-At the beginning of the tournament, all the bots are randomly paired off in 1 vs. 1 fights. In the following round, the winners and losers will be separated into two groups. All the bots in each group are randomly paired off and fight. This process repeats for all the following rounds. In this way, the same two bots will never fight two rounds in a row. If there are an odd number of bots in both groups, the bots remaining after pairing off will fight if they didn't already fight in the previous round. If they did fight in the previous round, the bots are randomized over again. If there are an odd number of bots total, the bot in the loser's group with the most damage gets a bye.
-Matches will last 30 seconds. I will call time in the videos and will not count any damage taken to either bot after 30 seconds (I'm doing it this way because I don't have fancy python skills like Click does)
-Any components that break during a match are permanently lost for the rest of the tournament. All other damage not resulting in a break is reset between fights.
-Bots are eliminated when they are either KO'd, or are reduced to 1 or 0 wheels. It doesn't matter how many match wins or losses a bot gets as long as it isn't KO'd or de-wheeled. All bots get one spare control board, which allows them to be KO'd once without being eliminated. They also get a number of spare wheels equal to what they start with (I'm being a little more lenient than Click here because realisticly no one will enter a serious bot with more than two wheels into a lightweight tournament). Spare wheels are used immediately after any wheels are lost in a fight, and unpowered wheels on axle mounts do not count toward the number of spare wheels you get, but they can be moved in case the powered wheels break.
-If a wheel is attached to another external component (such as a drive motor or an extender), and that component breaks, a spare wheel will allow the replacement of any components that are necessary to re-attach the wheel. Any other components attached to the broken component not necessary for the attachment of the wheel are lost.
For any bot that has more than 2wd, if it loses wheels such that the drive becomes asymmetrical and it can't drive straight, the wheels will be rearranged so that it can drive straight.
For any bot with 4wd or higher, if there are an odd number of wheels remaining, one of them will be unpowered so that the bot can drive straight.
-If a bot has vertical spinning weapons and it loses some weapons, the remaining weapons will be arranged in order to keep the bot as balanced as possible.
-As soon as there are four or fewer bots remaining, they will engage in a final fight to the death. This will pit all remaining bots against each other in a rumble, with no time limit.
-Unlimited entries
-You are allowed to update any bot of yours ONCE and only once before signups close; afterwards, no robots may be changed.
-Signups will be open for one week only, however I may extend this time period if neccessary (I want at least eight robots per division).
-I can AI, but it is prefered that you do so. That being said, no cheaty AI.
-I will be entering all divisions. Here are my bots:
-Winners of each division will get an automatic spot into my next tournament and a copy of my AI pack if they want it
-Arena will be the Compressor Arena with new starting points and more damaging arena spikes
-Havok explosions are ignored unless a bot is stuck in the arena, thrown into a hazard, flipped to where it cannot get up, etc. such that it loses components that otherwise wouldn't be broken, in which case the match is restarted. There is no penalty for causing Havok explosions, with the exception being the fight to the death, in which a robot will be eliminated for causing a game-altering havok more than once (see conditions above for what "game-altering" is).