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Messages - Reier

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1141
Stock Showcases / Re: playzooki's terrible stock showcase
« on: January 29, 2017, 05:59:07 PM »
you can always effe them

also might as well make the weapons centered in the bot

1142
Stock Showcases / Re: Dreamcast's Showcase
« on: January 29, 2017, 02:51:37 PM »
im a bit skeptical how good the hammers are being that short

1143
So, it's a side hammer, but the hammer is a wedge?

Any chance this could work as a LW design?  I would think that would allow it to be smaller, but it also has the problem of having less weight available, obviously.

the idea is it the wedge hammer knocks the opponent's wedge in the air a bit, and it actually works when it hits. it's just hitting it that is a super pain, especially cause the bot can't really drive straight now

LW i just dont think in ironforge you are going to have enough weight since a beta is the only burst strong enough to move an arm like this

1144
love me all the ACTION!!!! in the showcases
ugh

plan b for anti-wedge strats
you tell me if this is on the side of "wow reier this is such a good concept" or "wow how is he mentally functional"

SO
the question is: how do you beat a superior wedge from the front?



 :dance:


yeah so
this thing kinda works but it is so awkward. and it has to be huge to fight MWs that are huge. I wish the wedge part could be a bit wider but the only wedge options in IF are small narrow skirts or huge goofy wide + long skirts with no short + wide options.

so I was like hey lets do a double version of this since 2 is better than one


boyyo was i wrong tho

these things are so bad. they are huge but somehow not big enough. the concept is solid but at this size the side wedges cannot close fast enough to make a difference. in DSL this might work better with the variety of components and slower drive.

so i had one last dummy idea up my sleeve


its supposed to turn quickly to the left when the front wedges hit each other  :dumb)
it cant even drive straight but actually its probably the best of these. but then again its not very fulfilling to win a race when all the other contestants are paraplegics

1145

1146
Ironforge TC Showcases / Re: Dreamcast doesn't understand Ironforge
« on: January 28, 2017, 01:42:14 AM »
work on your screenshots man we cant see anything
get them as large as you are able with your resolution and choose an angle or two that shows off as much as possible of the robot like these

i think removing the sledge on the FS would be good since the beaters can hit better. also having a non-invertible FS is suicide
I would add a plow or something on top of the juggler to keep bots on top would be good idea... also i would try to add some sort of wheel protection on the juggler, possibly combined with smaller wheels. they're gonna go super early in the fight.

not really sure what you are going for with the flipper and it doesn't have enough amps

1147
Challenge Board / Re: 090901 vs Asbestosstar: CLASH OF THE TITANS
« on: January 27, 2017, 06:50:16 PM »
asbesto gets beaten by 09 can mrhalitosis take him on

1148
Challenge Board / Re: 090901 vs Asbestosstar: CLASH OF THE TITANS
« on: January 27, 2017, 06:12:31 PM »
the AI basis that exists in RA2
not as bias as ARC!!!!!!  ::2mad ::2mad ::2mad

1149
Ironforge TC Showcases / Re: UberPyro's Ironforge Show Case
« on: January 26, 2017, 09:54:25 PM »
i dont see why you cant use the extra weight to make it wider. dont necessarily have to make the chassis wider (though itd help), i mean even just 2 dark plates on the front or something

also im not sure if there is a way around it but it's super risky to attach all your saws like that

1150
Tournament Archives / Re: ironyforge tornoment - Signups
« on: January 24, 2017, 09:48:53 PM »
dont worry babe i got hws for ages
gimme a sec ill send somethin

1151
Discussion / Re: IMPORTANT: this will save RA2
« on: January 24, 2017, 03:50:04 PM »
how delayed was it for the non-host

1152
DSL TC Showcases / Re: jdg37's garage of misfit bots
« on: January 24, 2017, 12:47:12 PM »
cleeeeeeeean
but your screenshots are not use pngs not jpgs man  :dumb)

1153
Creativity Showcase / Re: reier makes pictures
« on: January 24, 2017, 12:44:18 PM »
Mountain Man is a really rad concept. I appreciate the heightened level of detail in the face of the mountain in contrast to the rest of the image, really helps to cement it as the focal point. Part of me wishes the two figures were about 75% of the size they currently are. It would sort of add to the bleak feeling you have going on. I also might suggest that the sky feels a little bit like an afterthought, like it's a little bit lacking. I know that counters what I said prior, but right now there's not much of a reason for my eye to travel to the top of the composition.

yeah i did this because i had to in an art class and not really because i wanted to
i like the idea but man am i sick of drawing things i dont care about
i doubt i will go into the industry

so basically yeah the entire piece is one big afterthought

1154
Creativity Showcase / Re: reier makes pictures
« on: January 23, 2017, 10:33:11 PM »
mountain man


1155
General Support / Re: A problem in trying to take a screenshot in DSL.
« on: January 23, 2017, 03:39:54 PM »
print screen works but badly
you can only take 1 photo and minimizing ra2 screws everything up

1156
Off-Topic Discussion / Re: New Member? Introduce Yourself!
« on: January 23, 2017, 10:48:50 AM »
grow up kiddo

1157
Modifications / Re: RA2: Retooled
« on: January 23, 2017, 01:06:36 AM »
good work on new combat arena

1158
Stock Showcases / Re: Dreamcast's Showcase
« on: January 22, 2017, 07:59:29 PM »
first off you dont even need a wedge vs spinners really
second the blade doesn't help at all tbh
third the damage will help you kill anything including spinners faster so you dont have to worry about losing parts

1159
Stock Showcases / Re: Dreamcast's Showcase
« on: January 22, 2017, 07:25:28 PM »
why not 3 razers instead of the blade on the popup? and isn't the juice a bit on the low side?

lw hs is weird

1160
DSL TC Showcases / Re: The Collins DSL Showcase
« on: January 22, 2017, 07:24:29 PM »
Turn the rear wheels around
heeeeeck naw man




i like the not ghost raptor but i feel like the weapon is way too steep... maybe like shorten the arm connecting the motor to the chassis

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