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Messages - J

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1181
Existing Games / Re: Team Fortress 2
« on: October 29, 2011, 02:14:15 PM »
As usual, I'm looking for stuff nobody seems to have:
, , and
If anyone has one of these, and wants to sell them, I would be happy to make an offer.

how do i get cauldron, i wanna bat pyro!
You a Premium member?

1182
Existing Games / Re: Team Fortress 2
« on: October 29, 2011, 10:45:13 AM »
So guys.... The Cauldron gave me this:

(I had also gotten that Eyeball hat + the Demo-book earlier, and fairly easily)

Considering whole sets are like 1 Rec or Ref(I forget), I might as well keep my wings, despite the fact them being holiday restricted kinda' kills the fun in having them >__>

1183
Existing Games / Re: Team Fortress 2
« on: October 29, 2011, 12:53:43 AM »
Engineer: J
Oddly enough, this would fit me.

Of course, I wouldn't be from Texas, but thats beside the point.

1184
Off-Topic Discussion / Re: Remember old members
« on: October 29, 2011, 12:44:57 AM »
Anyone miss that Armadillo guy? Yea, despite the fact he was a bit idiotic at times, he always seemed to go out of his way to make people laugh with crazy-ass robots and stuff.
[/oldest joke ever]

1185
Existing Games / Re: Portal 2
« on: October 28, 2011, 01:05:04 PM »
in game level editor
Depending on how much freedom they give you, this might turn out to be a ridiculous idea.

Knowing the IQ of a lot of the players, custom stages will range anywhere from IWBTG, to Super Bros Stage 1-1(In terms of difficulty, and appearance)
True, one thing I wish would happen though is that we can use the levels already created from the Hammer Editor. Some are just and I kinda get the feeling it would be impossible to recreate it in the new level editor (I.E. Portal Playground)
So yea... If they really DO give you so much freedom in Portal 2's level-editor, you can expect a lot of joke levels that are literally impossible.

1186
Existing Games / Re: Portal 2
« on: October 27, 2011, 10:03:41 PM »
in game level editor
Depending on how much freedom they give you, this might turn out to be a ridiculous idea.

Knowing the IQ of a lot of the players, custom stages will range anywhere from IWBTG, to Super Bros Stage 1-1(In terms of difficulty, and appearance)

1187
Stock Showcases / Re: Taco's Stock Showcase
« on: October 27, 2011, 09:59:58 PM »
Hax-Mode, right?

1188
Site News and Feedback / Re: New Staff
« on: October 27, 2011, 12:28:51 AM »
We all know I would make a terrible moderator.
Oh, and I find it funny how Nary becoming a Mod instantly promotes him to "Evil Overlord".

1189
Creativity Showcase / Re: Reier's Non-RA2 Lego Stuff
« on: October 26, 2011, 11:43:26 AM »
Rei, you seem like the kind of person who would be good at creating mechs in LDD.
*Totally not hinting at Rei making some kind of robot next*

1190
Off-Topic Discussion / Re: General Chatter Thread
« on: October 26, 2011, 10:30:35 AM »
CAN'T .... the bots name is not allowed in the main forum.
So basically..... Playground is the showcase for bots with inappropriate names.
Oh geez.

1191
Off-Topic Discussion / Re: General Chatter Thread
« on: October 26, 2011, 01:05:10 AM »
Like, something that's cool, cheap, and able to be bought/made before Saturday?
The best possible costume:

I'm dead serious.

1192
Stock Showcases / Re: Jonzu95's Showcase
« on: October 26, 2011, 12:10:07 AM »
Get rid of APs + Razor tips
Yea, those seem useless. And they would get in the way of the wedge, really.

1193
Existing Games / Re: Team Fortress 2
« on: October 25, 2011, 02:34:29 PM »
My current TF2 quest: OBTAIN FLAIR!

1194
Existing Games / Re: Team Fortress 2
« on: October 24, 2011, 11:07:12 PM »
Sold Bonk Helm -> got 1 Ref + other junk -> Made enough metal to get another Ref -> I'm so close to getting Flair!, It's not even funny.

.....Now I just need to find someone who sells it >__>

1195
Stock Showcases / Re: Pwnator's Stock Showcase
« on: October 24, 2011, 11:37:33 AM »
I'm guessing the one one the left, the tribar touches the floor and makes it act all crazy.
Right?

1196
Existing Games / Re: Team Fortress 2
« on: October 24, 2011, 12:45:08 AM »
Finally found my first hat via random pick-up:

Except its pretty much worthless.

....Also, I'm not motivated to play Hungry Hungry Hippos to get a Saxton Hale mask.
Its just too much of a hassle :/

EDIT: I did a little research just now, and found this:

Alright, so MAYBE I could try looking for masks one more time.

1197
Off-Topic Discussion / Re: General Chatter Thread
« on: October 23, 2011, 03:33:32 PM »

1198
Existing Games / Re: Portal 2
« on: October 23, 2011, 03:32:20 PM »
Yes you can drop him, he also doesn't get destroyed by the Emancipation Grill.
Damn you Wheatly, and your random invincibility DX

1199
Existing Games / Re: Portal 2
« on: October 23, 2011, 11:43:09 AM »
Though you can steal him in one of GlaDOS' early test rooms when he pokes his head out the wall :P

You can actually steal him twice.
Does he say anything when you steal him?

....Also, can you drop him down something after you do so?

1200
Existing Games / Re: Pokemon Thread
« on: October 22, 2011, 03:54:42 PM »
what does STAB stand for anyway?
Aside from being explained by the pickle-guy....
Normal-Types can use all kind of TM moves, but they wont be as strong because the move is an un-matching type.
(Except for Normal moves, of course)

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