Author Topic: Wham's Mesh Market  (Read 6229 times)

Offline ianh05

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Re: Wham's Mesh Market
« Reply #20 on: March 31, 2013, 03:09:22 PM »
Sprint = Timed sprint in a straight line.
Long jump = Hitting a ramp at speed and firing a weapon.
High jump = You could make actual jumping bots with flippers etc.
Weight-lifting = An event for lifters!  :gawe:
Javelin = basically see who can throw the object the longest distance (flippers/Popups/Pokers).
Boxing = Boxing bots battle inside a boxing ring, three-knockdown rule or KO for knocking off the head.
Fencing = Kind of like Kings of Karnage tournament(?)
Wrestling = Still figuring this out, I want it to involve pinning the other bot.
Gymnastics = Tricks! judged on style.

Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline Kossokei

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Re: Wham's Mesh Market
« Reply #21 on: March 31, 2013, 03:13:31 PM »
Sprint = Timed sprint in a straight line.
Long jump = Hitting a ramp at speed and firing a weapon.
High jump = You could make actual jumping bots with flippers etc.
Weight-lifting = An event for lifters!  :gawe:
Javelin = basically see who can throw the object the longest distance (flippers/Popups/Pokers).
Boxing = Boxing bots battle inside a boxing ring, three-knockdown rule or KO for knocking off the head.
Fencing = Kind of like Kings of Karnage tournament(?)
Wrestling = Still figuring this out, I want it to involve pinning the other bot.
Gymnastics = Tricks! judged on style.
Most of which can be made using a KOTH gametype, like Sprint, Long jump and Gymnastics

Fencing could be like 2 hammer bots going at eachother

Offline WhamettNuht

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Re: Wham's Mesh Market
« Reply #22 on: April 01, 2013, 05:36:24 AM »
Fair enough then :P I might have some sort of idea....


On a quick side note: New stock just in! All Hypno-Discs now 50% off! :D


Damn I should probably put something fancy in this bit huh?

Offline Jonzu95

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Re: Wham's Mesh Market
« Reply #23 on: April 01, 2013, 05:40:36 AM »
Nice work with the Arena, Wham. I would LOVE to see that in RA2.

Offline WhamettNuht

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Re: Wham's Mesh Market
« Reply #24 on: April 01, 2013, 05:42:55 AM »
So would I! xD But thanks! :)
Damn I should probably put something fancy in this bit huh?

Offline Impossible343

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Re: Wham's Mesh Market
« Reply #25 on: April 01, 2013, 09:28:29 AM »
@WhamettNuht If any of these meshes are made into arenas/components/bots will they be released on the forum?

P.S did you get my PM?
Sometimes this game is on crack.
and now craaig knows how sakurai felt

Offline WhamettNuht

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Re: Wham's Mesh Market
« Reply #26 on: April 01, 2013, 10:12:48 AM »
Of course they will :) And dunno :S
Damn I should probably put something fancy in this bit huh?

Offline Badnik96

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Re: Wham's Mesh Market
« Reply #27 on: April 01, 2013, 09:44:06 PM »
The new Hypno Disc looks awesome

Offline WhamettNuht

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Re: Wham's Mesh Market
« Reply #28 on: April 02, 2013, 08:52:27 AM »
Thanks! :)
Damn I should probably put something fancy in this bit huh?

Offline GoldenFox93

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Re: Wham's Mesh Market
« Reply #29 on: April 02, 2013, 09:22:38 AM »
Fair enough then :P I might have some sort of idea....


On a quick side note: New stock just in! All Hypno-Discs now 50% off! :D


(Image removed from quote.)
Oh yes, I like the look of this one- HypnoDisc here looks much better proportioned than the current DSL2 one, and I particularly like how you've done bits like the back part with the spikes. My only concern is that the textures look a little low-resolution in places, but other than that, it's definitely a very good replica overall.



"Cries and screams are music to my ears."
-Soundwave

Offline WhamettNuht

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Re: Wham's Mesh Market
« Reply #30 on: April 03, 2013, 08:05:49 AM »
Thanks haha :P
Damn I should probably put something fancy in this bit huh?

Offline GoldenFox93

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Re: Wham's Mesh Market
« Reply #31 on: April 03, 2013, 08:14:40 AM »
No problem. In fact, it could work well as a replica if there was a way to create the top part with the spikes (with the ability to mount a slow but powerful burst motor inside it for the srimech arm), along with the properly-scaled disc and teeth, and mount them onto a very low rectangular chassis for the flat part.

That'd make for one heck of a good HypnoDisc replica if the RR Replica Pack does get updated.   :P



"Cries and screams are music to my ears."
-Soundwave

Offline WhamettNuht

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Re: Wham's Mesh Market
« Reply #32 on: April 03, 2013, 09:13:22 AM »
I'm trying xD But as im sure you can tell from my threads in the technical support section, I'm having a lot of problems turning different parts into components :P (All these replicas are intended to become usable RA2 bots xD)


And well if anything I'd love to make an uber RW AI pack :P As im sure you can tell.... :P
Damn I should probably put something fancy in this bit huh?

Offline WhamettNuht

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Re: Wham's Mesh Market
« Reply #33 on: April 06, 2013, 05:56:59 AM »
Double post :P


New in: Behemoths :P





Also, can someone check out my 'Component crashes game' thread in Technical Support, as i'm having a lot of trouble turning these into components :P They work... but when I click attach, the game crashes :/ Anyone know why? :P
Also, I know the mesh is missing the srimechs and the axe, but those will be included in the working replica when the components work :P
Damn I should probably put something fancy in this bit huh?

Offline Badnik96

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Re: Wham's Mesh Market
« Reply #34 on: April 06, 2013, 10:30:43 AM »
No axe?

Offline Impossible343

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Re: Wham's Mesh Market
« Reply #35 on: April 06, 2013, 10:33:18 AM »
Cool Behemoth. Shame I can't make the components that would be necessary for it.
Sometimes this game is on crack.
and now craaig knows how sakurai felt

Offline WhamettNuht

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Re: Wham's Mesh Market
« Reply #36 on: April 06, 2013, 01:09:14 PM »

Badnik -


Also, I know the mesh is missing the srimechs and the axe, but those will be included in the working replica when the components work :P


Impossible - Thanks :) And I have tried making these replicas into components (shell, flippers, ect.) but nothing seems to work :/
Damn I should probably put something fancy in this bit huh?

Offline Badnik96

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Re: Wham's Mesh Market
« Reply #37 on: April 06, 2013, 01:25:38 PM »
lol I need to read XD

Offline WhamettNuht

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Re: Wham's Mesh Market
« Reply #38 on: April 06, 2013, 05:47:39 PM »
Yes, you do :P
Damn I should probably put something fancy in this bit huh?

Offline Mr. AS

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Re: Wham's Mesh Market
« Reply #39 on: April 06, 2013, 05:57:01 PM »
sweet rep but i would make the flipper a seperate component to put on a burst motor
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.