ummmmyou kida need to create each component(wheel extender wep) and then import those into ra2.nice cad though.
you can try to do it with clicks tutorial, but that will be hard for those wheel things.
they are round and complicated.
pm click or try learning his tutorial. he might help
No offense but if you want something done (this goes for everyone) spend the time to learn how to do it yourself. Right now, most of RA2's modders are working as fast and hard as they can on other things (while still having a life outside of RA2). If you are using 3DS Max to make your CADs, you can follow the instructions on the wiki to make each component into GMF files.If you don't have 3DS Max, you can try to remake similar GMF objects into each of the components of your bot using the tutorial on the beetlebros site. DSL has a variety of components that you can use as your base to make your components. If you need help getting started, feel free to contact me (via whatever).
Dummy's reference bot is just too see the size reference of the part you are making and it does not export when useing the official exporter, BUT is is in the data base under "Tools" https://gametechmods.com/?do=RA2_DownloadsYou MUST make and export the parts one at a time. if you have a part that looks like two peices, they must be connected, or put on the bot one at a time as ONLY one part can be exported at a time. Wheels are VERY hard to make and you must make the chassis ingame and maybe add a shell to it that looks like the chassis. AAM is usually needed to make a good replica bot so that the collision will be intact.