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Messages - FaceBagman
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101
« on: February 27, 2018, 08:58:00 PM »
Due to the unforeseen circumstances, I will not be able to reskin my bot. If you want it to be that ugly color is fine by me, but if you want to pull it, I'll be ok with that. Going through some emotional issues and lost complete focus.
Totally understand that situation, man. Take the time you need for you and don't worry! I'll keep you in for now and worst case scenario, try to give it a skin and message you to confirm it's ok. For anyone else interested, we're now only a few entries away from meeting my 64 robot goal! Of course, I'll accept more entries after the first 64 come in, but only the most impressive 64 will be selected for the main tournament. Since I'm off from now until Friday afternoon, the next couple of days would be the perfect time to send me entries! You all have until the 13th of March though. :)
102
« on: February 25, 2018, 11:22:08 AM »
Liking the Mr. Mangle-inspired CW. :)
103
« on: February 22, 2018, 11:36:33 AM »
Something I love about this game is that anyone can make a robot, but it also gives people with a real artistic and technical talent a chance to do amazing things like DSC does. I'm in awe and really impressed with how much effort you put into these modifications, man. Looking forward to seeing what you're working on fully fleshed out.
104
« on: February 20, 2018, 11:45:53 AM »
The way you plan out color schemes never ceases to impress!
I particularly like the eggbeater and Titan on this page. :)
105
« on: February 19, 2018, 04:32:45 PM »
Nice! Possible name: Robo-Quixote?
106
« on: February 19, 2018, 02:14:08 PM »
I can see what RedAce is saying. The exhaust-pipe, spikes, and the antennae are all a little too much together, but 1 or even maybe 2 of the 3 would be perfect as is.
The angled spinners as a multibot HW looks great. I personally don't mind the lack of colors in them; simple and sleek.
107
« on: February 17, 2018, 06:24:29 PM »
44 applications within the week, this is really encouraging folks! We should hit 64 and beyond easily. :)
As is evident in the rules, some small modifications were made to address some personal concerns and questions that were raised in discussions about potential entries. If anyone was building thoughtfully and within the specifications/spirit of the rules already, these changes should not concern you.
Reskins and re-sends of existing entries are fine by me up until the March 13th deadline, as long as no changes are made to give your entry a competitive advantage over another bot in the tournament.
108
« on: February 16, 2018, 05:33:31 AM »
I mean technically you can send both. 3 robots per user. Unless you had 2 others planned already and these are your choices for the 3rd?
109
« on: February 14, 2018, 04:01:55 PM »
You've done such a professional job running this and it is really a joy to watch. Controversies happen and probably always will, so it's good to see that you handled it as smooth as possible. :)
110
« on: February 14, 2018, 11:37:02 AM »
I sent a bot but he isn't in the list of bots that applied
Let me know if you received the PM and/or email that I sent. Could be something blocking messages between us, for some reason?
111
« on: February 14, 2018, 09:34:26 AM »
Just a friendly heads up, you're allowed to say who entered what into personal tournaments now.
Unless you want to keep it a secret, which is also 100% fine.
Cheers, this is awesome to hear! I made a general credits section at the bottom of the OP for now, then will credit each individual bot when applications end and selection day rolls around. Sidenote: 14 bot applications on the first day alone was above and beyond what I expected. A big thank you to all those who have sent your impressive creations so far. May many more be on their way!
112
« on: February 13, 2018, 05:34:22 PM »
Yeah, I'm a big fan of the drums you've built and this one is certainly the best-looking yet.
The Wu-Pah! redesign you sent for MM has a really great, retro charm to it!
113
« on: February 13, 2018, 05:29:13 PM »
^Thanks! :) Guess I gotta dust off ole Lappy the laptop
Fun fact: Actually named my laptop this on my apartment's shared network when I was younger. >No reentries You are forcing me to play ra2
I'm a brutal slave driver
114
« on: February 13, 2018, 03:13:47 PM »
Love Detonator
Really love the Banana Ketchup boi. Creative use of those axe heads!
115
« on: February 13, 2018, 08:49:05 AM »
Can't wait to see what you've got planned, guys!
