Author Topic: The DSL 2.2 preview and news thread  (Read 322207 times)

Offline Reier

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Re: The DSL 3.0 preview thread
« Reply #920 on: March 11, 2011, 09:41:10 AM »
Lurk more buddy
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Offline LiNcK

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Re: The DSL 3.0 preview thread
« Reply #921 on: March 11, 2011, 03:44:38 PM »
Lurk more buddy


Actually, IDK either ;O
I dont even know in what phase it is, Its its about to be completed, Or theres still alot to go or anything :P


All I know is that Click is doing his best for us, So thank him!! ;D

Offline Somebody

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Re: The DSL 3.0 preview thread
« Reply #922 on: March 11, 2011, 03:50:40 PM »
                           O                                                   O 



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I built that big robot on that TV show that time


Offline Badnik96

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Re: The DSL 3.0 preview thread
« Reply #923 on: March 11, 2011, 06:43:27 PM »
LOL

*makes sig*

Offline Clickbeetle

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Re: The DSL 3.0 preview thread
« Reply #924 on: March 12, 2011, 09:11:04 PM »
Weapon rebalancing is finished (for now), not counting replica components from replicas yet to be re-done.


New replica components that will be stock (non-cheatbot) in DSL3:  Nightmare tooth (large and small), Typhoon tooth (large and small), and MOE hammer.  I'm planning on making any and all replica components that could reasonably be used widely stock.


Also, in addition to all weapons having normals now, I also took the time to give them all damage decals.  So stuff like the Ripping Tooth will now scratch up the chassis just like a spike strip.  :mrgreen:

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Offline SKBT

Re: The DSL 3.0 preview thread
« Reply #925 on: March 12, 2011, 09:16:10 PM »
Is the thermador flipper support things and Howf's side armor going to be stock DSL? They have to be my favorite cheatbot parts.

Also not trying to be annoying but any progress on a Shish-Kabot replica?

Offline Clickbeetle

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Re: The DSL 3.0 preview thread
« Reply #926 on: March 12, 2011, 10:25:52 PM »
Maybe not Thermidor's supports specifically, but I will make similar fork components in several lengths.  These will be the replacement for the skirts (because I am going to make the skirts thicker so they can only be used for armor and not wedges).


I GUESS I could make Hworf's side armor stock but it seems kinda boring...


Haven't started on Shish-kabot yet but I'll get there, never fear.  It will be on a team with the Vlads and some other poky MW.

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Offline Somebody

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Re: The DSL 3.0 preview thread
« Reply #927 on: March 12, 2011, 10:31:04 PM »
Is there a possibility of some kind of frame to go around Perms? Something required by the realistic rule that doesn't intersect with the chassis, just to get rid of the whole, floating axle thing. Not sure how we could do it for externally mounted Perms, but something, at least, that isn't a floating chain.

And I can see some DSL Bar beasts in my future...
I built that big robot on that TV show that time


Offline Clickbeetle

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Re: The DSL 3.0 preview thread
« Reply #928 on: March 12, 2011, 10:36:47 PM »
Is there a possibility of some kind of frame to go around Perms? Something required by the realistic rule that doesn't intersect with the chassis, just to get rid of the whole, floating axle thing.


One step ahead of you there...  ;)

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Offline Badnik96

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Re: The DSL 3.0 preview thread
« Reply #929 on: March 13, 2011, 01:08:21 AM »
For the poky MW you should use Eraser (just a suggestion)

Offline Vertigo

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Re: The DSL 3.0 preview thread
« Reply #930 on: March 13, 2011, 04:45:12 AM »
Haven't started on Shish-kabot yet but I'll get there, never fear.  It will be on a team with the Vlads and some other poky MW.
Any progress with Explosion :P

Offline Hammerchill224

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Re: The DSL 3.0 preview thread
« Reply #931 on: March 13, 2011, 07:38:55 AM »
I can't wait for it to come out. I hope its soon! I really want to try out the new razer

Offline Clickbeetle

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Re: The DSL 3.0 preview thread
« Reply #932 on: March 20, 2011, 08:42:21 PM »
Tired of those "EL" Perm belts that won't let you attach anything bigger than a chew blade without breaking the realistic rule?  How about those axles that appear to float in midair, "supported" only by the belt?


So am I.  That's why I did this.





The new Perms come with belt lengths of 40, 80, 120, and 160 cm, which is enough to use the 200 cm DSL bar without hitting the motor. FINALLY, you can make Tombstone replicas!


They also feature a metal support bar incorporated into the gmf, so there are no more floating axles.  This bar is purely aesthetic; it does not have any collision, so you can't use it as invincible armor when attached to the baseplate (although the axle does still have collision and you could in theory use it as armor, but you can do that in DSL2 too and no one does it).


And finally, it's hard to notice but the Perms now have a proper skin for the belt (if you look closely at the old Perms, the belt skin is just the motor body skin looped over and over).


Oh, and I have an ANNOUNCEMENT:  I would like somebody to make a new saw blade gmf for DSL3.  As in, with all the teeth modeled, not just a smooth disc with a .tga with a tooth design applied to it like the stock saw blade.  More like the chew blade is what I'm thinking, but with more teeth.  I could make it myself, but it would be rather time consuming working with that many polys, so I'm seeing if anyone skilled at 3DSM will lend a hand.  ;)

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Offline Hydro

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Re: The DSL 3.0 preview thread
« Reply #933 on: March 20, 2011, 09:01:15 PM »
!!!


The new Perms, they are glorious.
Hi.

Offline TriTon

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Re: The DSL 3.0 preview thread
« Reply #934 on: March 20, 2011, 09:21:46 PM »
It's beautiful! *faints from beautifulness*

Offline FOTEPX

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Re: The DSL 3.0 preview thread
« Reply #935 on: March 21, 2011, 03:11:01 AM »
Looks really great. How far, in percent, would you guess DSL is finished?


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Offline Jack Daniels

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Re: The DSL 3.0 preview thread
« Reply #936 on: March 21, 2011, 04:21:44 AM »
Awesome work Click!

I'll try to bribe Serge with some booze, and maybe we can squeeze a new blade GMF out of him.  :D

Offline Naryar

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Re: The DSL 3.0 preview thread
« Reply #937 on: March 21, 2011, 07:46:08 AM »
UL Perm 132 ? Goodie.

Offline Thyrus

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Re: The DSL 3.0 preview thread
« Reply #938 on: March 21, 2011, 07:58:09 AM »
empty space!

Offline freeziez

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Re: The DSL 3.0 preview thread
« Reply #939 on: March 21, 2011, 08:50:01 AM »
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