Speed has nothing to do with the strength, it's the torque you want to be worried about, I think. Some of the servos in NAR AI have upwards of 5000 torques, compared to 40 for a half-decent drive motor.
Quote from: NFX on October 13, 2010, 11:38:38 AMSpeed has nothing to do with the strength, it's the torque you want to be worried about, I think. Some of the servos in NAR AI have upwards of 5000 torques, compared to 40 for a half-decent drive motor.Really?CAn they opperate well as lifters then?
I think he wants lifters...So do I, I wanted to make a Havok bot have a lifter.
Servos can't lift bots no matter how powerful they are. Only burst motors can do that. The torque on a servo only applies to how much weight attached to your own bot it can lift. Also, for some reason motors are harder to lift than static components.Of course, you CAN use tons of counterweight, but that's basically just using gravity to lift bots, not the servo.
There'd need to be some way of stopping it from uselessly flopping back down again when it's not being powered.
You mean a .py that would feather the button to try and keep it at a certain level?
just have a locking axle (like servos) with a restricted Arc as a super powerful spin motor.. presto a flipper or lifter that stays open
like the locking tread motor or a servo.. its simply a small tweak in the GMF to the axle movement object to take the free movement out of it.
I wouldnt mind working on a few projects with you