Author Topic: SPARKEYS BOT PACK  (Read 2330 times)

Offline Sparkey98

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SPARKEYS BOT PACK
« on: February 14, 2010, 03:04:11 PM »
I figured I would make a DSL 12 bot pack. It has some of my best designs, some fail. coments and critisicsm are apreciated :mrgreen:
https://gametechmods.com/uploads/files/SPARKEY98SDSLBOTPACK.zip
 
 
EDIT: THUNDERSTRUCK IS NOT MINE!!!!! WHOOPS
« Last Edit: February 15, 2010, 06:34:33 AM by Sparkey98 »

Offline Sparkey98

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Re: SPARKEYS BOT PACK
« Reply #1 on: February 14, 2010, 04:41:24 PM »
coments?

Offline Badnik96

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Re: SPARKEYS BOT PACK
« Reply #2 on: February 14, 2010, 05:05:41 PM »
LRA2 did something like this. All the bots failed.

Offline Reier

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Re: SPARKEYS BOT PACK
« Reply #3 on: February 14, 2010, 05:06:33 PM »
Let's try it out before judging, Badnik.
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Offline RedSawn

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Re: SPARKEYS BOT PACK
« Reply #4 on: February 14, 2010, 05:42:22 PM »
I was going to try this out too but there's an occasional problem where RA2 runs so slowly bots aren't even loaded in the botlab (Graphically, but they are actually loaded) and when testing bots they appear, however the engine is pretty much running at 0 FPS. Literally. No movement.

It'll have to wait.




Offline Badnik96

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Re: SPARKEYS BOT PACK
« Reply #5 on: February 14, 2010, 06:07:23 PM »
they fail. Half of them arent even invertible and the only half-good robot cannot be controlled. One of the bots doesnt even have a CB.

Offline Sparkey98

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Re: SPARKEYS BOT PACK
« Reply #6 on: February 14, 2010, 06:10:14 PM »
which one can't be controlled?
wich one does not have a CB
witch tard forgot I've had DSL for 2 weeks?

Offline Badnik96

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Re: SPARKEYS BOT PACK
« Reply #7 on: February 14, 2010, 06:56:04 PM »
DR TUMBLES DSL is uncontrollable and 30-DOLLAR QUESTION has no CB.

Offline Sparkey98

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Re: SPARKEYS BOT PACK
« Reply #8 on: February 14, 2010, 07:01:53 PM »
I can drive Docter tumbles fine, if you knew how to drive, and he flips, you could get him back on his wheels.

Offline RedSawn

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Re: SPARKEYS BOT PACK
« Reply #9 on: February 15, 2010, 02:46:43 AM »
Heh, did not expect the QA ED control scheme..

30 Dollar Question doesn't have wiring or a CB. Looks fast but it's just a wedge bot without a good wedge. Would be extremely fast so maybe it could pull a Storm 2... or a Rage III.
Flip Of The Coin: Haha, derp. I was going to criticize the Biohazard arms but it seems the rear of the arm doesn't collide with the ground like it realistically should. Probably still not a good flipper choice though. Could do with stabilizers and looking less like a mobile sausage. And better wheels.
Little Boxer 2: Decent. It's slow but it's sturdy. Might be a bit too high up (high ground clearance)
Blood Pool 20: It's not going to find many victims with a wedge that steep.
Dr. Tumbles: The weapons are far too weak for HW. You should fix the tumbling even if it loses the point of it's name. If it was decent though you could keep it as you make other bots tumble.
Duble Check: Too weak for HW, those motors are very exposed... the extenders are too brittle to be trusted like you are. The spinner Eteks make this a very slow design when it can be so much faster.
Speedy: You forgot to wire an Etek motor. Can't deny it's name.
Jackhammer: Has a horrible turning circle because of how long it is. Could be a lot shorter. Too many air tanks and batteries.
Circlatronic: Pretty smooth drive but tribars are extremely weak in DSL. A bit tall, and the batteries need to be changed. Consider changing the motor to a Tornado Mer 4 mag.
Devil's Thorn: Needs better protection.
WTF Floating Arms!: Don't know what to say. Guess it's a jokebot.
Thunderstruck!: Probably your most combat worthy. A bit dodgy but it should be alright against some bots.




Offline Sparkey98

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Re: SPARKEYS BOT PACK
« Reply #10 on: February 15, 2010, 06:33:58 AM »
Heh, did not expect the QA ED control scheme..

