor with the lone Razor on each hexplate. It'll give a flatter area of attack, instead of the two razors you're getting now, and you could intersect the razors if you need to with the proper rotation.
This, pretty much. It would give a similar area of weapons but with a better orientation. And just cut the arrogance in future, it looks bad and is really hypocritical considering you are made to judge people on that very feature fairly often as part of your moderator role.
1762
« on: July 07, 2012, 04:29:58 AM »
2 days left ??? Alright, I'll send something.
I have no idea what to build ATM but we will see.
Build a poker or something, they need more love.
1763
« on: July 07, 2012, 04:01:05 AM »
Don't enter this into RIP3, that exposed drive will be eaten fast. Otherwise, it looks good. It would be better if you got it so more weapons hit at once because it may not do all that much damage with only 2 razors making contact.
1764
« on: July 04, 2012, 03:12:34 PM »
Uh, redo the setup. Your hammers are in positions where they'll either not hit at all or do not much damage. Try mounting the hammer end on end at the end of a DSL Bar rather than the very heavy setup you have there. I'd also up the drive as it's not fast enough for a static sns.
1765
« on: July 04, 2012, 03:06:01 PM »
Please, do something worthwhile with your life rather than relentlessly trash superior members.
Since when am I superior? 
Just saying that you are a far better member, which probably makes you one of the better junkyard-ers.
1766
« on: July 04, 2012, 01:10:12 PM »
Noodle couldn't think of a better insult, it would seem.
Oh please, it's like taking candy from babies that this point.
Ugly, introverted, autistic babies, I might add.
Also the SoTG baby is fat.
SOTG had sex?
Please, do something worthwhile with your life rather than relentlessly trash superior members.
1767
« on: July 03, 2012, 04:14:40 PM »
"Nonsense, rep should represent the quality of someones behaviour. FOTEPX has been posting more poorly recently anyway, especially when compare to Sage, who has has the same rep level as."
I know, but shouldn't it just have never been given to him instead of randomly taking it all away?
I never gave him any. For some time his behavior was okay but I certainly wouldn't have given him a rep above 1.
1768
« on: July 03, 2012, 04:10:02 PM »
The ratio is more telling than the number. A high positive number means that a handful of people love you. A high ratio means that a lot of people respect you.
What about all we free men who have be slammed by Serge for "that thread"? I'm not sure that represents my current posting quality in the slightest.
1769
« on: July 03, 2012, 04:02:55 PM »
He left so meh, not really worth posting about.
1770
« on: July 03, 2012, 04:00:30 PM »
There is a major fault in getting rid of the rep system
Say we have a major noob. New members won't be able to tell if that person is a noob or not, because there is no number to indicate. New members would be taking in bad advice and they would have no way of telling which members are good and which ones are bad
They would catch on soon
Would they?
If there is a new member who JUST picked up RA2 and knows nothing of it, and a noob came along and said "Use pinks for batterys, they are the best" the new member would not know any better.
Naryar would probably sail in and correct said noob and warn the newby about certain sources of advice; he's done it in the past. I also think liking Nickleback should be punishable by downrep failjokeisfailI'm all good with having a rep system being based on posting quality.
Yeah, that sounds good to me. Hopefully should cut down on the complete jerks having overinflated Reps and those who do post good stuff having very little.
Examples (other than me, of course) ?
The only person I can badmouth for having too much rep relative to his behavior is FOTEPX, who definitely does not deserve as much as Sage.
OPERATION DOWNVOTE FOTEPEX GOGOGOGOGO
But that wouldn't be right, you have to have a good reason to rep someone down, and not just because it's too high. but however, if that was a joke just ignore me.
Nonsense, rep should represent the quality of someones behaviour. FOTEPX has been posting more poorly recently anyway, especially when compare to Sage, who has has the same rep level as.
