Author Topic: Starcore v4 Revival & Completion  (Read 61674 times)

Offline Sage

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« Reply #160 on: April 13, 2009, 05:14:52 PM »
i just wanted to build one.
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Offline System32

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« Reply #161 on: April 13, 2009, 05:36:00 PM »
What if starcore allows skinned components?
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Offline Sage

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« Reply #162 on: April 13, 2009, 05:48:14 PM »
Quote from: System32;34094
What if starcore allows skinned components?

they still wont be skinned when you see it in your game.
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Offline System32

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« Reply #163 on: April 13, 2009, 05:49:26 PM »
As components to use, you know, Like your skinned maces?
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Offline Naryar

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« Reply #164 on: April 13, 2009, 05:52:51 PM »
There is absolutely no reason Starcore would add a skin pack to his AI pack.

No offense to sage.

Offline System32

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« Reply #165 on: April 13, 2009, 06:22:29 PM »
Two things: One is hope, the other is a hissy fit.
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Offline Starcore

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« Reply #166 on: April 14, 2009, 01:35:40 PM »
You all are correct about not liking bear claws for security themed bots.

And as for the idea of using skinned components in a Starcore pack, it would skin all the uses of that component for all the other bots in the pack and every use of that component for people that install that pack. Unacceptable.

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Offline System32

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« Reply #167 on: April 14, 2009, 01:56:14 PM »
Quote from: Starcore;34166
it would skin all the uses of that component for all the other bots in the pack and every use of that component for people that install that pack.


... Then how do the Steelyard dog ploughs not cange the skin of the regular ploughs?
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Offline infiniteinertia

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« Reply #168 on: April 14, 2009, 02:23:29 PM »
So...

Are we going to get a list up of what bots/things need to be done like on the old forum?

Will there be a Starcore V4.1 beta since the V4 Beta is missing alot of previous updates?

Will Luigica ever return?
#MakeStockGreatAgain


#BANtheHS The Movement

Offline System32

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« Reply #169 on: April 14, 2009, 03:00:54 PM »
find out next time on THE NEW STARCORE AI PACK!
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Offline Naryar

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« Reply #170 on: April 14, 2009, 03:17:41 PM »
@S32: Snowplows and SD plows are 2 different components, each have a different subfolder in the Components folder. They just share the same collision/visual mesh.

@Inf: Agree with the 2 first.

Offline Sage

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« Reply #171 on: April 14, 2009, 03:34:56 PM »
Quote from: System32;34168
... Then how do the Steelyard dog ploughs not cange the skin of the regular ploughs?


Steelyard dog plows are actually a separate component from the normal plow. They are in the stock game already.
You got my vote for RA2 Wizard. Always and forever.

Offline System32

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« Reply #172 on: April 14, 2009, 03:44:11 PM »
And don't they have the same HP, attack and defence points...

 ...Meaning that we could have Different coloured weapons...
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Offline Naryar

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« Reply #173 on: April 14, 2009, 03:45:05 PM »
^almost exactly what i said sage.

@S32: They are the same in gaming terms. 1000HP and no damage potential (not even the material = metal thing that can make a component do damage)

Offline System32

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« Reply #174 on: April 14, 2009, 04:06:36 PM »
Yeah, So Why No Differently coloured weapons? They won't be altering game-play, only aesthetics.
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Offline infiniteinertia

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« Reply #175 on: April 14, 2009, 04:32:17 PM »
WHO CARES...FOCUS
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Offline Somebody

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« Reply #176 on: April 14, 2009, 05:53:35 PM »
New skinned components, that are hidden by the AI thing that hid the original components in stock.
I built that big robot on that TV show that time


Offline Scrap Daddy

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« Reply #177 on: April 14, 2009, 08:07:46 PM »
Quote from: Somebody;34190
New skinned components, that are hidden by the AI thing that hid the original components in stock.


NO! Now shut up about skinned components.

Anyway, you should definatly release 4.1beta, Starcore. It would give us a better idea of what needs to get done.

Offline Somebody

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« Reply #178 on: April 14, 2009, 08:17:21 PM »
There is a link for it in my showcase, from Sage.
I built that big robot on that TV show that time


Offline Naryar

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« Reply #179 on: April 14, 2009, 08:34:24 PM »
Scrap's talking about 4.1 BETA, not v4 alpha !