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Messages - JoeBlo

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11381
Modifications / Clash Cubes AI Pack
« on: July 16, 2009, 06:45:47 AM »
I want to publicly thank the Beta testers

H@zm47
Craaig

Sky High no longer will crash (I have know idea why it did) but I just replaced the bot file with another from the .rar R1885 sent me

The Wedge issue with Afterburner 2 has also been corrected the same way as I did before, a copy of the angle wedges will be included with the pack to correct it (if you have now idea what im on about see this topic )

11382
Tournament Archives / Clash Cubes 2 - Brackets and Videos
« on: July 16, 2009, 06:19:46 AM »
chin up Naryar lol

Naryar v Flying_chao is now up :-D

11383
Tournament Archives / Clash Cubes 2 - Brackets and Videos
« on: July 16, 2009, 04:27:17 AM »
the losers bracket will be filled up with round 1 and 2 losers so after that point its do or die..

the only way for you and ROBO to face off now is for you to win the winners bracket and ROBO wins the losers bracket then the winner will get the tittle of Clash Cubes champion..

the advantage of being in the winners bracket is that you stand to win more prizes (you gain a prize for making the semis and then one for each round you win from there)

while the losers bracket will only gain a prize for winning the bracket and then for winning the grand final

hope that clears some things up :-D

11384
Tournament Archives / Clash Cubes 2 - Brackets and Videos
« on: July 16, 2009, 03:04:47 AM »
I wasnt originally planing to have the loser bracket winner face the winners bracket winner but I think I might (the winners bracket does carry more prizes)

might have a epic BBEANS4 rematch

11385
Tournament Archives / Clash Cubes 2 - Brackets and Videos
« on: July 16, 2009, 02:44:04 AM »
*sigh* AI pack anyone ? or do you want this public humiliation for the loser ?

Edit: the turns are 60 and 2.5 in other words the defaults (why is it everyone criticizes my AIing when Im experienced at it yet no one said anything in cc1 when i was learning) I think you will find the arena is a issue and the robots avoid passing over the drop zone, flipper and pit.

11386
Modifications / Clash Cubes AI Pack
« on: July 16, 2009, 02:24:55 AM »
yeah just did a test and they do along with the masses of AI parts

11387
Tournament Archives / Clash Cubes 2 - Brackets and Videos
« on: July 16, 2009, 02:21:35 AM »
Quote from: R0B0SH4RK;51828
I think that that was just a well-disguised havok. Cool none the less.


I checked the video over and over again I believe that ED was knocked off balance and caused itself to become airborne.. also havoks tend to change the frame rate yet it stayed average

11388
Tournament Archives / Doomed Bots Tournament Discussion
« on: July 16, 2009, 02:18:10 AM »
yeah basically each time you need a bigger bracket you double (you started with 16 so 32)

11389
Tournament Archives / Doomed Bots Tournament Discussion
« on: July 16, 2009, 02:04:50 AM »
worded my post wrong ^^ you divide the number by eight to see if you will have 2 robots left :-D 24 is a bit of a pain to use (I use it in CC as it gives 8 people a bye as a qualifying reward)

11390
Tournament Archives / Doomed Bots Tournament Discussion
« on: July 16, 2009, 01:58:45 AM »
it its divisible by 8 then it will end with 2 robots :-D (sorry to bring maths into this)

11391
Tournament Archives / Clash Cubes 2 - Brackets and Videos
« on: July 16, 2009, 01:21:36 AM »
computer messed it up and I didnt want to upload 70mb using the slow youtube uploader all over again haha

also Timber doesn't flip robots is smashes them oota :icon_twisted:

Edit: Nary v Flying_Chao coming soon... sadly a bit of a slow match (turns out please die has caster armour)

11392
Tournament Archives / Doomed Bots Tournament Discussion
« on: July 16, 2009, 12:47:15 AM »
like I said before uninstall + reinstall then try again

11393
Tournament Archives / Clash Cubes 2 - Brackets and Videos
« on: July 16, 2009, 12:20:53 AM »
H@zm47 vs Click is now up... another stuff up at the end so it was covered with an annotation... (new program time I think) I didnt want to re upload it corrected as it was like 70mb (using a bit higher quality now)

11394
General Support / OH CRAP!
« on: July 15, 2009, 11:17:29 PM »
Quote from: Sage;51795
OR download the one no one can mess up, not even you, from my sig.


my tutorial links to your clean DSL.. (it is really helpful)

11395
General Support / OH CRAP!
« on: July 15, 2009, 08:19:54 PM »
*sigh* in my signature there is link the the tutorial I gave you before... reinstall time

11396
Modifications / Clash Cubes AI Pack
« on: July 15, 2009, 08:16:12 PM »
no more beta testers are required sorry LRA2

@somebody: I was thinking about including those but then people make try to use them in tournaments... I edited the txt files so they are hidden (haven't tried to see if they appear with cheatbot2)

the list of hidden additions include:

Beetle Bros Monster Wheels
D1 Pack Reaper Arms
A custom battery (for some little cube bots)
A custom motor (for some little cube bots)

the list of not hidden additions include:

clash cubes anti ballast (block)
clash cubes anti ballast (caster)
clash cubes anti ballast (smartzone)

11397
Tournament Archives / Clash Cubes 2 - Brackets and Videos
« on: July 15, 2009, 10:39:11 AM »
yes Im pretty sure they are.. I think it is that the frame rate that fraps captures at is slightly lower then what the game runs at meaning really fast things appear to not move

11398
Modifications / NAR DSL AI Pack
« on: July 15, 2009, 10:34:46 AM »
my 2 minute (literally) job


11399
Tournament Archives / RODE Tribute Tournament
« on: July 15, 2009, 10:24:51 AM »
but what SSG was saying is that the razor txt in DSL is not the same one from stock

11400
Modifications / NAR DSL AI Pack
« on: July 15, 2009, 10:14:22 AM »
I shall get to work finishing the UI then ;-)

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