Author Topic: SkAI High  (Read 61132 times)

Offline JoeBlo

Re: SkAI High
« Reply #160 on: January 05, 2011, 09:04:38 PM »
just a quick draft of my take on the UI



still needs a bit more work like the Options/ Credits/ Exit buttons

Offline yoda9726

  • Heavyweight
  • Posts: 538
  • Rep: 5
  • You can't really dust for vomit
    • View Profile
    • Awards
Re: SkAI High
« Reply #161 on: January 05, 2011, 09:20:27 PM »
Very nice Joe!  Might I even go so far as to say pretty?
 
I've got about 1/2 my team built.  we've got
 
Goldfish--Rammer/flipper rebuild of Hammerhead Shark.  Nothing great, but it works
CHUD Runner--Fullbody flipper rebuild of Blood Runner. 
Pooh Bear--Forward flipper rebuild of Grizzly Bear.
 
I'm also playing around with CHUD Runner 2, Bud The Chud Runner, A SHW version which is a really bad idea that has many glaring weaknesses, but I've had more fun driving it around the arena than any other bot i've ever made.
 
Oh, and an as of yet unnamed bot that is a piston flipper.  Not effective at all, but you asked for originality, so I'm trying. :P
 
I gotta build one more and then i'll have a team for ya.
Survival of the Fittest Is Finished!  Congratulations 090901

Offline Clickbeetle

  • *
  • Posts: 3374
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: SkAI High
« Reply #162 on: January 05, 2011, 10:23:52 PM »
If I may make a suggestion, there should be some inertia-powered axle flippers in here too, like Ludicrous Speed.  Would add some nice variety in the designs.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline JoeBlo

Re: SkAI High
« Reply #163 on: January 05, 2011, 11:29:10 PM »
^ I second this ^ would make a nice change and be a good substitute for some of the rammers on teams that your rebuilding

Offline JoeBlo

Re: SkAI High
« Reply #164 on: January 06, 2011, 12:30:48 AM »
after having some proper time to work on this..



The grey on the menu is put there by the game itself

I kinda blended it all in...
so I didn't have to go through all the .gib files and change all the highlights.  Sue me.)
  :mrgreen:

Offline Naryar

  • Posts: 23267
  • Rep: 20
  • hybrids oui oui
    • http://www.youtube.com/us
  • Awards BOTM Winner
    • View Profile
    • Awards
  • Skype: TheMightyNaryar

Offline 123savethewhales

  • *
  • Posts: 2923
  • Rep: 30
  • Friendship is Magic
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: SkAI High
« Reply #166 on: January 06, 2011, 12:39:18 AM »
Damn the puppies ruined it......

Offline Clickbeetle

  • *
  • Posts: 3374
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: SkAI High
« Reply #167 on: January 06, 2011, 12:52:23 AM »
The grey on the menu is put there by the game itself

I kinda blended it all in...
so I didn't have to go through all the .gib files and change all the highlights.  Sue me.)
  :mrgreen:


Wow, that's some quick turnaround on that quote.


UI looks really nice, and fast too.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Vertigo

  • *
  • Posts: 4547
  • Rep: 5
    • View Profile
    • Awards
Re: SkAI High
« Reply #168 on: January 06, 2011, 10:45:02 AM »
after having some proper time to work on this..

(Image removed from quote.)

The grey on the menu is put there by the game itself

I kinda blended it all in...
so I didn't have to go through all the .gib files and change all the highlights.  Sue me.)
  :mrgreen:
Joe that is awesome :D

But its SkAI High not SkAi High...

Offline Scorpion

  • Giga Heavyweight
  • Posts: 5431
  • Rep: 2
    • View Profile
    • Awards
Re: SkAI High
« Reply #169 on: January 06, 2011, 10:58:50 AM »
after having some proper time to work on this..

(Image removed from quote.)

The grey on the menu is put there by the game itself

I kinda blended it all in...
so I didn't have to go through all the .gib files and change all the highlights.  Sue me.)
  :mrgreen:
Needs moar violence. And cowbell.  :p

Offline Vertigo

  • *
  • Posts: 4547
  • Rep: 5
    • View Profile
    • Awards
Re: SkAI High
« Reply #170 on: January 06, 2011, 02:46:31 PM »
Updated front page

Very nice Joe!  Might I even go so far as to say pretty?
 
I've got about 1/2 my team built.  we've got
 
Goldfish--Rammer/flipper rebuild of Hammerhead Shark.  Nothing great, but it works
CHUD Runner--Fullbody flipper rebuild of Blood Runner. 
Pooh Bear--Forward flipper rebuild of Grizzly Bear.
 
