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Messages - cephalopod

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1401
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 14, 2015, 02:13:48 PM »
my hype died when they didnt add diotior or wheely big cheese.

gee thanks, not been working our asses off on this at all :L
(fun fact all my free time from the last week has been put into the mod)

1402
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 14, 2015, 01:05:44 PM »

1403
Real Robotics Discussion / Re: Robot Wars Live Events 2015
« on: September 14, 2015, 03:30:28 AM »
Word around is that they've tracked the original house bots to a collector in Las Vegas, I believe. They'd be too valuable to use in their old states against the new bots anyway, so I imagine they'd basically have to be duplicated - not cheap! That's what it all comes down to, money.

1404
Real Robotics Discussion / Re: Robot Wars Live Events 2015
« on: September 13, 2015, 07:03:16 PM »
Haha it's all good, there's at least 2 of us coming up (plazmic inferno/Tweedy is actually staying at my home in Wilts the night before, super long travel for him from Kent), potentially 3 if my 'teammate'/'stepdad' comes, so I'll be driving :')

1405
Real Robotics Discussion / Re: Robot Wars Live Events 2015
« on: September 13, 2015, 04:50:07 PM »
Come to Bromsgrove in November, FRA Beetle Champs, it's gonna be a fun time. Will be good to meet you as well :)

1406
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 13, 2015, 03:55:25 PM »
You would be correct :)

1407
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 13, 2015, 03:50:37 PM »
So is the new thing included supposed to be X-terminator or what?

Fun fact, there's no new thing as such :L it's just a countdown, as you've all guessed now.
I just thought it'd be nice to get 2 retro bots in an old-school RW game arena as one of the pictures :)

1408
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 13, 2015, 02:19:31 PM »



and yes, it's Megabyte.

1409
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 13, 2015, 02:52:55 AM »
Who knows

Badnik had the closest guess, but instead of Megabyte not being finished in time which it has been for aaages, it was me not being happy with an image for '7' before midnight UK time. :P

1410
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 12, 2015, 10:03:03 AM »
RW RA2 Mod... Coming soon


1411
Off-Topic Discussion / Re: The General Chatter Thread.
« on: September 12, 2015, 04:58:30 AM »
Old man Naryar

1412
Off-Topic Discussion / Re: The General Chatter Thread.
« on: September 10, 2015, 02:20:52 PM »
If it sucks so bad why are you here

Absolutely this. Quit whining because GTM isn't what you want a community to be (eg about animal men rather than an ancient robot combat game)

1413
Chatterbox / Re: Hobbies
« on: September 09, 2015, 06:08:03 PM »
Hello my name is Craig and I enjoy robuts, rollercoasters, video games, playing guitar (music in general really) and watching movies.
My favourite animals are cats, ducks and ferrets.
I own a car that I drive and it looks silly. I collect those dumb Pop Vinyl figures. But only ones I like.
My favourite band is Muse, my favourite movies are Scott Pilgrim vs the World and Alien, my favourite TV show is Regular Show and my favourite games are Portal 2, Alien Isolation and Rollercoaster Tycoon.
I enjoy writing long winded paragraphs that are largely uninteresting and unrelated to the topic at hand.

1414
General Support / Re: Having Issues With AI
« on: September 09, 2015, 04:27:31 PM »
You've got no 'weapons' : 0 or whatever in there - if the ai tells the bot it has no weapons, it won't use any ;)
For hardcore mode you can try and find out the component id number for each weapon, or easy mode just put 0 - 0 registers as the chassis so the bot will always try to use the weapon.

1415
Off-Topic Discussion / Re: RA3 won't exist, guys
« on: September 09, 2015, 05:14:10 AM »
ok but actually TLT

And on that note...

1416
Off-Topic Discussion / Re: This is why I "stopped" playing RA2
« on: September 07, 2015, 09:33:45 AM »
I agree with madman there. I think if you're trying to win IRL tournaments you're doing it wrong. All about the aesthetics.

1417
Off-Topic Discussion / Re: The General Chatter Thread.
« on: September 07, 2015, 04:34:41 AM »
I almost smiled. That was about it.

1418
Modifications / Re: ReForged AI Pack - Development
« on: September 06, 2015, 04:50:53 PM »
Yeah, ReForged will for sure, I'm pretty pumped to try it out, I was talking about DSS's idea.

1419
Modifications / Re: ReForged AI Pack - Development
« on: September 06, 2015, 04:20:28 PM »
1 thought - is there an audience for your idea? If you're not sure that people are going to play it, it's not worth anybody's time being spent on it.

1420
Off-Topic Discussion / Re: This is why I "stopped" playing RA2
« on: September 06, 2015, 03:04:11 PM »
Ban razors and you nerf a lot more than popups. Banning flails and generally popups though does open the field somewhat.

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