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Messages - cephalopod

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1601
DSL TC Showcases / Re: battlebots247's Unrealistic DSL Showcase
« on: July 10, 2015, 05:24:57 AM »
The weapon does go through the motor so it is not IRL. I will no longer build IRL and you people can just deal with it.

This is of course fine, however you may wish to note that even the DSL-Standard building style does not allow components to cut through other components, so unless someone runs a pure Stock-style unrealistic tournament in DSL (very unlikely), your designs will never see tournament action, and if you showcase them, not many people will have any input (in terms of praise or suggestions) because Unrealistic DSL isn't something that people really do.
Guide to Building Styles

1602
General Support / Re: how do i record RA2
« on: July 09, 2015, 03:11:37 PM »
In response to your thread title; Fraps.
In response to your actual question; I don't know.

1603
Existing Games / Re: Five Nights at Freddy's (Some one had to do it.)
« on: July 09, 2015, 08:23:33 AM »
Let's play bait that the dev milked dry. The jumpscares make it perfect for scripted reactions from youtubers/streamers that get views from screaming a lot.
Does it count as milking if the sequels were actually wanted?
3 games in ~7 months? That's definitely the "release as many games as we can before people get bored" kind of mentality I'm getting here.

This is how I feel. I love Horror games, and there is a place for jumpscares, but these games... eh. No. Over-reliant on them, in the Slender vein.

1604
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: July 09, 2015, 08:22:29 AM »
As the finishing touches are taking a little longer than we had hoped, here's a couple of sneaky previews to tide you over.

First off, here's the new model for Tough as Nails!


Following that up, here's the robot that made one of our competition winners modify their entry's name - Mantis!


And now, some arenas. First off, one of the coolest arenas I think I've seen in some time, this is the Roundhouse Arena, modelled by Knight!


Finally, a perhaps more conventional arena, if that's how you prefer them - the League of Champs Arena!

1605
Off-Topic Discussion / Re: The General Chatter Thread.
« on: July 08, 2015, 07:07:19 PM »
Back from France.

Naryar is dead

Does this mean I can have my mod powers back?

And lolz were had

1606
Discussion / Re: Robot Arena 3!
« on: July 07, 2015, 04:10:51 PM »
Real robotics chatter in here has been split off to the Robotics General Discussion Thread

1607
Real Robotics Discussion / Re: Robotics General Discussion Thread
« on: July 07, 2015, 04:08:10 PM »
I did it anyway. ;)

1608
And if they are done/aren't happening, you needed to PM one of us :P

1609
Real Robotics Discussion / Re: Robot Arena 3?
« on: July 06, 2015, 04:36:28 PM »
Gonna go ahead and lock this, answer has been posted and the thread's in the wrong section.

1610
Real Robotics Discussion / Re: BattleBots 2015 Discussion
« on: July 06, 2015, 03:53:46 PM »
They're both awesome things to look at in their own right, irrespective of their combat abilities.

1611
Contests / Re: Robot Wars RA2 - Bot Design Challenge
« on: July 06, 2015, 02:28:53 PM »
WINNERS

The team have all voted and the decisions are in.

The bots that will make it into the mod are:

If any of the finalists/winners wish to take credit for their designs, now is the opportunity. Congratulations all! :)
Finally, we have decided to open the grand prize vote up to the community! Vote for your favourite finalist entry in the poll above and the winner will receive a 3D print of their entry plus a Robot Wars keyring! Voting is open for 24 hours from now :)

1612
Chatterbox / Re: Cam Thread 2: A Lame Title Emerges
« on: July 05, 2015, 10:37:29 PM »
More rolly coasterz with Slonky


1613
DSL TC Showcases / Re: Mr AS DSL showcase
« on: July 05, 2015, 09:23:33 PM »
Hah, there was (in fairness) no reason to do any internals. I really like the shape of the feather, not sure how well it'd translate to real life but it looks cool here.

1614
Contests / Re: Robot Wars RA2 - Bot Design Challenge
« on: July 05, 2015, 08:33:21 PM »
We don't wish to post the whole range as we do plan further competitions along these lines and don't want to influence other entries, plus this means people can re-enter (or enter improved versions of) their designs with no consequence. Showing the finalists is a recognition of their awesome designs.
Sorry if this is a decision that some don't agree with but it's what we agreed upon as a team. Once again, I thank all entrants for their huge range of cool designs :)

1615
Contests / Re: Robot Wars RA2 - Bot Design Challenge
« on: July 05, 2015, 08:15:45 PM »
Just to clarify, rejected is the wrong word. Every machine was accepted into the competition, but of course only 1 FW and 2 HW can win.
We looked for many factors. How effective the design would be in real life, how well it would translate to RA2, originality, descriptiveness (of the entry email or the picture itself), and plain coolness.
Some of my favourites didn't get into the finals and that saddens me, but that's how it goes. (Shout outs to the builders of Ram and Slam and Dysector. Awesome ideas guys.)

1616
Contests / Re: Robot Wars RA2 - Bot Design Challenge
« on: July 05, 2015, 08:03:44 PM »
I'm not quite sure I understand your question?

1617
Contests / Re: Robot Wars RA2 - Bot Design Challenge
« on: July 05, 2015, 07:50:37 PM »
These are only the ones who made it through a huge amount of narrowing down. There are around 40 different entries, but we had to narrow it down as much as possible before heading to a final vote.

1618
Contests / Re: Robot Wars RA2 - Bot Design Challenge
« on: July 05, 2015, 07:42:41 PM »
We don't plan to create a gallery but I'd really like to thank everyone that put time and effort into their designs, especially those who went out of their way to create a whole new design for us, be it a hand drawing, RA2 creation or CAD. Every single one has been hugely appreciated, we've really enjoyed seeing every single different perspective on the challenge and I'm really happy we managed to get so many awesome entries <3

1619
Contests / Re: Robot Wars RA2 - Bot Design Challenge
« on: July 05, 2015, 07:23:42 PM »
The mod team vote on them in secrecy. Nobody aside from myself knows who built what so it keeps it fair.

1620
Contests / Re: Robot Wars RA2 - Bot Design Challenge
« on: July 05, 2015, 07:11:44 PM »
Finalist Gallery
While voting commences on which of these entries will make it, here's the few that made it through the rigorous qualifying. We ask for anyone who sees their designs here not to identify themselves.
Remember, 1 FW and 2 HWs will win! :)

Featherweights
Orchid Mantis

Random Impact Generator


Heavyweights
Optera

Lucid Dream

Wood Chipper

Infection

LZRD

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