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Messages - JoeBlo
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1381
« on: June 28, 2011, 04:37:10 AM »
I wish you the best of luck - may I enquire as to what job it is?
At the moment... its Digital Printing, Flatbed Routing, Vinyl Plotting and Signcraft They want me to learn all of that and then the end result would be, being employed as a Graphic Designer Basically they want me to learn how computers files and graphics need to be setup when im designing them so the above equipment can use them.
1382
« on: June 27, 2011, 09:23:51 AM »
Started a new job today.. Fingers crossed it works out good
1383
« on: June 26, 2011, 07:29:23 AM »
May the best loophole win :P
1384
« on: June 26, 2011, 05:40:56 AM »
Can someone spoiler tag the match score?.. I cant watch any youtube videos until the end of next week
1385
« on: June 26, 2011, 05:27:59 AM »
And to answer the question, yes. I've beaten Five opponents that way in Rep Wars so far.
Why do we never hear the end of anything you win?
1386
« on: June 25, 2011, 10:32:09 PM »
Leave it to the pro's :P
1) The weightless SZ's are Mad's, just go back through the pages in the "Mods and Designs" section and find the topic "Mad's Mods, Thoughts and Tweaks" they are on the last or second last page (if memory serves)
2) I am working on a Trinity python for the flier challenge right now, When I get them to AI ok I will hook you up with the files and info..
1387
« on: June 25, 2011, 11:33:08 AM »
^ Id put money on that
1388
« on: June 25, 2011, 03:07:07 AM »
Oh and by the by are you allowed loads of caster armour because I was thinking of building a `defencive` robot.
lol reminds me of a HW stock robot I made ages ago with 500kg of casters :P
1389
« on: June 25, 2011, 02:07:59 AM »
Im considering entering since Stock MW is my favorite class. just have to get back into building again.
1390
« on: June 24, 2011, 10:15:00 PM »
That doesnt happen with FB's as you can overwite directly (and backup with copy/ paste)
If your using Serges, when you have to type in a new save filename put .gmf on the end..
1391
« on: June 24, 2011, 10:12:57 PM »
(Image removed from quote.)
FORMAT Three qualifying fights (so every bot gets atleast 3 fights), 3 bots in each: - 4 points for a knockout - 3 points for a WBP (Win By Points) - 2 points for second - 1 point for third - 0 points for disqualification Top scorers go into the Final 12 (may have to run a few melee's to decide between bots on the same points) Then 6 one on one fights Winners go into 3 one on one fights Winners go through into semifinals, losers go into a three way losers melee, one goes through 2 Semifinals 1 3rd Place Play Off 1 Final As well as all that, 8 bots that didn't make the Final 12 go into the Annihil8or, I will choose the bots I will choose on the basis of making it as interesting as possible, not neccesarily the best bots, but a wide range of bot types
Rules: 1) Stock MW 2) No losers bracket 3) No BFE/AAM/ZeroG/Nasty Pickle etc. 4) Other ingame glitches are allowed 5) Realistic rule does not apply 6) No custom components, cheatbot2 not allowed, but the 140cm extender is allowed 7) Replica Wars Arena 8) Multibots not allowed 9) A havok results in an instant loss, if it affects other bots in the match, it will be restarted without the havok'ed bot, in qualifying, 0 points is awarded 10) Match time is one minute, (otherwise its too easy to get 4 points in qualifying) 11) You can enter up to 3 bots, upon certain regulations: - Only your first bot will be AI'd for you, if you can't AI, you can't enter more than one bot, if a bot is sent past your one AI'd limit without working AI, then it will be disqualified - Only one of your bots can be a Popup/Horizontal Spinner - Bots are divided into the following categories: Popup, Spinner, Flipper, Hammer, SNS, Crawler, Rammer/Wammer/Poker These designs can only be used once, one on each bot Hybrids are allowed, and fall under the category of the weapon which most weight is used on, SNSNS fall under SNS however - Each of your entries can only be sent 3 days after the last one, not bothered about what time in the day it is sent 12) My rules of controlled movement: All bots, (bar crawlers) must have two wheels which move the bot! 13) One update ONLY, this is not per bot, per entrant, and can only be used on one bot, use it wisely 14) I will not reserve spots, send a bot if you want to enter!
One is given to the winner, runner up & annihil8or winner The winner is also given an extra bot allowance in the next tourney, which I can AI for them   
 After 3 days...  After 3 days... 
Entrants:
1) Vertigo - 24th June 2) 3) 4) 5) 6) 7) 8) 9) 10) 11) 12) 13) 14) 15) 16) 17) 18) 19) 20) 21) 22) 23) 24) 25) 26) 27) 28) 29) 30) 31) 32) 33) 34) 35) 36) 37) 38) 39) 40) 41) 42) 43) 44) 45)
Bot Received, Accepted & AI'd Bot Received & Accepted Bot Received (Disqualified bots will be removed from the list)
Provisional Deadline: 24th July
- These are the rules, they cannot change at any point from now - The following tournament is a Major League tournament as indicated by the asterisk in the title. - The ending deadline for this tournament is June 24, 2012
1392
« on: June 24, 2011, 10:10:41 PM »
^ You just got disqualified by posting that ^ :P
I had a plan I build the robot It Failed :P
So I have no entry..
1393
« on: June 24, 2011, 10:07:53 PM »
Well this got out of hand fast FirstWe went to the effort of making a specific discussion topic pinned up the top so this section is left for only actual tournament threads yet you decided to ignore that.
SecondIf a robot meets ALL of the rules, then it takes a place If a robot DOES NOT meet ALL of the rules, then it doesnt gain a place in the tournament If any robots in the sign ups list are marked with a problem, they must be shuffled down the list every time there is a new entrant, It is the entrants responsibility to ensure the robot fits the ruleset. This applys to every NEW tournament from this date.
1394
« on: June 24, 2011, 09:54:26 PM »
123 Stomping ground here..
1395
« on: June 24, 2011, 11:04:33 AM »
Is "Spin" wired to the drive ? if so thats why it isnt working..
the Spin control is there for HS / SnS hybrids the AI python will spin the robot using "LeftRight"
1396
« on: June 24, 2011, 05:21:05 AM »
Ouch noodle, that sucks
I'd die of a broken heart if I totaled my car
1397
« on: June 24, 2011, 04:48:35 AM »
No idea what that means but it seems pretty hardwired into RA2 to use Gamespy.
What it means it to will correct the second part you said :P In simple terms, we point the RA2 towards an active server so we can use the in game lobby in multiplayer without having to join Hamatchi severs.. The big advantage to that would be no more dealing with 15 people network limits.. you would be able to fight anyone who clicks Multiplayer (and has the modified game) I have thought of doing something like this myself.. would be interested to see how far we could get..
1398
« on: June 23, 2011, 09:41:30 PM »
You still make threads like this..
but I'd say you have been better..
1399
« on: June 23, 2011, 08:56:34 PM »
hmm.. by my limited understanding I interpret it as (so I could be wrong)  Red - X Axis Green - Y Axis Blue - Damage area.. The first is 1 1 0 where it does damage between the to co-ordinates the second is 1 0 0 0 1 0 where is does damage in those directions which forms a box around Pretty much the same result (excuse the badly drawn box on the first)
1400
« on: June 23, 2011, 08:31:58 PM »
"True" (or you can use 1) means both directions + and - on the axis
--------------
normal = true 1 1 0
Is read as..
normal = +-X +-Y
--------------
You dont need the second set unless you want 2 different damaging sides
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