Quick note: I made a couple of clarifications in the OP. I don't know why I cut it out when transferring my original comment to this topic, but obviously there are no re-entries from other tournaments allowed. These are all meant to be fresh designs.
Additionally, I made a quick clarification that only 1 part in a 2-part multibot needs to follow the Active Weapon rule, as it applies to the total entry.
Finally, this should go without saying, but keep all bot names pronounceable and realistic as well. I'll reject any "Carolina Campos etc..." situations or anything that would make a mother blush. I'm not a prude and I don't mind a little off-color humor, but trying to keep it somewhat professional on that front, since I'll be doing VOs.
116
« on: February 12, 2018, 11:20:22 PM »
I'd be so happy to enter this. I loved the BB seeding bracket format, so a RA2 version would be so cool.
Please do this, I'd be happy to enter
Please do! Tourney thread is in the Personal section now.
117
« on: February 12, 2018, 11:10:24 PM »
Welcome back, roboteers. After a needed summer break, Season 2 of Mech Madness is finally set to begin! There are a few significant changes incoming, so please take some time and read the modified rules below. I'm looking forward to an even longer season, featuring many more of your unique and impressive creations! ENTRY DETAILS:- I'm setting the bar even higher for Season 2 of Mech Madness. The 32 bot minimum and 64 bot maximum are GONE. I aim for a large field that can fill an entire season of robot combat this time around.
Any participating builder is allowed to send me as many entrants as they wish. Up to 5 robots will be included in the season's field per builder! The restrictions on fresh entries have been lifted. However, I require that at least 1 of your submissions be either one of your robots from Mech Madness 1 (rebuilds are acceptable but not required) OR a brand new design that hasn't seen tournament time before. This should go without saying, but it's highly frowned upon to enter anything that's not your own build. I reserve the right to reject anything that doesn't fit the spirit of the tournament.
You may PM me your .bot file here (or on Discord) or direct me to an upload on the Exchange if you prefer. Any friends of yours who don't have a GTM account are more than welcome to email me a .bot file as well, just let me know and I'll get you the appropriate contact info!
Accepted robots will make the cut based on an even combination of originality and effectiveness. Obviously, returning contenders that meet the new standards for MM2 and were fan favorites or had a deep run last season will have priority as the field is determined.
Keep the name of your bots pronounceable and realistic as well. I'll ask for revisions before accepting any bots with names I don't feel comfortable reading repeatedly on mic, for obvious reasons. I'm still undecided about commentary, but just in case...
SIGNUPS BEGIN NOW. THE DEADLINE IS SET FOR OCTOBER 28th.
BUILD RULES:- Tourney will be run in the Mech Madness build of DSL that I utilized last season. All components are the same as a base copy of DSL 2.2, with the exception of custom-skinned components that were submitted to be last season.
Strict IRL build rules. I'm pretty ok with breaking Co7 and intersecting some components in the name of more realistic appearance, just NO INTERSECTING BATTERIES AND MOTORS. Use common sense, obviously. Weapons need adequate support. Tribar spinners will require support bars, vertical discs require triangular support structures. Please don't hesitate to ask me to explain these guidelines further to you if there are any questions as to whether your entry is IRL legal by my standards. :)
Heavyweight (800KGs)
All IRL packs, Component Freedom, and OBJRA2 are allowed and encouraged to allow a pretty dense amount of design creativity. I'll be looking for personality in the designs!
I can AI decently, but I encourage you to send me bindings and AI your controls for best performance, especially if you're building a more complex control bot. I want to ensure that your robot performs up to your expectations for it!
Active Weapon Rule (see Battlebots). Flamethrowers DO NOT count as sole active weapons. Overhead body-hammers (eg: Gabriel) are acceptable, "sit & spin" thwackbots are not.
No weapon spam (mainly no more than 1 Mech disc, 2 Frenzy Hammers, 3 Bursts, more than 5 teeth on a disc, kind of common sense stuff). Shell spinners can be analyzed on a case-by-case basis for tooth spam and I reserve the right to ask for modifications if needed.
CB2 parts are NOT allowed, with the exception of Flatmotors and the O-Servos.
