Dos'nt that have something to do with Aing it to avoid the walls so it will fallow them and go around?
Quote from: GoldenFox93 on July 08, 2010, 06:52:02 AMM'kay.Anyone else looking forward to the racing game mode? An fantastic creation, but I'm wondering... how deep could it possibly be? Can the AI navigate corners, or are we restricted to the drag strip for (ingame) tournaments? A robot doesn't have the human factor a car does either.. meaning while we have to control the robot, there's nothing stopping us from just holding the forward key from start to end. No gears, probably no need to adjust direction... just straight running. How could a slower robot prevail, and prevent the event being a rush to cram the fastest motors and wheels possible into a weight class? Weapons wouldn't exactly be easy to use. Unless it was a cannon.
M'kay.Anyone else looking forward to the racing game mode?
obligatory battlebots 5 comment
I think Wham's Stinger and Bigger Brother could be used in DSL 3, they look and work like the real thing.
Sigh...
Click when would you say this would be released?