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Messages - J
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1201
« on: October 22, 2011, 03:35:02 PM »
Normal types are broken IMO. WRONG. Normal-Types are "balanced". They cant deal super effective hits, nothing resists them. And they can have fun using a wide range of TMs, provided, they can't STAB with them.
1202
« on: October 21, 2011, 09:44:04 PM »
FIGHTING ROBOTS FIGHTING ON A FIGHTING ROBOT ! IT'S BOTCEPTION ! Yo dawg, so I her u liek competitive robot battles... So I put fightin' robots on top of your fighting robot. So you can battle bots while you battle bots.
1203
« on: October 21, 2011, 09:35:54 PM »
Hey guys, on the various Roller Coaster Tycoon games.... do any of you play those "everything is free" maps and just wreck the place? Me, I once turned Arid Heights into a Panda Spice Mine. Closed the entrance, trapped the 10,000+ guests, made "Human rollercoasters", had millions of panda entertainers, made the whole place panda-themed, etc, etc....
Give it a try some time.
Death Parks? I love those >=D
No. I don't mean try and kill the guests.... I mean literally turn the park into some crazy-ass human-slave-thing. Oh, and I find it hilarious how guests are magnetically drawn to food courts. 5$ train rides to the ONLY food court/bathroom, and then put an ATM over there. Friggin' wins games.
1204
« on: October 21, 2011, 09:30:39 PM »
Hey guys, on the various Roller Coaster Tycoon games.... do any of you play those "everything is free" maps and just wreck the place? Me, I once turned Arid Heights into a Panda Spice Mine. Closed the entrance, trapped the 10,000+ guests, made "Human rollercoasters", had millions of panda entertainers, made the whole place panda-themed, etc, etc....
Give it a try some time.
1205
« on: October 20, 2011, 11:51:05 PM »
I ****ING HATE EVERY SINGLE ONE OF YOU AND WANT YOU ALL TO DIE!
k
GTM is so full of love.
1206
« on: October 20, 2011, 09:53:00 PM »
also J I caught a Drifblim last night in White :P NAME IT MARCO!
1207
« on: October 20, 2011, 04:47:09 PM »
Same, but I play Silver instead. Ditto. Lugia is just..... too nostalgic.
1208
« on: October 19, 2011, 12:06:47 PM »
1209
« on: October 18, 2011, 11:31:14 AM »
lol Upon watching youtube videos, I just noticed I missed heaps of dialog in "The part where he kills you" becasue I noticed the conversion gel upon landing on the platform and portal'd out straight away :P
Yea, Wheatley goes on for another 1 or so about reasons why you should jump into the pit. Boys who don't care if you have brain damage, new jumpsuit, your parents, an elevator to the surface,  , even a pony farm. I finally found the cake icon in Portal 2 :D Gotta' love those Easter eggs. Oh, and have you found the Companion Cube in co-op yet?
1210
« on: October 16, 2011, 02:45:06 PM »
Now if only K'nex bothered to make high-speed RC motors.... K'nex Battlebots would have been cool as  :/
1211
« on: October 16, 2011, 01:45:39 PM »
How hard is it to "Direct traffic" or do I need a headset? :P They give you a "ping tool". You just point at stuff, ping with it, and it sort of tells your partner what to do. I want to play CoOp the first time with someone who hasnt played CoOp before either so they dont know all the puzzle solutions.. I'll give you a heads up. The puzzles are easy.
1212
« on: October 16, 2011, 12:01:15 AM »
Joe, you and I should do Co-Op later. (Ive beaten it all, of course)
1213
« on: October 15, 2011, 05:26:34 PM »
*Is still trying to get Team Spirit Paint*
1214
« on: October 15, 2011, 12:36:20 PM »
awww.. I just said I liked it like that :P Ditto. The somewhat-post-apoc design of the earlier lab sections were so awesome. Though personally, my favorite section is the old lab area.
1215
« on: October 15, 2011, 12:31:50 PM »
Stacking two snappers in the same place will be lighter. Actually, looking at the bot again, I think I should re-do the chassis. If I make it a bit longer, so the chassis is basically a square, instead of the weird one it is now, I could not only save weight but also re-do the extender set-up, and HOPEFULLY make it invertible.
1216
« on: October 15, 2011, 12:24:36 PM »
For a new guy, hes actually not bad. Taco, were you lurking GTM before you joined?
1217
« on: October 14, 2011, 09:54:44 PM »
Its a lot more eerie then the first.. but I like it for that reason.. Only like the first few chapters are like that. Exploring the older sections of the lab is cool. But don't worry, you eventually get back. *Un-intentional spoiler*
1218
« on: October 14, 2011, 09:47:38 PM »
40cm parallel to the one holding the weapon motors on? I think it looks alright now, you just have to try and find a way of making it invertible. I didn't really design it to be invertible to being with >___> Ugh.
1219
« on: October 14, 2011, 06:22:13 PM »
I needs to be about 20% smaller. Just did that:  I love how I have leftover weight [/sarcasm] 1 Black, 2 HPZs for the weapon motors, Red-Bird drive, 12 maces.
1220
« on: October 14, 2011, 11:52:38 AM »
Finished portal 1 now onto number 2 I did them in reverse order. They were both incredible. Portal 1 is hilarious. Portal 2 is awesome/better.
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