1771
« on: July 03, 2012, 03:55:25 PM »
There is a major fault in getting rid of the rep system
Say we have a major noob. New members won't be able to tell if that person is a noob or not, because there is no number to indicate. New members would be taking in bad advice and they would have no way of telling which members are good and which ones are bad
It's not as though newbs will be oblivious to the behavioral standards of the forum in general compared to the n00b so it would be fairly simple to identify him in that case.
1772
« on: July 03, 2012, 03:50:49 PM »
I'm all good with having a rep system being based on posting quality.
Yeah, that sounds good to me. Hopefully should cut down on the complete jerks having overinflated Reps and those who do post good stuff having very little.
Examples (other than me, of course) ?
The only person I can badmouth for having too much rep relative to his behavior is FOTEPX, who definitely does not deserve as much as Sage.
1773
« on: July 03, 2012, 03:47:02 PM »
keep getting mad because it's pretty solid entertainment brah.
You only came to that conclusion now ?
it does not bother him if we call her fat
HAHAHAHAHAHAHAHAHA no. just no. every single time Scourge is attacked GF jumps to her rescue and charges the miscreant who dared attack his love interest.
To be fair Scourge normally then backhands him anyways and he then uses that irritating "OK" toon.
1774
« on: July 03, 2012, 03:44:43 PM »
I'm all good with having a rep system being based on posting quality.
Pretty much. If people just observed someones posting quality over a long period it would be easy to give appropriate rep.
1775
« on: July 03, 2012, 03:39:17 PM »
Bad luck Massi, you did a great build and that was an unlucky loss.
1776
« on: July 03, 2012, 03:35:30 PM »
You could have a seperate rep system for RA2 doings and another for everything else. But this would annoy ACAMS, I expect :P
You could also just scrap it completely. Or leave it as it is. I for one don't actually care.
Rep isn't exactly important, else you should have the same or more rep than me since you're a cool dude. Really rep should be based around someones general behavior. If it was a more regular system where someone was "evaluated" for the quality of their behavior then repped up or down after it would be a more accurate system with better representation as there is more of a view of their overall behavior. I also think that behavior should be the guide for whether we rep someone up or down, or just generally how good they are to have around. Marty, Craaig, NFX, Badnik, Yoda, Me, Sonny, VB, and others are swell dudes, but often have lower rep than, say, FOTEPX, which seems rather unrepresentative of their overall forum posting quality.
1777
« on: July 03, 2012, 02:37:16 PM »
We should stop Enigma posting any posts with the word 'Noodle' in it. =P
Nah bro, Enigma can say what he likes, he's an OK dude and has schweet music taste.
1778
« on: July 02, 2012, 03:36:26 PM »
It's a nice change of pace from the less realistic FPS games, and relies on more tactics.
Does RO have respawns? It's pretty much the system that cripples almost all FPS.
Yes.
Can't say that helps it, especially for a tactical FPS. A lack of respawns works really well in CS/CS:S/CS:GO.
1779
« on: July 02, 2012, 03:32:02 PM »
It's a nice change of pace from the less realistic FPS games, and relies on more tactics.
Does RO have respawns? It's pretty much the system that cripples almost all FPS. Geez guys can we stop the flaming please? Anyway FPS's can be art.
I'm sure you heard of Bioshock
I also know of a site where there are some artsy looking games (If you have the paticence to sort through all the trash) including Narbacular Drop (The precursor to Portal & Portal2)
Word of warning: you may want to have your anti-virus on as some of the sites (particularily the older ones) are down or abandoned. http://www.igf.com/index.html Honestly I think the system shock series should be in the smithsonian. I didn't even like bioshack that much..
System Shock is tasty. Has the best gaming villain ever too. System Shock 2 is a lil better IMO.
1780
« on: July 02, 2012, 03:26:35 PM »
I don't think so with Red Orchestra. Sure they added a CoD-like game mode, but the main focus on the game is on ultra-realism.
Not sure how that makes the game any better :P I play games to have an experience that ISN'T like real life.
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