30 Dollar Question doesn't have wiring or a CB. Looks fast but it's just a wedge bot without a good wedge. Would be extremely fast so maybe it could pull a Storm 2... or a Rage III.
Flip Of The Coin: Haha, derp. I was going to criticize the Biohazard arms but it seems the rear of the arm doesn't collide with the ground like it realistically should. Probably still not a good flipper choice though. Could do with stabilizers and looking less like a mobile sausage. And better wheels. it can throw CE
Little Boxer 2: Decent. It's slow but it's sturdy. Might be a bit too high up (high ground clearance)
Blood Pool 20: It's not going to find many victims with a wedge that steep. Yeah I discoverd that
Dr. Tumbles: The weapons are far too weak for HW. You should fix the tumbling even if it loses the point of it's name. If it was decent though you could keep it as you make other bots tumble. Thats a DSL version of a stock bot BTW
Duble Check: Too weak for HW, those motors are very exposed... the extenders are too brittle to be trusted like you are. The spinner Eteks make this a very slow design when it can be so much faster. made to be classic
Speedy: You forgot to wire an Etek motor. Can't deny it's name. made for stunt arena
Jackhammer: Has a horrible turning circle because of how long it is. Could be a lot shorter. Too many air tanks and batteries. Could you tell what it was supposed to be?
Circlatronic: Pretty smooth drive but tribars are extremely weak in DSL. A bit tall, and the batteries need to be changed. Consider changing the motor to a Tornado Mer 4 mag.
Devil's Thorn: Needs better protection. Actually my best bot lol
WTF Floating Arms!: Don't know what to say. Guess it's a jokebot. Was it the flipper version or rammer?
Thunderstruck!: Probably your most combat worthy. A bit dodgy but it should be alright against some bots. OHSHI- I did not build that, whoops

Offline Naryar

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Re: SPARKEYS BOT PACK
« Reply #11 on: February 15, 2010, 08:12:38 AM »
I'm just going to watch this for the lulz.

Offline Serge

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Re: SPARKEYS BOT PACK
« Reply #12 on: February 15, 2010, 11:57:56 AM »
For some reason when I try importing those my game crashes. Hell yeah.
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Offline Badnik96

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Re: SPARKEYS BOT PACK
« Reply #13 on: February 15, 2010, 12:03:11 PM »
Thunderstruck! is Ianh05's BBEANS4 bot, Redline. He must have accidentally put it in there.

Offline lloopp D lloopp

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Re: SPARKEYS BOT PACK
« Reply #14 on: February 15, 2010, 12:04:34 PM »
Thunderstruck! is Ianh05's BBEANS4 bot, Redline. He must have accidentally put it in there.

 
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Offline RedSawn

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Re: SPARKEYS BOT PACK
« Reply #15 on: February 15, 2010, 12:33:21 PM »
Thunderstruck! is Ianh05's BBEANS4 bot, Redline. He must have accidentally put it in there.

Now, I didn't know that.




Offline Naryar

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Re: SPARKEYS BOT PACK
« Reply #16 on: February 18, 2010, 02:54:17 AM »
SPARKEY BOT PACK FEEDBACK

30 Dollar Question - While i do like the name, this is an absolutely worthless fighter. Control board is needed as well as just 4 ants.
Flip Of The Coin - Probably the best flipper in the pack... though how many damn times we said "NO UNDERWEIGHT BOTS!"
Little Boxer 2 - 'Tis not bad... might want to start using multi-extenders though (not on the outside!)
Blood Pool 20 - Average enough, but not the best flipper setup. Might want to add weapons and a real (metal hinge) wedge..
Circlatronic - Might just use heavier weapons, one tribar and avoid WP836Es because they fail a lot.
Devils Thorn - It's underweight >:O and you might want to use 2/3 ants on this. Otherwise, you should also use multi extenders, only large Puma CO2s and damaging weapons. Also needs a real wedge.
Dr Tumbles DSL - There should be more invertible vertical spinners out there... Also use something else than external multi extenders.
Double Check - NORMAL ETEKS ARE NOT FOR DRIVE ! Unneccessary heavy and fragile drivetrain extender work, also weak weapon and UNDERWEIGHT. 10 ants max on this - remember, 1-2 ants by spin motor.
Jack Hammer - Why is this not invertible... and underweight... and the weapon setup means your bot can be flanked easily. 4 ants are more than enough as well.
Speedy - Why does this has no damage capability ? Also you really don't need more than 8 ants for 4WD. You might want to use Techno wheels as well.
WTF Floating Arms - You really can remove 3 PC545's, and build to the weight limit.