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Messages - JoeBlo

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12081
Tournament Archives / Clash Cubes 2 Plans
« on: May 21, 2009, 07:13:29 PM »
that’s a shame infinite would have liked a few more big names in

the SHW idea was decided on a discussion board for Clash Cubes 2 on the Clash Cubes site

12082
Modifications / NAR AI pack releases !
« on: May 21, 2009, 09:28:58 AM »
looks real nice Naryar....the UI is going to be a little better then that for the full/final release right?

12083
Tournament Archives / Clash Cubes 2 Plans
« on: May 21, 2009, 07:35:24 AM »
the anti ballast link is in on the first page

and on the cluster topic im thinking of making it so both parts of the "cluster" must be Identical like Gemini or Typhoon Twins so basically submit to me a 600kg robot and 2 will be put into the battle

12084
DSL TC Showcases / Hydros Multibot eXtreme Challenge showcase
« on: May 21, 2009, 06:32:26 AM »
my bot(s) are not quite complete but I will say they are heavily inspired by Y-Pout (im a big team whyachi fan)

12085
Tournament Archives / Clash Cubes 2 Plans
« on: May 21, 2009, 06:30:10 AM »
multibots are allowed with a limit of 2 bots and as a rule they must be able to use the same bindings :-D

A flipper would be great I would like to see variation in designs

12086
DSL TC Showcases / Hydros Multibot eXtreme Challenge showcase
« on: May 21, 2009, 06:10:11 AM »
no everyone will just have to step up and rise to the occasion Somebody has given us all fair warning lucky for me I have an SnSnSnSnS to test my bots against :mrgreen:

12087
Tournament Archives / Clash Cubes 2 Plans
« on: May 21, 2009, 06:07:55 AM »
sorry but I cant handicap the rules to put the reigning champ behind the 8 ball their is nothing to prevent Somebody entering a robot as vicious as SnSnSnSnS however I will say that the arena change will see robots like it less dominant as there are pits, drop zones, flippers and fairly low walls, I will say one thing in testing to my amazement SnSnSnSnS was beaten :eek:

12088
DSL TC Showcases / Hydros Multibot eXtreme Challenge showcase
« on: May 21, 2009, 06:01:11 AM »
:eek::eek::eek: 2 SnSnSnSnS......you have got to be kidding... lets just all pack up and go home right now, I know more then anyone else (except somebody) how destructive those things are in a low hazard arena like the combat zone it wont be pretty :blackeye_smily:

12089
Tournament Archives / Clash Cubes 2 Plans
« on: May 21, 2009, 05:50:07 AM »
lol thanks fr the comment, I will organize it when I have done tweaking it :-D it is only a reskin not a whole new arena

12090
Tournament Archives / Clash Cubes 2 Plans
« on: May 21, 2009, 04:55:30 AM »
there are a lot of active tournaments running so this probably wont run until a few more finish but this is just a list of how the rules look and a discussion on what people think should be changed or added to it


Weight:

Its going to be DSL official super heavyweight, Bots can weigh no more then 1200kg. To achieve this an anti ballast will be required, please make note of the following

ALL anti ballasts must be removed prior to submission

You may use any anti ballast of your choice providing it serves only that purpose and follows the above condition

For those that want it I have a -400kg anti ballast that I made for this tournament, simply put ONE of these on your bot at the start of construction and build up to the maximum 800kg then remove it and your bot will be no more then 1200kg

Clash Cubes Anti Ballast (Internal)

Clash Cubes Anti Ballast (External)

Smart Zone Anti Ballast

Construction:

No part can intersect another part that couldn't have a slot cut in it in real life. Example: Spinner blade passing through armor plate or chassis=OK. Spinner blade passing through wheel or battery=Not OK. There is a small margin of tolerance, though. If a spinner blade just nicks a motor or something, that's OK. Basically this rule is just intended to stop burst-enhanced overlapping spinners and their ilk like you see in stock RA2.

Glitches in the game may be exploited as long as they do not violate the above conditions.

be wary however as you will only get one do over for the whole tournament if YOUR own robot has a havok that effects the outcome for itself, there is also one match do over if YOUR bot causes a havok that effects the OPPONENT bot

no AI parts or Cheatbot 2 only what is found in the bot lab of a "clean" DSL 2.1 copy

And all robots must be a cube shape of any size, this means a square base, square top and equal height (so the bigger your base the higher your bot)

I will AI any bots that need it but if you do know how to AI please do, any custom .py files are ok as long as they are sent along with the bindings

Multibot/Clusterbot:

multibots will be allowed in clash cubes 2 but will have to follow the following rules.

segments are limited to only 2 bots, no more

the bots maybe entirely different and/or use different bindings

If 50% of the weight is beaten the whole bot is out

Both parts of the cluster must be the same weight class (in this case heavyweight)

any other rules or strategies may be exploited as long as they do not violate the above conditions.

