Author Topic: GTA + /o/ = brain damage  (Read 11621 times)

Offline J

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Re: GTA + /o/ = brain damage
« Reply #20 on: September 12, 2011, 09:53:33 AM »
LOLCRIMSONCHIN

We need more shots of the Crimson Chin "saving the day".
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Offline NFX

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Re: GTA + /o/ = brain damage
« Reply #21 on: September 12, 2011, 10:53:26 AM »
Why does All Caps make it funny? XD
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Offline Naryar

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Re: GTA + /o/ = brain damage
« Reply #22 on: September 12, 2011, 11:13:56 AM »
hahahaha noodle's comments make it epically lulzy

Offline Noodle

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Re: GTA + /o/ = brain damage
« Reply #23 on: September 24, 2011, 01:23:12 PM »
A couple days ago, conker and I discovered the magic of attaching objects to your car.


Basically what I did was find the object used by the game for cars that are really far away and attached it to my car.

So then I attached more stuff...

...and more...

...and upgraded it.


Meanwhile, Conker did this:



And then we did this:



This is what we saw when we put the car in 1st person view.


In conclusion, all went better than expected.

Offline Sparkey98

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Re: GTA + /o/ = brain damage
« Reply #24 on: September 24, 2011, 01:27:34 PM »
That's pretty close for a car that is off in the distance.

Offline J

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Re: GTA + /o/ = brain damage
« Reply #25 on: September 25, 2011, 03:36:22 PM »
Driving a couch.
Friggin' beautiful xD
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Offline Lupus

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Re: GTA + /o/ = brain damage
« Reply #26 on: October 02, 2011, 01:30:11 PM »
Acquire carmaggedon mod,live happily forever.









-Great band, hopefully more up soon.

Offline Noodle

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Re: GTA + /o/ = brain damage
« Reply #27 on: October 02, 2011, 09:12:33 PM »
Acquire carmaggedon mod,live happily forever.



I've done this myself from time to time, its a simple mod.

The results were quite funny.

Offline Enigm@

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Re: GTA + /o/ = brain damage
« Reply #28 on: October 02, 2011, 09:21:58 PM »
BEST. THREAD. EVAR.
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Offline Noodle

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Re: GTA + /o/ = brain damage
« Reply #29 on: October 07, 2011, 11:25:48 PM »




I've got a big dump of stunt server trolling pics coming up, I just gotta sort them out.

Offline Enigm@

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Re: GTA + /o/ = brain damage
« Reply #30 on: October 30, 2011, 05:07:09 PM »
bump
doit. =D
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Offline Noodle

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Re: GTA + /o/ = brain damage
« Reply #31 on: October 30, 2011, 06:12:24 PM »
bump
doit. =D

Well since someone still gives a shit, here it is.

So let me give some backstory.  There is an exploit in GTA IV which me and conker were using.  If your name in the player list is colored yellow, then you cannot be kicked from the game.  I have no idea why the game does this.  We found a server with stunt ramps and what we did was had me wait in the game room while conker rejoined over and over until his name was yellow (the game picks a random name color for you whenever you join).

Conker eventually got a yellow name.  Then he started spamming objects on top of the ramps.  People reacted.




What statue?

Conker totally didn't put that there.

Conker then decided to try his hand in real estate, and by real estate I mean spawning houses on Philson's (the guy running the game) ramps.


Then NHLacro (the guy from the first picture) decided to chime in again.


So conker kept building houses on boardwalk.


People got mad.



Philson then realized the effects of having a yellow name.


I spammed rockets.


And then... (look at the top left of the screenshot)



Everyone pretty much left the game room after then.  A winner was us.

Offline Enigm@

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Re: GTA + /o/ = brain damage
« Reply #32 on: October 30, 2011, 09:09:35 PM »
GRAET SUCCESS. XD
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Offline Pwnator

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Re: GTA + /o/ = brain damage
« Reply #33 on: October 30, 2011, 10:19:30 PM »
gravitty gun
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Offline Naryar

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Re: GTA + /o/ = brain damage
« Reply #34 on: October 31, 2011, 01:34:37 AM »
successful troll

Also, awesome RPG jetpack effect is awesome.

Offline smashysmashy

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Re: GTA + /o/ = brain damage
« Reply #35 on: October 31, 2011, 03:12:35 AM »
Best. Griefing. EVER.

Offline Noodle

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Re: GTA + /o/ = brain damage
« Reply #36 on: October 31, 2011, 01:36:02 PM »
successful troll

Also, awesome RPG jetpack effect is awesome.

That's actually a picture of me exploiting a glitch with the RPG, and no it doesn't give a jetpack effect.

You see, in GTA:IV your body can go limp (ragdoll) for a number of reasons (get run over by a car, fall from a tall height, get hit with an explosive).  While you're ragdolled you can still shoot your gun (though you can't aim it since your arm is sort of flailing around).  If you're ragdolled and you shoot the rpg, it fires really fast (fast as in chaingun speed rapid fire of rockets).  So, what I like to do is use the trainer to fly me up really high, drop myself, ragdoll as a result of falling far, and then fire rockets everywhere.

Offline J

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Re: GTA + /o/ = brain damage
« Reply #37 on: October 31, 2011, 01:49:48 PM »
So, what I like to do is use the trainer to fly me up really high, drop myself, ragdoll as a result of falling far, and then fire rockets everywhere.
Ensuring maximum rage with a chain-gun speed RPG.
#Winning.
Hi.

Offline Jack Daniels

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Re: GTA + /o/ = brain damage
« Reply #38 on: October 31, 2011, 08:16:25 PM »
Saw some vids of the Swingset Glitch today.  Made me laugh quite a bit.

Going to have to pick up a copy of GTA 4 soon... Haven't gone on a decent rampage since Vice City.

Offline Noodle

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Re: GTA + /o/ = brain damage
« Reply #39 on: April 23, 2012, 02:12:54 AM »

You like the sik JDM bumpers I added?


Also, that feel when your Hummer gets stuck in a Burger King.