Multibots allowed (max 2 able to fight at 1 time, but a Grubs-esque modular entry would be acceptable). Majority of weight disabled counts as KO. Active weapon rule applies for the entry as a whole, so only one bot of the 2 needs to have an active weapon in battle.
No drones.
Walkers/unorthodox drive trains are allowed as long as the bot can show directional movement, though no weight bonuses will be given.
Modularity allowed (up to 4 configurations) without major changes to the base robot.
TOURNAMENT RULES:- Fights will be held in the Mech Madness Court (a reskin of the RoboGames Arena)
3 minute fights before judge's decision, or until one bot is KOed.
IMPORTANT - KO, in this tournament, is defined as when a robot loses directional movement or when any part of that robot touches the Out-of-Bounds area. So if one side of drive is disabled (all wheels/treads removed from left or right side), the robot will be considered KOed at the point it was immobilized.
I'll restart on pins due to wonky AI/crashes, but if a bot is consistently crashing the game via havok, I reserve the right to disqualify (hopefully, the screening process will prevent this from being a problem ahead of time).
NEW FOR SEASON 2: A 20 second countdown will begin if a robot that cannot drive while inverted is flipped. Thus, a shell spinner that stays careening around the arena upside-down for 20 seconds will be considered KOed (this has been changed from 30 seconds in Season 1).
Judge's decision will be based on the standard 3 criteria of Damage, Control, and Aggression. Instead of splitting points, each bot will be graded from 1-10 in each of the 3 categories post-match.
NEW FOR SEASON 2 - This year's format will change drastically. To simulate the concept of a sports season (and not at all rip off Battlebots Season 3 >.>), every accepted robot will be placed in a group (or "Conference"). Each Conference will then host it's own exciting, 15-fight long episode, where the 6 bots in that Conference will face off against each other in a 1-v-1 Round Robin style. Thus, each robot will be guaranteed 5 fights before a Conference Champion is determined by record. That Champion will earn an automatic bid to the single-elimination Postseason Tournament. Other robots will be considered for "at-large" bids based on their performance in their conference. By the end of the regular season, there should be a highly competetive bracket made up of the best bots in the league!
Other exhibition fights and grudge matches may still be aired as well, time-permitting. :)
I'll record fights first, then cut them as necessary, then add in commentary & post-graphics. CONFIRMED SEASON 2 ENTRIES: Returning Robots:
Azimuth 2 Deadgnaws F3 (formerly "Fission") Highschool Ex Keres Lythronax Mole Butcher Neon Revolution 2 Pinchy 2 Poison Gas Polkadot Spider 2 Purple Pack Sir John Longarm Super Swarf Taipan 2 Tilted Toxin (formerly "Carnage") Unnamed & Untamed Vertigo
New Participants:
26 Wheeler 360 Degrees of Rage 416 Aggressive Negotiations Astronaut 13^2 A.M.M.N.O. IV Bad Dreams 2 Bananaque Big Forest Cyborg Big Oops Black Heart Black Ice Bloodstained Melody Bobbit Brontothere Brumalia Bruno Captain Pugwash ChaoticStorm Clonezer Colonel Kabam 2 Cyanide 3 Dark Side of Blue Delicate Sensibility DIO Disturbia Endless Winter E.N.T.iii.T.Y Epilep-Z & C-Zure Espresso Machine Fabulous Scorpion Fastdrill Gen II First Blood Flatline 2 Flipper Time Full Force Beating Genewal Gwip Grab-o-Saw Helichopper Here To Simply Suffer HexaVortex Hexy Hornet X HuffleBloods Immerse Inhaler Keyless Chamber Killer Pumpkin Kinzoku II K.I.V. Kuro Hakai 3 Length M.A.D. Maggrusher Megaload Mini Metal Molerat Necky Sr. Neon Duster 2 Nightmare Wheel Nimbus Octane OverChopper Gen II Paladin PC_MR02 Pocari Predatory Purin II Purple Nurple V4 Quartz Queen Bee & Drone Bee Raising Shell RedRum Reptilium Roaring Iceberg Roka Sabre V Saw Transport Shock Collar Shooting Star MK3 Shredder Shredder 2 Smashtacean The Snowcogs Sonar Sour Note Speed Demon V Star Light Stinger Missile Storm Scavenger Swamp Thing The Blighted Mind The Final Revelation & First Contact The Fool The Infinity Gauntlet The Linings The Outsider 6 Tipping Point Titan 2 Toreador Trash Tri-Hard Tsunami VI Urchin 2 Vendetta Vespid & Formica Violent Takeoff Virtus Vortex Wildclone Wings Yellow Jacket Zuul A major thank you and credit to the following builders for their contributions!: 8bean, Badnik96, BDBlu, Bildschirm, Dadddjent, DemonOfTomorrow, DragonSteinCole evil toaster, F1Krazy, geese, Guldenflame, Hoppin, Jamied666, kaiser, KillerTurtleG, Kris, MrBK445, Mystic, NeonCalypso, Olister92, Plerco, pokebro14, PrimevalMamba, RedAce, Sevalent, TheOrcCorp, TheRoboteer, Thyrus
118
« on: February 12, 2018, 03:10:41 PM »
^Thanks, Olister! I'm curious more if, due to the format, it would have to be voted on and run in the competitive tournament section; or if I could run it just for shiggles in the Personal Tournament section?
