Author Topic: SkAI High  (Read 61002 times)

Offline SteveM4

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Re: SkAI High
« Reply #300 on: January 23, 2011, 02:25:28 AM »
Team HEX
SYD
Havoks 13, 16, 18, 19, 20 coming your way.
(you can put these as extras in other teams to make up numbers if you want.)
I do those awful YouTube videos.

Offline Vertigo

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Re: SkAI High
« Reply #301 on: January 23, 2011, 02:27:25 AM »
Team HEX
SYD
Havoks 13, 16, 18, 19, 20 coming your way.
(you can put these as extras in other teams to make up numbers if you want.)
Great

BTW, does anyone know how to delete arenas from ehibition mode, but keeping them in the game so it doesn't mess up in game tourneys?

Offline SteveM4

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Re: SkAI High
« Reply #302 on: January 23, 2011, 02:48:50 AM »
Dang!

Having AI problems.
and I have to go to work.

I'll fix HEX and H20 when I get back, I need to go now.
I do those awful YouTube videos.

Offline G.K.

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Re: SkAI High
« Reply #303 on: January 23, 2011, 03:44:12 AM »
Team HEX
SYD
Havoks 13, 16, 18, 19, 20 coming your way.
(you can put these as extras in other teams to make up numbers if you want.)
Great

BTW, does anyone know how to delete arenas from ehibition mode, but keeping them in the game so it doesn't mess up in game tourneys?

Yarp.

In the arena.py, there should be something like '    game_types = ['DEATHMATCH', 'BATTLE ROYAL', 'TEAM MATCH']'
Put, in a new line, underneath it,
Code: [Select]
    in_list = False
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline JoeBlo

Re: SkAI High
« Reply #304 on: January 23, 2011, 03:51:54 AM »
BTW, does anyone know how to delete arenas from ehibition mode, but keeping them in the game so it doesn't mess up in game tourneys?

yes you can

in the python file add

Code: [Select]
in_list = False
Below the line

Code: [Select]
extent =
which is up the top of the file near the name and game modes..



Edit: GK beat me to it but you get the idea..

Offline G.K.

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Re: SkAI High
« Reply #305 on: January 23, 2011, 03:52:55 AM »
I need someone's help to replicate the Skins of True Love, Peer Pressure and Robokillase onto the new bots. Any takers?

Sorry to post this again, just it appears to have been overlooked.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Vertigo

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Re: SkAI High
« Reply #306 on: January 23, 2011, 03:54:13 AM »
Sorry, I'm rubbish at skinning

Offline Vertigo

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Re: SkAI High
« Reply #307 on: January 23, 2011, 04:39:49 AM »
Right, quick update:

RED ZONE, SPARK, Spike Heads and North Polers are all AI'd
UI is complete
All arenas are implemented into the game, and those not wanted have been hidden
DSL Tourney, Epic Showdown, BBEANS 2 and the Twiiiiiiiiiiiiiisted arena have been skinned

Offline yoda9726

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Re: SkAI High
« Reply #308 on: January 23, 2011, 04:48:18 AM »
Yar, I still need to get mine finished.  I still need to build one more, but I'm kinda stumped for ideas.  And I might just wind up scrapping the piston powered one i was talking about earlier if i can't get it to work any better than it is now...
Survival of the Fittest Is Finished!  Congratulations 090901

Offline Vertigo

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Re: SkAI High
« Reply #309 on: January 23, 2011, 04:49:29 AM »
What about a ludicrous speed style flipper, I don't think one has been made yet

Offline Vertigo

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Re: SkAI High
« Reply #310 on: January 23, 2011, 04:53:16 AM »
What do you guys think of this? (I made it messy on purpose to give it the "chipped paint" effect)

Offline G.K.

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Re: SkAI High
« Reply #311 on: January 23, 2011, 04:56:17 AM »
What about a ludicrous speed style flipper, I don't think one has been made yet

Robokillase is.

I don't like the arena, personally.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Vertigo

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Re: SkAI High
« Reply #312 on: January 23, 2011, 04:57:55 AM »
What about a ludicrous speed style flipper, I don't think one has been made yet

Robokillase is.

I don't like the arena, personally.
OK, its either that or the normal one

Offline Squirrel_Monkey

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Re: SkAI High
« Reply #313 on: January 23, 2011, 04:58:11 AM »
Does anyone else feels having so many of KM's Havoks will ruin the originality concept?
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Vertigo

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Re: SkAI High
« Reply #314 on: January 23, 2011, 05:01:17 AM »
Does anyone else feels having so many of KM's Havoks will ruin the originality concept?
Yes, I have asked him to only include them in one team...

Offline Vertigo

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Re: SkAI High
« Reply #315 on: January 23, 2011, 05:09:27 AM »
And this one?

Offline Squirrel_Monkey

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Re: SkAI High
« Reply #316 on: January 23, 2011, 05:12:04 AM »
Erm..
Actually looks horrible. No offense but it looks rushed and messy.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Vertigo

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Re: SkAI High
« Reply #317 on: January 23, 2011, 05:16:39 AM »
Erm..
Actually looks horrible. No offense but it looks rushed and messy.
Yeah, thats what I thought, I just filled it with colour, and I thought I'd see what it looked like

I'll just go for text skins then :P

Offline Naryar

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Re: SkAI High
« Reply #318 on: January 23, 2011, 05:23:52 AM »
Yeah it just look like you took the zone coloring tool and clicked a few times in the arena.

Offline JoeBlo

Re: SkAI High
« Reply #319 on: January 23, 2011, 05:31:58 AM »
damn.. a warning would have been nice..

no offense of course *wipes blood from eyes*