I'm also playing around with CHUD Runner 2, Bud The Chud Runner, A SHW version which is a really bad idea that has many glaring weaknesses, but I've had more fun driving it around the arena than any other bot i've ever made.
 
Oh, and an as of yet unnamed bot that is a piston flipper.  Not effective at all, but you asked for originality, so I'm trying. :P
 
I gotta build one more and then i'll have a team for ya.
Nice to see some original designs there :D

If I may make a suggestion, there should be some inertia-powered axle flippers in here too, like Ludicrous Speed.  Would add some nice variety in the designs.
Yes I agree, I'll make one for the North Polers

Offline G.K.

  • *
  • Posts: 12155
  • Rep: 10
  • Striving for a good personal text since 1994.
    • View Profile
    • Awards
Re: SkAI High
« Reply #171 on: January 06, 2011, 02:51:58 PM »
Most bots are made now.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline SteveM4

  • Ultra Heavyweight
  • Posts: 2323
  • Rep: 2
  • Obviously dangerous.
    • https://www.youtube.com/c
    • View Profile
    • Awards
Re: SkAI High
« Reply #172 on: January 06, 2011, 03:09:03 PM »
Oh, if you haven't noticed, I have forgotten about this.

I shall complete it soon.
I do those awful YouTube videos.

Offline russian roulette

  • *
  • Posts: 1770
  • Rep: 1
  • What year is it?!?!?
    • View Profile
    • Awards
Re: SkAI High
« Reply #173 on: January 06, 2011, 06:20:29 PM »

Needs moar violence. And cowbell.  :p
:trollface

Offline JoeBlo

Re: SkAI High
« Reply #174 on: January 06, 2011, 08:01:12 PM »
But its SkAI High not SkAi High...

now your just being picky :P

I have reasoning.. that typeface has an ugly uppercase I.. looked a lot worse then lowercase and I didnt feel like editing a typeface since it looked fine with lowercase..

Needs moar violence. And cowbell.  :p

dont worry I was just giving Vertigo an example of what I was talking about before.. I think I read somewhere in this thread Gazea is making the actual UI (or helping)

Offline Vertigo

  • *
  • Posts: 4547
  • Rep: 5
    • View Profile
    • Awards
Re: SkAI High
« Reply #175 on: January 07, 2011, 10:24:30 AM »
But its SkAI High not SkAi High...

now your just being picky :P

I have reasoning.. that typeface has an ugly uppercase I.. looked a lot worse then lowercase and I didnt feel like editing a typeface since it looked fine with lowercase..
OK then, thats fine :P

Hvaen't heard from Gazea, don't know if he's still doing the UI

Offline JoeBlo

Re: SkAI High
« Reply #176 on: January 07, 2011, 11:03:19 AM »
this was pretty much your options for that typeface



AI Ai ai

uppercase looks horrible doesnt it? :P

Offline Vertigo

  • *
  • Posts: 4547
  • Rep: 5
    • View Profile
    • Awards
Re: SkAI High
« Reply #177 on: January 07, 2011, 11:04:03 AM »
Yeah, Ai looks better

Offline Gazea2

  • Ultra Heavyweight
  • Posts: 3670
  • Rep: 9
  • the one and only
    • View Profile
    • Awards
  • Skype: gazea2
Re: SkAI High
« Reply #178 on: January 07, 2011, 02:17:40 PM »
But its SkAI High not SkAi High...

now your just being picky :P

I have reasoning.. that typeface has an ugly uppercase I.. looked a lot worse then lowercase and I didnt feel like editing a typeface since it looked fine with lowercase..
OK then, thats fine :P

Hvaen't heard from Gazea, don't know if he's still doing the UI

Hai.

TBH, Joe's looks awesome. You should use that for the main menu. I'll still help with other U.I stuff or skins.


Offline Vertigo

  • *
  • Posts: 4547
  • Rep: 5
    • View Profile
    • Awards
Re: SkAI High
« Reply #179 on: January 08, 2011, 03:23:23 AM »
But its SkAI High not SkAi High...

now your just being picky :P

I have reasoning.. that typeface has an ugly uppercase I.. looked a lot worse then lowercase and I didnt feel like editing a typeface since it looked fine with lowercase..
OK then, thats fine :P

Hvaen't heard from Gazea, don't know if he's still doing the UI

Hai.

TBH, Joe's looks awesome. You should use that for the main menu. I'll still help with other U.I stuff or skins.
I'm not having component skins, bar the NAR AI bsg, but some more UI help would be great

I'd like to use Joe's background for the whole mod, as it looks great :D, but if you could help with all the ingame buttons, like the deathmatch, battle royal ect, that would be fantastic