119
« on: February 12, 2018, 02:15:27 PM »
So I'm not much of a builder as of late. But maybe some who can't build are better off hosting! I'm in the March Madness mood, would anyone be interested if I just ran a casual tournament structured as a seeded bracket in the Personal section? I've been toying around with OBS a lot already and have been itching to do voiceovers and the like. Details in the spoiler box: It would be DSL strict IRL build rules, entries must not have previous tournament experience (I think this is a rule for Personal tourneys anyways, right?), Heavyweight with CF encouraged to allow a pretty dense amount of creativity. #ActiveWeaponRule #FlamethrowerOnlyDoesNotCount
No weapon spam (mainly no more than 1 Mech disc, 2 Frenzy Hammers, kind of common sense stuff)
Multibots allowed (max 2 able to fight, but a Grubs-esque modular entry would be acceptable). Majority of weight disabled counts as KO. No drones though. Walkers/unorthodox drive trains are allowed as long as the bot can show directional movement, though no weight bonuses will be given.
Modularity allowed (up to 4 configurations) without major changes to the base robot.
32 bot minimum, each user entering may send 3 distinct robots. Accepted robots will make the cut based on an even combination of originality and effectiveness. If I get enough quality entries, I will increase the size of the tournament accordingly. I'll probably give a month to accept entries (until middle/end of March), or until I have enough to complete the bracket, whichever happens first.
3 minute fights before judge's decision, or until one bot is KOed. Was considering the RoboGames Arena; however, if this is not intended for public use, I have no problem using the next-closest thing.
KO is defined as when a robot loses directional movement or when any part of that robot touches the Out-of-Bounds area. So if one side of drive is disabled (all wheels/treads removed from left or right side), the robot will be considered KOed at the point it was immobilized. I'll restart on pins due to wonky AI/crashes, but if a bot is consistently crashing the game via havok, I reserve the right to disqualify (hopefully, the screening process will prevent this from being a problem ahead of time).
A 30 second countdown will begin if a robot that cannot drive while inverted is flipped. Thus, a shell spinner that stays careening around the arena upside-down for 30 seconds will be considered KOed.
Judge's decision will be based on the standard 3 criteria of Damage, Control, and Aggression. Instead of splitting points, each bot will be graded from 1-10 in each of the 3 categories post-match.
Main bracket is Seeded Elimination. However, there will be a Redemption Bracket for robots who did not make the Championship Round. Bracket will be sorted into 4 regions, and every bot will be graded and seeded based on my trial-runs with them and a personal eye-test before the tournament begins.
I'll record fights first, then cut them as necessary, then add in commentary & post-graphics. I worked in local news for 7 years behind-the-scenes, so I'm eager to put some effort into this! Could this be a thing? I'm nowhere near experienced enough to feel like running a competitive tournament confidently. But I do imagine this could be a fun event that fits the spirit of the sporting season without being too hardcore. But if I'm out of place suggesting this, just give me a slap in the face.
120
« on: February 10, 2018, 08:50:49 PM »
Oh wow, Lance-A-Frog's vertical spinner config is a beaut!
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