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Messages - cephalopod

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1301
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 14, 2015, 02:50:25 AM »
Ironforge is basically done unless 123 pops by and finds any quick stability fixes, and I think having to change any iron spike stats would throw the balance off, so I wouldn't get too hopeful.

1302
Discussion / Re: Chassis paint glitch! (halp meh)
« on: October 13, 2015, 03:27:44 PM »
You probably imported something that wasn't a 24-bit 256x256, 512x512, or 1024x1024 bitmap image. RA2 is very picky.

^ This was gonna be my guess based on the dimensions question I asked :P

1303
Discussion / Re: Chassis paint glitch! (halp meh)
« on: October 13, 2015, 01:28:43 PM »
What size (as in dimensions) is your texture?

1304
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 13, 2015, 07:07:47 AM »
In Ironforge there is a ballast component that, by the rules of the mod, you can have 4 of without them counting towards your weight limit, so throw your 4 in the back replacing some of the batteries and balance might be improved. You could also put a wedge under some of the overhang as support.

1305
Sorry guys. Been going through some real tough stuff with my family so haven't had the motivation to.

Ah, okay, sorry man. Hope things are on the up for you soon.

1306
Any joy on this? Been a while.

1307
Discussion / Re: Robot Arena 3!
« on: October 12, 2015, 11:58:39 AM »
remind me again did anyone actually see any evidence for active development of this? I know craaig always kept saying "this is real" but never actually showed anyone proof or anything.

MikeNCR emailed the guy who runs Gabriel and confirmed it was a thing.

1308
Off-Topic Discussion / Re: The General Chatter Thread.
« on: October 12, 2015, 08:09:48 AM »
wow calm down everyone

1309
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 12, 2015, 07:42:35 AM »
I can see your images, yes. Which reminds me, I'd recommend cropping them in future, we all know what the botlab looks like, we just need the weight and the bot itself ;)

1310
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 12, 2015, 05:50:38 AM »
Okay, so as you may have guessed, Ironforge is a completely different ballpark to DSL. I'm assuming your bot is a Superheavyweight before I continue.
Firstly, the ol' DSL rule of 1 ant per spin motor doesn't apply here - that was all fixed for Ironforge, so every motor needs it's 'amp' rating fully provided.

Next, on the same lines as Reier, this is all assuming you want to go competitive.
Sorry to say it, but this breaks the realism rules any Ironforge tournament will probably have (unless someone does an unrealistic IF tournament) due to your wheels cutting straight through the motor belts. Check out that 'guide to building styles' again if you need to.
Also, weaponry again, you could probably do with a lot more, especially on a SHW, so consider downgrading the armour somewhat.

I like your style though, I definitely think you're gonna produce some cool stuff.

1311
Real Robotics Discussion / Re: Know of HS's with 2 blades or more?
« on: October 12, 2015, 03:27:01 AM »
Ginsu? Chinkilla? or were those VS's..

Seem as though their blades were vertical, I'm gonna go with VS... ;)

1312
Existing Games / Re: Five Nights at Freddy's Series
« on: October 11, 2015, 07:22:20 AM »
I think I'll continue to say the music isn't good :P

1313
Real Robotics Discussion / Re: Know of HS's with 2 blades or more?
« on: October 11, 2015, 04:53:32 AM »
13 Black has 2 HS discs too, but not in that setup.

1314
DSL TC Showcases / Re: Zyro_Falcon's DSL Showcase
« on: October 09, 2015, 05:35:41 PM »
A drill would probably actually come under FS, or Face Spinner. Or just Drill. ;)

MOE's motor is really overpowered for the weight (it has the power of a Dual Perm) so in terms of GTM Tournaments, it'd only be allowed in IRL tournaments and even then only at the hosts discretion. Also, your plan would probably violate both IRL and DSL-Standard styles of building as the drive motors would likely intersect the belt. If you don't know all too much about building styles, head to this handy guide I cooked up :)

1315
Robots Showcase / Re: TDS presents WHITE RABBIT XTREME
« on: October 09, 2015, 02:49:54 PM »


??

1316
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: October 08, 2015, 11:32:19 AM »
No, PA hasn't been in any champs events. Not even sure if it's been in an RW event. We've tried getting hold of Kim. We'll probably continue to try.
As for Scallywag, you guys really don't get the concept of us not being able to have BattleBots competitors right :P

Can we pleeeeease stop asking WILL THIS BE IN WILL THAT BE IN, for the most part the bot list is locked and you'll see any information we release. So just wait and see. Thanks guys.

1317
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: October 07, 2015, 03:36:55 PM »
Unless a miracle happens...


1318
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: October 07, 2015, 03:30:30 PM »
No, because that's Razer. Come on. :L

1319
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: October 07, 2015, 03:29:04 PM »
Of course we can potentially make a heavyweight version of Rattler, with the owners permission. Rattler is a heavyweight flipper.

1320
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: October 07, 2015, 03:09:30 PM »
I hope and prey that Rattler will be in the expansion.
And Razer.

And how many times do we have to outline the Razer situation? ;)

--------

Boby, had no idea you were one of the Rattler guys. How has it been post-Portsmouth after it gave the pits that magic smoke smell? :P

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