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Messages - JoeBlo

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1361
Discussion / Re: New Glitch - Hax Mode
« on: July 02, 2011, 10:21:32 AM »
Dont get me wrong here.. I am not saying it will kill of stock just at this moment it has easy potential to turn away loads of players.

As I said (and created a poll for it) since you have to be a brain surgeon to construct a stacking rule-set around it you need to simply outlaw base-plate stacking or let people go nuts (but I foresee the latter as a worse option)

Either case the Glitch can be released, confirmed and Sage and Scrappy get themselves an official title for it (at the moment its nowhere proven to be true.. its just that we trust them both)

Another option is splitting stock.. (yet another one of my one going   projects comes to light again) We Fix up Stock's bugs (ACAMS had a few   AP fixes also the 140 extender, etc) and Brand that as the more   restrictive Stacking game (Outlaw Baseplate Stacking) and leave Stock   how its always been "Whatever you can manage inside the game is legal"

There is something good to come from this already though.. my Buried project "Paper RA2" can surface again..   (Think Paper Mario but RA2) it was set to be released but with the AAM   possibilities (swapping component GMF's for the paper thin versions) I   buried it.. guess I wont have to worry anymore..

1362
Stock Showcases / Re: NFX.showcase/stock
« on: July 02, 2011, 07:38:37 AM »
Honestly, scrap a disc/ system and load up more weapons and better drive..

1363
Discussion / Re: New Glitch - Hax Mode
« on: July 02, 2011, 04:42:57 AM »
And, why can't we outlaw it exactly?

I will put money on it that we cant reach a unanimous decision :P

But lets put it to a poll and see..

1364
Discussion / Re: New Glitch - Hax Mode
« on: July 02, 2011, 03:59:48 AM »
But it's not either!

that is exactly the problem

From a rule standpoint your just using the same results as BFE but its claimed to be a glitch..

There isnt proof about it being legit

If it is legit then you cannot outlaw it without outlawing baseplate Stacking all together..

Unless you want everyone to upload a video filming them making the robot..

1365
Discussion / Re: New Glitch - Hax Mode
« on: July 02, 2011, 01:15:11 AM »
@JoeBlo- If we use this glitch, you can tell. It's not like theres another way to stack a HPZ into a black without a burst/servo.

Now if someone manages to stack something nobody saw before they would get accused of using the glitch.

1366
Discussion / Re: New Glitch - Hax Mode
« on: July 01, 2011, 10:16:14 PM »
1) Mad props to you two for working it out (you guys have always been ahead in stock building)

2) You didnt share any of your development with me (thus you do not get an invite to my pool party)

3) I think stock just died.. here are some more numbers points why


Dont get me wrong I think its great work but you would either have to release it (open a huge can of worms)

Make internal component stacking illegal (MOAR WORMS)

1367
Tournament Archives / Re: Wedge War
« on: July 01, 2011, 09:51:01 PM »
nope, looks like you have killed off originally as much as possible though..

1368
Tournament Archives / Re: Slug It Out - Discussion
« on: July 01, 2011, 09:47:47 PM »
And you cannot have more than 16 entrants until you become Major League

I just want to clarify this so tons of people dont pm me with requests..

Dragonfire isn't bound by the entrant limit rules due to running the Challenge Board.

1369
Off-Topic Discussion / Re: General Chatter Thread
« on: June 30, 2011, 10:12:57 AM »
Thanks.  I wonder if it's possible to turn this into a component.

Thanks.  I wonder if it's possible to turn this into a component.
I know JB was attempting that at one point, I don't know what happened with that though...

I sure am..

I wont disclose how it will work until I get around to finishing the model in 3DSM..

1370
Discussion / Re: Naming your bots.
« on: June 30, 2011, 10:03:10 AM »
half of my bots are called enter bot name until they go into tournaments or something hahahah

^ This ^

Then at that point I think "If this wins something what would be cool name"

I named showcase robots with Joke names, etc but its always serious names in tournaments

Another thing is Fire robots.. almost all have a reference to fire or flammable substances

1371
Off-Topic Discussion / Re: General Chatter Thread
« on: June 30, 2011, 09:05:13 AM »
Hey anyone here got an image of the internal mechanics of a Ring Spinner?

Im sure SKBT had one handy..

Motors physically move the outer ring rather then using a center shaft allowing the top to be static..

1372
Real Robotics Discussion / Re: Robot Wars: Where are they now?
« on: June 30, 2011, 07:35:30 AM »
It fought in post RW competitions

Watch Typhoon 2 vs Megabye on youtube 

If memory serves Megabyte scored the 1 hit KO but looked a lot worse then Typhoon after the match..


1373
Stock Showcases / Re: Sage's Showcase
« on: June 30, 2011, 04:31:15 AM »
I dun liek it D:

Don't know why. Possibly because of the ice picks, awkward wedge, and caster spam.

No point making my own post, this one sums it all up for me (sorry Sage)

too bad the pics are blocked in quotes which doesnt really make it easier for viewing. :P

still is easy viewing just click the (Image hidden, Click to view.) and it loads up like normal

1374
Chatterbox / Re: Can I suggest a smiley?
« on: June 30, 2011, 04:07:00 AM »
 :gawe:

^

Is the only smiley this forum needs

But yes we should cut back to a basic smiley set.. something like this..


1375
Off-Topic Discussion / Re: General Chatter Thread
« on: June 29, 2011, 09:46:09 AM »
This forum could use an actual rolepay section :/

Weren't you 100% against role play before??? :S

I doubt it would get one.. Id hate to see it get one personally.. its just not the place, ponys are already driving me away from this place enough.

1376
General Support / Re: Hazard delay times?
« on: June 28, 2011, 10:58:38 AM »
First: https://gametechmods.com/forums/index.php/topic,6589.0.html

Second: Just remove the hazard itself from the python.. I have done it to the Battlebox before in the past..

Just put a # in front of the lines you think you you dont want, The game will ignore everything on the line that comes after a # symbol

so if you screw it up, just remove the # symbols, and no actual data is lost

1377
Off-Topic Discussion / Re: Currently making an HTML site page
« on: June 28, 2011, 10:12:16 AM »
If you make a new website they have an option to build from scratch

It has all the code tools that way too..

1378
Real Robotics Discussion / Re: Robot Wars: Where are they now?
« on: June 28, 2011, 06:02:59 AM »
I should get my Series 3 Pinball Barrel out of the garage for you guys.

You dont deserve to own such an item if you merely shove it in the Garage :P

1379
DSL TC Showcases / Re: MikeNCR's Legendary Bots
« on: June 28, 2011, 04:44:15 AM »
I havent actually picked up why Naryar is exactly renaming everyone's showcases.

Nice robot Mike, All you need to do is make a NCR wedge skin for the front..

1380
Site News and Feedback / Re: New forum software
« on: June 28, 2011, 04:40:57 AM »
Im fine with it if the transition is smooth enough, the SMF switch butchered a lot of existing topics..

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