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Challenge Board / Re: rerei vs gouache sway ROUND 2 THE REVENGE
« on: April 07, 2016, 08:17:15 PM »
Whoopes didn't realize reier already made the thread, I'll send a bot tomorrow RedAce.
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Challenge Board / Re: rerei vs gouache sway ROUND 2 THE REVENGE« on: April 07, 2016, 08:17:15 PM »
Whoopes didn't realize reier already made the thread, I'll send a bot tomorrow RedAce.
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Tournament Archives / Re: Banter Wars Challenge Belt - Enter your best!« on: April 07, 2016, 09:11:02 AM »The next Challenge Belt episode goes public tomorrow, involving 5 new challengers!btw how do you enter the main Banter Wars event in the first place ? 103
Stock Showcases / Re: mryoo37's stock showcase« on: April 07, 2016, 09:09:55 AM »Or better yet, get the Ultimate Stock AI Pack as it has Starcore V4 on top of BBEANS AI, Inf AI, PYS AI, and Restocked in one packet. (Difficulty goes from PYS AI > Middleweights in BBEANS AI > Starcore V4 > everyone else in BBEANS AI > Inf AI > Restocked) 104
Discussion / Re: Which is lighter ? 1 black or 2 nifties ?« on: April 06, 2016, 12:09:42 PM »few issues-IIRC the control board is 1 pixel bigger than the nifty so it should still fit into the test chassis since it has 1 pixel of wiggle room. But yeah, I'll get around to testing practical applications sometime soon, been pretty busy lately. 105
Discussion / Which is lighter ? 1 black or 2 nifties ?« on: April 06, 2016, 10:10:17 AM »
Usually whenever someone uses 2 nifties they're told to switch to a black because it's 2 kgs (30 kg) lighter than 2 nifties (16 x 2 = 32 kg). But is it though ? To test this, I made 2 chassises, one that's completely airtight for the black and one that has 1 pixel of wiggle room for the 2 nifties (so that I can stack them). However, upon checking them both :
![]() ![]() Looks like 2 nifties are in fact lighter than 1 black.... by just a kilo. So what does this mean ? It means that if your bot can afford to be at least 3 clicks tall then use 2 nifties to substitute a black as it's lighter (don't try to substitute 2 blacks for 4 nifties though, they'll end up heavier). But, if your bot can't afford to be taller than 3 clicks then go for a black. 106
Discussion / Re: Korean Robots - From mryoo37« on: April 06, 2016, 08:58:40 AM »
Who made those bots ? His friends ?
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Stock Showcases / Re: mryoo37's stock showcase« on: April 06, 2016, 08:27:29 AM »
With SnapperII wedges, you must never EVER attach anything else to the other attachment point, doing this makes the wedge itself irredeemably bad.
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Stock Showcases / Re: mryoo37's stock showcase« on: April 06, 2016, 08:03:42 AM »
For a new builder these bots are just exquisite, how long have you been lurking this site ?
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Tournament Archives / Re: The Cauldron - SBV« on: April 06, 2016, 03:35:45 AM »remember kids: if you are going to bfe, at least do something that is possible in the botlab.In the end it didn't matter anyway as making the chassis slightly bigger to fit the SnapperII was way lighter than BFEing the extendersthe things he did wouldn't be even possible without bfe lmaowith stock you gotta do that sometimessooo how did you do it thendo you think I'd waste 4 hours trying to get lucky ? 110
Tournament Archives / Re: The Cauldron - SBV« on: April 06, 2016, 03:07:09 AM »sooo how did you do it thenOf course I BFEd them do you think I'd waste 4 hours trying to get lucky ? (Fun fact : Even if you use movepixel it's never guaranteed that you'll be able to land hard stacks like 2 blacks + CB or a SnapperII exostack) 111
Ironforge TC Showcases / Re: Hero Of War's IronForge Showcase!« on: April 06, 2016, 12:36:49 AM »
I don't know if this is legal but you may want to attach pistons to the helicopter blades and angle them down so that the helicopter can fly.
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Tournament Archives / Re: The Cauldron - SBV« on: April 06, 2016, 12:34:18 AM »
For those of you wondering why Geice rejected my first entry, here's why :
I'm sorry to say, but I'm going to have to reject your bot on the suspicion of BFE. 113
Discussion / Re: Robot Arena 3!« on: April 05, 2016, 11:56:51 PM »Maybe reduce the damage weapons do the longer it contacts with weapon/chassis ? It wouldn't affect power-based spinners and make gutrippers useless since usually they need prolonged contact with the chassis to do anything.Again, unless the team goes out of their way to mimic RA2's damage model then I don't think popups will be any good since modern damage calculations have at least a basic concept of force/area.It's not to do with the physics, it's to do with the damage model.Not if the physics actually work this timeWhat will the RA3 standard style of build be like though?Time will tell. Pretty sure popups will still be very good 114
Ironforge TC Showcases / Re: Thrackerzod is bad at Ironforge« on: April 05, 2016, 09:25:27 AM »You can't do that in Ironforge since wedges have 120 cm maximum length and there's nothing that's as flat as the edges themselves to help extend them.Because it's unfair to bots with single wedges ?What's the deal with U-shaped chassis in Ironforge anyway ? They're way more common there than in Stock/DSL for some reason.U shaped chassis gives robots all the stability of a giant 10x10 chassis wedge with a lot less of a weight investment. Why wouldn't you use a U shaped chassis? 115
Ironforge TC Showcases / Re: Thrackerzod is bad at Ironforge« on: April 05, 2016, 02:15:19 AM »Because it's unfair to bots with single wedges ?What's the deal with U-shaped chassis in Ironforge anyway ? They're way more common there than in Stock/DSL for some reason.U shaped chassis gives robots all the stability of a giant 10x10 chassis wedge with a lot less of a weight investment. Why wouldn't you use a U shaped chassis? 116
Ironforge TC Showcases / Re: Lightning's Ironforge Bots« on: April 05, 2016, 02:10:34 AM »sometimes i wonder why i don't play ironforge more. it's really funTrapping plow needs to be way wider otherwise everyone can just run away and flank you. 117
Ironforge TC Showcases / Re: Thrackerzod is bad at Ironforge« on: April 05, 2016, 01:23:22 AM »
What's the deal with U-shaped chassis in Ironforge anyway ? They're way more common there than in Stock/DSL for some reason.
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Discussion / Re: Robot Arena 3!« on: April 04, 2016, 01:06:08 PM »Again, unless the team goes out of their way to mimic RA2's damage model then I don't think popups will be any good since modern damage calculations have at least a basic concept of force/area.It's not to do with the physics, it's to do with the damage model.Not if the physics actually work this timeWhat will the RA3 standard style of build be like though?Time will tell. Pretty sure popups will still be very good 119
Discussion / Re: Robot Arena 3!« on: April 04, 2016, 12:45:53 PM »Not if the physics avtually work this timeWhat will the RA3 standard style of build be like though?Time will tell. Pretty sure popups will still be very good 120
Discussion / Re: Robot Arena 3!« on: April 04, 2016, 11:44:23 AM »What will the RA3 standard style of build be like though?Probably IRL since stock/DSL-S as only possible because of how messed up RA2's damage calculation was. |