Author Topic: 3ds Max 5.1 activation, something wrong with the Request Code? (solved)  (Read 8244 times)

Offline SkullKid2000

  • Heavyweight
  • Posts: 457
  • Rep: 3
  • Master of the House Robots
    • View Profile
    • Awards
What's up with the Request Code? I thought it should be 16 numbers in there. Now it is 32 numbers instead, and the keygenerator for 3ds Max 5.1 won't accept 32 numbers, it just accepts 16.
« Last Edit: May 23, 2010, 05:04:49 PM by SkullKid2000 »
Best Regards,

Skull Kid

Offline Serge

  • *
  • Posts: 1530
  • Rep: 13
    • View Profile
    • http://www.q3k.org/
    • Awards
Re: 3ds Max 5.1 activation, something wrong with the Request Code?
« Reply #1 on: May 23, 2010, 03:24:39 PM »
Cracker!

(delete .dat's from C:\C_DILLA)
home | twitter | yt | gmf de/compiler | component freedom | xmpp: q3k@q3k.org | email: q3k@q3k.org

Offline SkullKid2000

  • Heavyweight
  • Posts: 457
  • Rep: 3
  • Master of the House Robots
    • View Profile
    • Awards
Re: 3ds Max 5.1 activation, something wrong with the Request Code?
« Reply #2 on: May 23, 2010, 03:29:50 PM »
Thanks for the quick reply Serge, The Grandmaster!
Best Regards,

Skull Kid

Offline Madiaba

Re: 3ds Max 5.1 activation, something wrong with the Request Code?
« Reply #3 on: May 23, 2010, 03:53:51 PM »
Poly's love your cracker, Serge....


Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline Serge

  • *
  • Posts: 1530
  • Rep: 13
    • View Profile
    • http://www.q3k.org/
    • Awards
home | twitter | yt | gmf de/compiler | component freedom | xmpp: q3k@q3k.org | email: q3k@q3k.org

Offline ACAMS

Re: 3ds Max 5.1 activation, something wrong with the Request Code?
« Reply #5 on: May 23, 2010, 04:19:58 PM »
And select "Enter Authorization Code" .....you don't want to register.

Offline SkullKid2000

  • Heavyweight
  • Posts: 457
  • Rep: 3
  • Master of the House Robots
    • View Profile
    • Awards
Re: 3ds Max 5.1 activation, something wrong with the Request Code?
« Reply #6 on: May 23, 2010, 04:46:43 PM »
And select "Enter Authorization Code" .....you don't want to register.
Uh, no. Wouldn't be a good idea. All I need now is a nice tutorial on how to make a simple weapon for RA2 in 3ds Max 5.1, and if I need the Havok Exporter for 3ds Max 5.1, as it seems 5.1 already has reactor (replacing the Havok Exporter?).
Best Regards,

Skull Kid