Format:

The arena will be a re skinned Robot wars arena  

Robots will qualify against one of the following:  little cube, wild cube, mutt cube, necro cube, rubix cube, game cube or CFTW

In addition to one of the above you will also face either Monster cube or Aggro Cube

The 8 quickest robots in qualifying will gain a bye advantage for the first round

Multibots will have both “sub bots” fighting at once

Times will be judged in order of

1.   Quickest time to kill both robots
2.   Quickest time to kill one robot before becoming immobile
3.   Longest time surviving in the arena before becoming immobile
4.   Most points obtained

Wild Card Bracket

the matches will still be sudden death (1 round)

after that the 3 that go through will fight the others (which will make a total of 3 matches)

3 points for a clear win
0 points for a loss
1 point for a draw**

**points wins are counted as a draw in the wild card bracket only

The New "X" Bracket:

The "Wild Card" Bracket

Prizes

each person who makes it to the semi finals will gain a choice of one prize, after that each person will gain an additional prize selection for every match won (which means the highest possible to win is 3 selections) the first place qualifier will also gain 1 prize selection. All prizes are legal for use in the next clash cubes

Option 1 - A small battery that provides double the power of an antweight battery



Option 2 - A sawblade that has 8 attachment points for weapons, deals the same damage as a normal sawblade



Option 3 - A weapon that makes hammer bots more effective, can deal 3x the damage of a frenZy hammer



Option 4 - A 2 in 1 prize, a powerful motor and a fuel tank which is only needed for legality in Clash Cubes

 

your name will appear colored now, red if I have no bot, Green if your bot is AI'd in the game, yellow if your bot is waiting to be put into the game or be AI'd

List of Entries

1.   Craaig
2.   Russian Roulette
3.   Condor33
4.   somestrangeguy
5.   Somebody
6.   Pwnator
7.   Naryar
8.   H@zm47
9.   Reier
10.   Clickbeetle
11.   R0B0SH4RK
12.   Urjak
13.   Madiaba
14.   Flying_Chao
15.   trumpetguy
16.   Man Manu
17.   Jack Daniels
18.   RedlineM203
19.   MikeNCR
20.   Scrap Daddy
21.   R1885
22.   Doomkiller
23.   LiNcK
24.  < Open Wild Card >

List Of Wild Card Entries

1.   Life Robot Arena2
2.   Viper89
3.   Sage
4.   Takatsukiyayoi
5.   HurricaneAndrew
6.   System32

12091
Tournament Archives / RA2: Brawl of the Builders
« on: May 21, 2009, 04:19:19 AM »
Quote from: infiniteinertia;39770
next round is a different type of bot.



That answers your question R0B0SH4RK

12092
Tournament Archives / RA2: Brawl of the Builders
« on: May 20, 2009, 09:30:53 PM »
wow 6 out of 16 that makes me feel better after my first round loss :-D

12093
Tournament Archives / RODE Tribute Tournament
« on: May 20, 2009, 09:12:58 PM »
yeah it is lol I have no idea were that last post came from :mrgreen: mental blanks ftw lol anyway it is a test of a few things for me not necessarily tournament related

12094
Tournament Archives / RODE Tribute Tournament
« on: May 20, 2009, 06:35:45 PM »
this is tag team challenge 2 testing for me (stock middleweights right?)

anyway cant wait

12095
Tournament Archives / RA2: Brawl of the Builders
« on: May 20, 2009, 06:34:31 PM »
Quote from: JoeBlo;39690
cool so I have a chance to redeem my terrible tournament luck :-D lol


thought so.... that means my legend lives on lol

12096
Tournament Archives / RA2: Brawl of the Builders
« on: May 20, 2009, 10:03:23 AM »
cool so I have a chance to redeem my terrible tournament luck :-D lol

12097
Tournament Archives / RA2: Brawl of the Builders
« on: May 20, 2009, 09:59:56 AM »
umm don't you have to build a different bot type for the next round ? lol that was my understanding anyway

12098
Tournament Archives / RA2: Brawl of the Builders
« on: May 20, 2009, 06:17:31 AM »
well congrats to Sage for the win it was kind of expected but that second "havok" my bot didn't loose any Z-Teks, 3:56 - 3:57 I watched it over and over and there is seriously no explanation for that one Baby Bull tossed hypno blender in the air and on the way down hit baby bull tipping it over (don't ask me how though) maybe for future matches get the view a little higher infinite and it might make things easier to sort out. but yes I wont deny my robot did cause the first havok, funny thing its only against other face spinners though (tested it against a few starcore AI)

any way Game On the videos look great Infinite real nice work

12099
Tournament Archives / RA2: Brawl of the Builders
« on: May 20, 2009, 02:23:38 AM »
yeah im a little confused with my match

First round sage had a havok… restart and I got the win

Second round sage won

Third round sage had a havok…. Then this is what could have happened ?

Does that mean sage was out for 2 many havoks?

(I also won the 2nd restart if that was taken in to account)

12100
Tournament Archives / RODE Tribute Tournament
« on: May 20, 2009, 02:07:27 AM »
8 sounds alright a tournament cant stay open forever and at least a nice even bracket can be made out of this amount :-D

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