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Messages - Reier

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1481
Site News and Feedback / Re: rep
« on: April 04, 2016, 12:51:38 PM »
Every change we make to the system suggested so far will just make mountains of drama and/or be tons of work to manage

The system doesn't do anything helpful despite what some people are saying, just ditch it already

1482
Creativity Showcase / Re: reier makes pictures
« on: April 04, 2016, 01:44:03 AM »
gort from the day the earth stood still



fear of speed


1483
Ironforge TC Showcases / Re: Fracture's Ironforge
« on: April 03, 2016, 09:22:55 PM »
unlike DSL/stock chassis armor in IF is actually pretty decent so it's not bad to have a larger chassis

weapon looks pretty good but yeah it needs to be wider. longer maybe too.

1484
Ironforge TC Showcases / Re: Fracture's Ironforge
« on: April 03, 2016, 08:02:00 PM »
first few teams in the ai that comes with ironforge are supposed to be irl, then there are some more standard "normal" bots the the teams named after bot types.
also I might add that I have made a standard AI pack for IF linked in my sig if you want more bots.

1485
Ironforge TC Showcases / Re: Fracture's Ironforge
« on: April 03, 2016, 07:51:29 PM »
I find in IF that you generally don't need super beefy weapon motors. the HP on all weapons are so high that it's generally better to have more weapons than weapon force.

but yeah what badger said too. you might want to play with making the bot wider and using slim motor drive as well.

1486
Challenge Board / Re: Boby vs Badger 4
« on: April 03, 2016, 06:56:18 PM »
nice dbz music i approve

1487
Challenge Board / Reier vs Gauche Suede (Reier Wins)
« on: April 03, 2016, 06:55:15 PM »
IF bo3 in ring arena, HW blah blah BASICALLY THIS
https://gametechmods.com/forums/index.php?topic=18808.0
but this time hopefully GS will enter a bot that has isn't made out of antimatter.

LEZZZZZGO

1488
Existing Games / Re: Team Fortress 2
« on: April 03, 2016, 04:39:43 PM »
im just so sick of always being on the garbage team  :rage

there is sort of a ranked system in tf2 matchmaking, it should help at least a bit i assume? and at least in comp there's SOME degree of communication

1489
Existing Games / Re: Team Fortress 2
« on: April 03, 2016, 04:29:38 PM »
i hope to the heavens above that competitive weeds out the garbage players, I am sick and tired of where every match i join my teammates don't own monitors and the enemy team are all seasoned assassins with 0 ping

1490
ill just keep the same one but I can make a new thread if you want

1491
Stock Showcases / Re: Re: Suede's Stock Showcase
« on: April 03, 2016, 10:02:27 AM »
i think you gotta save it as a 32 bit tga

1492
Site News and Feedback / Re: rep
« on: April 03, 2016, 09:57:01 AM »
trov was going through and deleting all the bs reps

1493
haha im sorry about that man. i'm fine with scrapping that win for me and letting GS send in another one if he wants (or just do a new match), I mainly just wanted to try my bot out anyway.

I have similar problems fighting the house of starts bot on the party time team, it almost always crashes.

1494
Discussion / Re: Robot Arena 3!
« on: April 02, 2016, 08:33:53 PM »
BUT I MISS MY EASY TO UNDERSTAND 248.9 KG WEIGHT LIMIT GUYS

1495
i use challenge matches to test out bot designs basically

aka

my bot sucks dont hate

1496
Ironforge TC Showcases / Re: Gauche's Ironforge of ultimate desire
« on: April 02, 2016, 03:42:36 PM »
ill probably lose, my bot was some weird experimental undercutter thingy that isnt good against wedges and i didn't test much anyway

i like it. little worried about using razors (read: FRAGILE) but seems nice other than it might be flanked pretty easy with that shape and slower drive.

1497
Tournament Archives / Re: The Forge - SBV
« on: April 02, 2016, 03:14:42 PM »

1498
you need some wheelguards on lesser dog but its nice
eco your bot needs armor thats not made out of tin foil :P

1499
Discussion / Re: Robot Arena 3!
« on: April 02, 2016, 11:03:29 AM »
im against dlc period but it absolutely CANNOT be anything that interferes with creativity I.e. components
something like dlc arenas would be less harmful but isnt extra stuff what modding is for anyway? a major worry of mine if they use dlc is they will try to limit modding to make people buy it and that will absolutely kill the game long term.

1500
Game Development / Re: Robot Noob (Remake Of Robot Arena 2)
« on: April 01, 2016, 09:05:06 PM »
cool bud :)

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