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Messages - cephalopod

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1281
Guest Section / Re: approve my account plz
« on: October 18, 2015, 03:43:10 PM »
There is no account called Osama Bin Laden right now plus I crosschecked IPs as I always would when approving an account the forum software flagged up as suspicious (which it did, hence needing approval).

1282
Chatterbox / Re: Aboot helloface, eh?
« on: October 18, 2015, 03:39:43 PM »
Multi-accounting.

1283
Guest Section / Re: approve my account plz
« on: October 18, 2015, 03:36:20 PM »
Instead of just owning up and apologizing you carry on like that? Okay, I've applied a mute to your main account until the rest of the staff and I decide a suitable course of action. And no, I won't approve your account.

1284
Chatterbox / Re: Aboot helloface, eh?
« on: October 18, 2015, 03:29:07 PM »
He didn't get banned. I have no idea why everyone on this forum keeps assuming people are banned but it amuses me.
He caused some trouble then left of his own accord having not agreed with a few decisions.
I ask because he made it very clear that his intentions were to get banned.

Nah it's cool, I only said that as a reply to those who are sure he's banned. I know you know that that isn't necessarily the case :P

1285
Chatterbox / Re: Aboot helloface, eh?
« on: October 18, 2015, 03:06:59 PM »
He didn't get banned. I have no idea why everyone on this forum keeps assuming people are banned but it amuses me.
He caused some trouble then left of his own accord having not agreed with a few decisions.

1286
Guest Section / Re: approve my account plz
« on: October 18, 2015, 03:03:30 PM »
Yeah... with such an obvious dumb email/username AND the conflicting IP addresses I think I'll not.
Double accounting is a banworthy offence. Maybe you want to consider that.

1287
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: October 18, 2015, 01:33:35 PM »
Calm down wow, if you couldn't tell it was a joke...
It's been mentioned already that this was planned for Christmas, so there's your boring no humour answer :)

1288
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: October 17, 2015, 10:30:55 AM »
In the words of me:
For every comment asking when it'll be out, we push the release back 1 day
;)

1289
Off-Topic Discussion / Re: The General Chatter Thread.
« on: October 17, 2015, 07:24:00 AM »
This is when madman sells out on jonzu, getting the title without returning the favour.

1290
Off-Topic Discussion / Re: The General Chatter Thread.
« on: October 17, 2015, 04:15:41 AM »
Fun fact, many people who have gained vet recently were nominated by someone else then passed a vote in the staff area of the forum. And no one whose come up for discussion has yet been denied. So I wouldn't say its a staff popularity contest thing.

1291
DSL TC Showcases / Re: Zyro_Falcon's DSL Showcase
« on: October 16, 2015, 09:58:26 AM »
Try getting rid of those chassis shapes at the front and mounting the perms externally. You might save enough weight to add another disc of teeth on the top of each perm. Also flippermakers are really useful as extenders. 3kg, 1000hp.

1292
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 16, 2015, 03:12:27 AM »
The design is looking better now you're putting more weaponry on it. Just to let you know, the regular Ironforge AI is not competitive and designed to be fairly easy - I believe RedAces new ReForged will be more challenging so feel free to try your designs against that. I'd imagine you'll end up feeling the bot is too heavily armoured with still not quite enough weaponry, but I'd be interested to see if you could get the weight down to a MW as Thrackerzod suggests.

1293
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 15, 2015, 10:16:10 AM »
Unfortunately not, we tend to treat each component as a solid item, not generally going for 'it'd be realistic if-' because it just opens so many cans of worms.

1294
I'm not quite sure what is going on with that last robot, static, but I'm pretty sure that, with the way those spiked balls are spinning, it isn't gonna work very well, you probably need them to spin towards the target, rather than parallel to the target.  :ermm:
Now, time to watch the flame war commence...   :argue_smilys: :popcorn

https://wiki.gametechmods.com/index.php?title=Face_Spinner
I'd always recommend only giving advice if you're sure of what you're saying :p

1295
Since people don't seem to be fans of my wacky gimmick ideas...

(Image removed from quote.)

RULES:
Stock LW
Combat Arena - no hazards
3 minute matches
Double elimination
At most 16 entrants
I can do AI lines, or you can send your own

BUILDING STUFF:
No HAX mode, BFE, or any of that crazy nonsense
AI parts are OK.
No custom components.
Bots must show controlled movement.
SnSs are banned (since that seems to be the popular thing to do these days)
Bots must have at least 2 powered wheels

SIGNUPS
Signups will close on December 5, at 11:59 PM.  You may send updates to your bot until the deadline.
I will be entering with Mace Swinger:
(Image removed from quote.)

1. Thrackerzod
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.

Good to go.
Received.
Promblem.

tl;dr: stock lw tournament

This is now a signups thread (Sorry it took so long D:) and the rules above may not change. You have 3 months :)

1296
Challenge Board / Re: The Red Blur vs Thrackerzod
« on: October 14, 2015, 09:16:56 AM »
Your skin should be able to be fixed without a rebuild, just correct what was wrong and re-import :)
You can read this tutorial for a handy way to send bots around.

1297
Modifications / Re: ReForged AI Pack - Version 1.0 Released
« on: October 14, 2015, 09:14:12 AM »
Awesome to see this released, nice work! I look forward to trying it out when I have a bit of time.

1298
Off-Topic Discussion / Re: The General Chatter Thread.
« on: October 14, 2015, 09:10:39 AM »
As Domanating rightly says, it's very rare for something to last like that at that age (I am the rare case, I'm almost 22 and in Jan we'll have been together 5 years) so just keep your head up. Moving on doesn't mean you have to forget.

1299
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 14, 2015, 09:05:04 AM »
Every mod of RA2 uses the same .exe because we can't mod it. I've really never experienced either issues so it could be your PC. RA2 plays differently for different people a lot of the time. Try some of the other 'graphics options' (they don't do a lot really but sometimes they help some issues) to see if you get less issues.

Also yeah I don't really play games (including RA2 at this stage) so balance in that context is something I don't use a lot.

1300
Ironforge TC Showcases / Re: Zyro_Falcon's Ironforge Showcase
« on: October 14, 2015, 07:35:54 AM »
Balance is used as a term to indicate the, well, balance of efficiency. To make every component as useful as each other, they are all balanced to be as such, taking weight, DP, frequency, normals etc into consideration.
Physical hitbox as you put it is a whole different matter, and would require some more in-depth work in the actual model of the component, and I'm not 100% sure if 123 would do that considering his understandable lack of interest in RA2. I've never actually come across this issue, either.

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