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Messages - JoeBlo

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10761
Discussion / Spin robots Out of the Arena?
« on: September 11, 2009, 11:54:14 PM »
I was going to ban them but as I said let it slide in CC2 but basically its not really possible with wiring in real life

10762
Discussion / Spin robots Out of the Arena?
« on: September 11, 2009, 11:42:40 PM »
I let it slide for R1885 in Clash Cubes 2 but it wont be legal in Clash Cubes 3

10763
Tournament Archives / King Of Karnage - Jousting Tournament Idea
« on: September 11, 2009, 11:20:54 PM »
I did think of swords and lances but its all really been done, I have a few things in mind but its a secret for now :P

10764
Modifications / WANTED: Team logos
« on: September 11, 2009, 11:19:56 PM »
I will help out with a few logos, already have a few in mind

10765
Tournament Archives / 1 VS 2 Tournament
« on: September 11, 2009, 10:59:24 AM »
its currently at the stage of being a variation of FBS_1 (credit to mad) but I plan on working on it more

10766
Tournament Archives / King Of Karnage - Jousting Tournament Idea
« on: September 11, 2009, 10:57:17 AM »
I might make one after the final 4 have been decided, that means a 24 bracket, it would be separate from the main bracket however (so no winner vs winner final) I plan of whipping up a few novelty prizes for the winners.

so deadline time send in bots you have until the 23rd of September to get your entries in (added another week because the bracket was only just decided)

10767
Modifications / NAR DSL AI Pack
« on: September 11, 2009, 10:41:58 AM »
this is just going to grow to the point of no other DSL AI packs will be needed lol I will defiantly make a team for v2 given my skill in DSL has improved a fair bit

10768
Tournament Archives / 1 VS 2 Tournament
« on: September 11, 2009, 10:36:46 AM »
I will get around to finishing it and show you, it is difficult in stock but I think it isnt bad :P

10769
Tournament Archives / 1 VS 2 Tournament
« on: September 11, 2009, 10:05:38 AM »
it may be fragile but I still <3 the shini design :P I actually starting trying to build a stock version.

also just so people know, despite wanting my bots to succeed winning isnt the main goal, I am basically continuing my servo boosting/ gyratory work in the AI department, I wrote a very basic py for my bots and am just wanting to see how they go. I dont think the mw will get a whole lot further (it will never beat doomaster, I know that for a fact) and I have a feeling either SSG will get the GR or it will havok its way out of the competition

so please no more cheap win/ ghey crawler insults :-D

10770
Modifications / NAR DSL AI Pack
« on: September 11, 2009, 08:14:13 AM »
thats a little sad to hear Nar but best of luck with your studies im moving into beyond school studies next year so I know the work involved.

so this means your tittle of most likely to be online is up for grabs :P

on the Nar AI topic I plan on tweaking out that UI further over this weekend so it will look even better then before.

10771
Tournament Archives / King Of Karnage - Jousting Tournament Idea
« on: September 11, 2009, 05:01:38 AM »
ok so this is a possable idea

  • shave the bracket down to 28 (so one more space open or can be filled by a "house" jousting bot)
  • so after round 1 there will be 14 remaining,
  • round 2 there will 7 remaining
  • and out of the 7 losers I take the robot that scored the highest amount of points in round 2 and return them to the bracket
  • giving 8 which can continue with a normal bracket

sound good ? Im just thinking as it looks like I will be pushing it for 32

10772
Tournament Archives / King Of Karnage - Jousting Tournament Idea
« on: September 10, 2009, 09:20:10 AM »
anyone else up for jousting ? still 5 openings

10773
Contests / Robot Design Tournament #3
« on: September 10, 2009, 08:25:56 AM »
haha and you would be expecting how many entries ? It might be possible with unrealistic dsl

10774
Stock Showcases / PhF bots
« on: September 10, 2009, 08:18:58 AM »
yeah Phil can you post up some more pictures of Multi Multi ? I really like the look of it

10775
Contests / Robot Design Tournament #3
« on: September 10, 2009, 07:50:52 AM »
what I was getting at is that if people who haven't bothered to try stacking might be able to use this as a good exercise,

yes changing the chassis size would work, yes it would make things easier and yes I haven't popped a vein trying to stack it yet... but I see this as a challenge

10776
Stock Showcases / Infinite's Stock Masterpieces...
« on: September 10, 2009, 06:18:53 AM »
I really like the look of QueLL2, I love it how yours bots are effective yet always appear different to the standard. example above its a VS but it just looks so different on a quick glance

10777
Tournament Archives / 1 VS 2 Tournament
« on: September 10, 2009, 04:31:39 AM »
Quote from: Naryar;65175
Gyratory Reborn: VERRRRYYYY GHEEEEYYYY
Gyratory Minion: Same. Both bots violate rules n°2 and n°3 anyways

I love you too Naryar

both bots have been AI'd to keep servo boosting to a minimum and I added batteries to both to keep up the realistic rule somewhat,

but yeah I am fully aware that the bots were going to be very controversial but as far as I know they dont like other bots of the same gender :P

10778
Contests / Robot Design Tournament #3
« on: September 09, 2009, 09:34:23 PM »
Quote from: infiniteinertia;65159
Then this tournament will actually be a challenge for everyone ---not a cakewalk!

^^ agreed ^^ should help people improve on space management skills too

10779
Contests / Robot Design Tournament #3
« on: September 09, 2009, 09:06:14 AM »
I haven't tried doing it yet but I think something difficult is actually good for a bot building competition,

10780
Modifications / NAR AI pack releases !
« on: September 09, 2009, 06:27:44 AM »
Quote from: Pwnator;65049
The third loading page is off-center, though. But it's still awesome. XD


yeah I just noticed that I will fix it up and send it to Naryar for the compete version, it was an experimental idea I wanted to try out on a UI so I figured Nar AI would be the guinea pig lol

oh and Inf wait till you see Restocked :P

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