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Messages - JoeBlo

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10481
Tournament Archives / Wild Robots Returns Discusion
« on: October 03, 2009, 07:22:34 AM »
wow fantastic work by everyone involved to put that together, I cant wait to see this arena in action... is there any limits for Mad or Trov ? lol

10482
Off-Topic Discussion / Nitro Circus
« on: October 03, 2009, 06:05:36 AM »
I cant wait to watch that latest one that just aired, they head out to Dennis Anderson's Place (Grave Digger Monster Truck) and also shows highlights and extra stuff from the NC Crews trip to the Monster Jam World Finals that had Cam driving Pastrana 199 in racing before switching over to the NC body for Travis in freestyle

10483
Tournament Archives / King Of Karnage - Brackets & Videos
« on: October 03, 2009, 06:00:21 AM »
yeah I did think of stability but that chassis is completely Air Tight, things had to be stacked to cram it all in so it would be difficult unless I used smartzones :P

10484
Custom Components Showcase / Hammer of Judgment
« on: October 03, 2009, 05:38:17 AM »
heh I haven't tried that I didnt think I did anything in the garage

10485
Tournament Archives / King Of Karnage - Brackets & Videos
« on: October 03, 2009, 05:27:27 AM »
my website's host company is going through a new software upgrade and are currently testing out the beta... as a result many people are getting flash player related crashing and I myself am getting constant crashing will in editing mode... because of this the bracket has now been posted as an Image to page 1 and videos will only be posted in page 1 (not on the site for the time being)

10486
General Support / UI MIX
« on: October 03, 2009, 05:16:55 AM »
*facepalm*
there is a thread for it, remember?

https://gametechmods.com/forums/showthread.php?t=1874

:-D

Edit: here is the starcore UI

http://www.filefactory.com/file/a0eba24/n/UI_zip

10487
General Support / UI MIX
« on: October 03, 2009, 05:11:37 AM »
removing would be messy and time consuming the best thing would be just to wait a few minutes and I will upload the whole Starcore UI that will set everything back to solely starcore

otherwise (shameless plug)

there is my stock themes you can use :-D

10488
Custom Components Showcase / Hammer of Judgment
« on: October 03, 2009, 05:06:06 AM »
I only just got the time to install it, rather then ramble on for a paragraph I thought I would just post some screenshots as a review :-D

First off tried some tabletop action and sent Eye Poker completely flying



then tried deathmatch and found the hammer wasnt the only weapon...



all in all FB you put the fun back into...
"insainlypowerfulextremelyoverthetopcustomrobotsthatdestorystockAIwithoutbreakingasinglesweat",
the next thing I am considering is AI'ing it and have 2 fight each other :evil: but that may cause the end of the world :P

10489
Tournament Archives / King Of Karnage - Brackets & Videos
« on: October 03, 2009, 02:59:24 AM »
battle 3, well number 4 according to the bracket is now up, it was only 1 joust but at least it was pretty good (Failious tried a cheap shot and it didn't pay off to well)

10490
Modifications / InfiniteInertia AI Pack Beta 0.1 Release!
« on: October 03, 2009, 02:52:33 AM »
can we please not instigate more trouble :-D

10491
Tournament Archives / King Of Karnage - Brackets & Videos
« on: October 03, 2009, 02:33:43 AM »
really LRA2, throw me your suggestion and I will try it out ?

10492
Tournament Archives / King Of Karnage - Brackets & Videos
« on: October 03, 2009, 02:06:15 AM »
its not so much that it sucks its just rather slow, by the time it gets going Failious's bursts retracts before it can make impact.. it also doesnt help that Failious has a short reach.. given its a house robot I might just make it a 1 joust match

10493
Tournament Archives / King Of Karnage - Brackets & Videos
« on: October 03, 2009, 01:53:52 AM »
not very happy at the moment :-(

Backwards Bob has been withdrawn as for some reason bounces when it hits the floor flipping itself over (it seriously never did that yesterday when I AI'd it)

Failious then took its place and after filming 36 jousts between it and pwnator one ONE match they made contact :-(

so either play around with some AI to reduce Failious's speed so its not to fast for Sideshow Freak or just leave it with one joust

10494
Contests / Vote for BOTM Oct 2009
« on: October 03, 2009, 12:31:29 AM »
heh just had a look through the past winners

Clickbeetle - 5 wins
Sage - 4 wins
JoeBlo - 3 wins
Naryar - 2 wins
then a 5 way tie for 5th :-D

guess were chasing click :P

10495
Modifications / InfiniteInertia AI Pack Beta 0.1 Release!
« on: October 03, 2009, 12:26:04 AM »
so he still wants me to make the UI ? not a problem :-D

10496
Modifications / InfiniteInertia AI Pack Beta 0.1 Release!
« on: October 03, 2009, 12:19:25 AM »
wow so Inf has left.. like forever ? or just for a period of time ?

In the case of the former does that mean I send you the restocked UI I made so you can pass it on ? and does Inf still want me to make the UI for this pack or is it already covered ?

10497
Tournament Archives / Doomed Bots
« on: October 03, 2009, 12:00:56 AM »
Touché :-D

10498
Contests / Vote for BOTM Oct 2009
« on: October 02, 2009, 11:55:19 PM »
Quote from: Sage;70160
We need an EFFECTIVENESS CONTEST. NOT A SPLASH CONTEST OR BEST LOOKING CONTEST OR MOST ORIGINAL CONTEST!

:tongue: you have plenty of BotM wins, also what ever happened to mr top splash making guy :P or is it because im catching up to your amount of wins :P im just playing Sage..

I cant help it if my splashes are good, I am studying to become a qualified graphic designer so you could say... its kinda my job :-D

but maybe save the best looking, presentation, etc votes for skinning tournaments

10499
Tournament Archives / Doomed Bots
« on: October 02, 2009, 11:50:25 PM »
just out of curiosity Sage.... your entered in Raw and your pretty much the only one who knows what to arena looks like? gaining an advantage are we ? :P

10500
Tournament Archives / King Of Karnage - Brackets & Videos
« on: October 02, 2009, 11:49:35 PM »
Quote from: Madiaba;70147
Joe,
(1) You might try lowering both the friction and elasticity to '0' on the center dividing wall in the gmf. Should help bots 'slide' instead of 'bounce' off the center wall.
(2) May I look at your AI.py?
.


(1) I might need to call tech support.... which is you for that one, will give it a try anyway :P

(2) err.. there is no custom .py for this one I just used omni with some cleaver control wiring :P they work fine they just keep on accelerating after the match which people then think they are out of control, the only issue I was having is the drop distance is increased when using the large smartzones

but all in all its just a bit of fun while I work on CC3 its not ment to be a serious tournament

as for the grudge matches... there will be another bracket after the main one which I guess is like the losers bracket but Im calling it the consolation bracket which every competitor but the final 2 will be in it, and you will enter at the point you were knocked out (... like BBEANS)

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