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Messages - Cody Furlong
1
« on: March 28, 2022, 02:25:47 PM »
Name: Glaive gen. 2 Type: Hammer Bot Drive: Four Wheel Weight: 109 KG Invertible: Self Right 
2
« on: February 18, 2022, 08:50:47 PM »
Name: Glaive Type: Hammer Bot Drive: Four Wheel Weight:109.96 KG Invertible: Self Right
3
« on: February 18, 2022, 08:48:36 PM »
I'm sure gen 3 is actually better but I like how gen2 looked more
I am actually up to a Gen 5 or 6 of that one now, between all the redesigns and alterations.
4
« on: February 09, 2022, 02:08:17 PM »
Name: Hell Cat Gen 3 Type: Horizontal Blade Drive: Two Weel Weight: 109.9 KG Invertible: Yes 
5
« on: January 31, 2022, 11:33:46 AM »
Name: Bone Saw Type: Vertical Disk Drive: Two Wheel Weight: 109.608 Invertible: Yes
6
« on: January 30, 2022, 02:23:33 PM »
Name: Lycan Type: Drum Drive: Two Wheel Weight: 109.972 Invertible: Yes
7
« on: January 29, 2022, 08:54:39 PM »
Name: Spin Zone Type: Over-Head Rotor Drive: Four Wheel Weight:108 Invertible: No
8
« on: January 29, 2022, 12:02:56 AM »
Name: Flatline Type: Flipper Drive: Two Wheel Weight: 109.827 Invertible: Selfrighting 
9
« on: January 29, 2022, 12:00:19 AM »
These all look fantastic! Loving the comedy central era vibe all the bots give off and the intricate detailing. Also Lahar Gen 2 is a really interesting take on a shell spinner, thats gotta be one of the most creative concepts i've seen for an irl styled bot.
Thanks, I put a lot of hard work into them. Each one takes me a full day's work to do.
10
« on: January 27, 2022, 08:42:25 PM »
Name: Ankle Biter Type: Under-Cutter Drive Four Wheel Weight: 109.62 Invertible: Yes 
11
« on: January 27, 2022, 12:50:31 AM »
Name: Lahar Gen 2 Type: Full Body Spinner Drive: Four Wheel Weight: 109.137 Invertible: Selfrighting Device 
12
« on: January 25, 2022, 11:20:41 PM »
Name: Hellcat Gen 2 Type: Horizontal Mid-Cutter Drive: Two Wheel Weight: 109.989 (HW) Invertible: Yes
13
« on: July 02, 2016, 11:53:22 PM »
Do we know anything about what the new update will contain?
14
« on: June 27, 2016, 03:51:50 PM »
Feedback area: Motors / Chassis Making / Chain Motor / Tank Treads
Game Version: 1189211
Reported On:6/27/2016
Feedback description: The issue with the motors, is that they do not sound like the powerful motors that they should be, instead they sound like wind up toys. The problem with the chassis making, is that you can't go back an just move one or two of the cots before extrusion, if you want to make a small change, without having to completely rebuild the entire thing over. I could probably overlook the motor sounds, but having to completely rebuild my chassis from scratch, when all I wanted to do was move some of the dots to make it wider, or narrower, almost makes it unplayable for me.
I spent several hours trying to make a bot, but eventually got frustrated and closed the game due to the fact I kept having to rebuild my entire chassis over and over again, trying to just get the dimensions right on how long, wide, or narrow I wanted it to be. Also why can't I right click to remove a dot once I've placed it? The issue with the chain motor, is that it's set at a fixed length, and comes with a set motor already attached to it. Also why isn't there one for drive applications? For the treads where are they? They seem to be fully missing from the game currently.
Recommended fix: For the motor sounds, the easiest fix would be to reuse the sounds from the previous game if possible, as most of those sounded about right. For the chassis part, make it so that when placing down the dots, I can right click to remove hem, and that if I should want to go back and, adjust the dot's placement to adjust the size of the bot, I can do so without having to completely replace all the dots from scratch. The chain motor should act more like an extender, where we can have different lengths to chose from. We should also be able to select what motor we want to use with it, so if we want to use a more powerful motor with it we can. Finally, we should have multiple attachment points available, for driving our bots with. As an example, using one motor to power two wheels on one side of the bot or chaining two motors together to power three wheels, ect. AT the moment I'd just take any form of treads being in the game, even if it were premade lengths and shapes to chose from. Though ideally we should be able to et the length, width, and shapes of the treads ourselves.
Priority: High
15
« on: July 29, 2015, 05:46:23 PM »
Doing a bit more work on my lightweight drum bot, I found something I could use for frontal wedges, that won't just get broken off after one or two hits like the flipper segments did. Only problem, is that they are too big, and lift the front of the robot up off the ground, making it easier to flip, and the drum even more less effective.  Also fail attempt number two, I though about just forgoing the frontal wedges, in favor of making the drum more powerful. However now the drum hits on the ground, and it doesn't really seem to be that much more powerful either. I also had to put plastic armor back onto it. Can someone explain to me what the advantages and disadvantages of having the drum split in two, and powered by two motors,vs. it being powered by a single motor would be?
16
« on: July 27, 2015, 03:07:21 PM »
I have to say that the final fights went mostly as expected, except for the final, I was hoping for the other bot to win. He probably would have if his weapon didn't stop working part way through. He shouldn't have gone for that last hit in the previous fight, it really messed him up.
17
« on: July 25, 2015, 09:22:40 PM »
Something I hope they put into 3 is the ability to nudge parts around on the bot, so that you can more easily adjust where you attach things. The way it is, now, with constantly having to attach, delete, attach, delete, things, when trying to adjust their postions, is way too tedious and time consuming.
18
« on: July 22, 2015, 07:52:52 PM »
I have a feeling he was more worried about Warrior's flipper than his spinner, and he didn't want to get caught on the wedge.
And in the end, it was the spinner that did him in, should have left the wheel guards on. Maybe then those mini bots wouldn't have kept getting under him as easily either.
19
« on: July 21, 2015, 01:47:10 AM »
I would suggest trying the Frenzy hammers if you can fit them on. I have had a fair bit of success using them in a horizontal spinner before. Or just trying the different type of hammer heads that are avalible. Unfortunatly all of the teeth I have tried always break off too easily, so I would not bother trying those.
20
« on: July 20, 2015, 03:49:36 AM »
I must say that was very surprising final match, was expecting that bot to go to the finals.
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