Author Topic: NAR AI 2020 - DSL 2.1 Standard AI pack  (Read 170056 times)

Offline Naryar

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Re: Re: NAR AI pack releases ! (Currently at v2.7, next version - v2.8)
« Reply #1280 on: December 22, 2012, 05:04:10 AM »
name = Axe Head
dir = axe
type = weapons
base = Weapon
model = axe.gmf
preview = axe_preview.bmp
description = The sharp edge on this axe can easily cut through metal if swung with enough force.  2400 HP (200 HP/kg) and 579 DP (1 concussion and 2.4 piercing). It has a nice 80 fracture and also has single normals - only makes damage with the sharp edge so you might not want to put this on your spinner.
damagesounds = sounds\metal_collision_light.wav
hitpoints = 2500
normal = false -1 0 0
decal = single_slash.tga 0 0 1 .5 .5 1
attachsound = sounds\cmp_generic.wav
concussion = 1
piercing = 2.4
fracture = 80
standard = 1
mass = 12
material = metal(1)

look at these stats

Offline Mr. AS

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Re: Re: NAR AI pack releases ! (Currently at v2.7, next version - v2.8)
« Reply #1281 on: December 22, 2012, 08:56:29 AM »
Quote
2400 HP (200 HP/kg) and 579 DP (1 concussion and 2.4 piercing).
Quote
hitpoints = 2500

579 DP sounds godly though, im going to spam the crap out of this
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Naryar

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Re: Re: NAR AI pack releases ! (Currently at v2.7, next version - v2.8)
« Reply #1282 on: December 22, 2012, 09:04:02 AM »
Well, I forgot to change the description.

Offline Naryar

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Re: Re: NAR AI pack releases ! (Currently at v2.7, next version - v2.8)
« Reply #1283 on: December 22, 2012, 10:21:29 AM »
News : CO2 tank airtotal have been doubled (2000, 4000, 6000) , and piston power/speed stats have been mostly doubled, and are now kg*200.

here's what I will be doing with the motor stats :


Offline Naryar

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Re: Re: NAR AI pack releases ! (Currently at v2.7, next version - v2.8)
« Reply #1284 on: December 22, 2012, 12:44:19 PM »
Here's the final upload. You need Nar ai 2.7 components folder for this to work.

https://gametechmods.com/uploads/files/nar ai 2.8 components beta.rar

Edit : posted the fix.
Edit 2: posted beta
« Last Edit: December 26, 2012, 06:14:58 PM by Naryar »

Offline Naryar

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Re: Re: NAR AI pack releases ! (Currently at v2.7, next version - v2.8)
« Reply #1285 on: December 22, 2012, 01:04:35 PM »
aaaand the DSL discs and some domes crash the game because I put a comma instead of a point for some value. grrr

uploading the fix quickly.

Edit : Done.

Offline Naryar

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Re: Re: NAR AI pack releases ! (Currently at v2.7, next version - v2.8)
« Reply #1286 on: December 25, 2012, 04:56:49 PM »
I shall improve quite of the component's HP, which are now no longer competitive due to damage boost.

Offline Naryar

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Re: Re: NAR AI pack releases ! (Currently at v2.7, next version - v2.8)
« Reply #1287 on: December 26, 2012, 03:50:24 PM »
OK, so DSL disc hitpoints have been increased by 60% (roughly) and the more useful hexplates now have 1000 more HP.

any other component that needs a boost considering the weapon and motor boost ?

Offline Naryar

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Re: Re: NAR AI pack releases ! (Currently at v2.7, next version - v2.8)
« Reply #1288 on: December 26, 2012, 06:15:39 PM »
New beta has been posted.

Offline Badger

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Re: Re: NAR AI pack releases ! (Currently at v2.7, next version - v2.8)
« Reply #1289 on: February 15, 2013, 07:26:15 AM »
DL links don't for for 2.7 for me. Says 'Download not available, Download permission denied by uploader. (0b67c2f5)"

Mirrors, perhaps? Dropbox/Mediafire etc?
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline Dangerfield7up

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Re: NAR AI pack releases ! (Currently at v2.7, next version - v2.8)
« Reply #1290 on: April 20, 2013, 11:43:06 AM »
I have the same problem as Badger.


What is love, baby don't hurt me, don't hurt me, no more, no more, what is LOVE!?!?!?!??!?!?!?!!??!?!

Offline Naryar

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Re: NAR AI v3 for DSL 3 in development now !
« Reply #1291 on: April 29, 2013, 04:05:29 AM »
OK, I shall start now.

Nar ai now goes DSL3, i'm pretty much leaving all the old material behind.

It will no longer be compatible with DSL2, and I am not sure about the compatibility with DSL3.

My goal is attempting to transpose a new, improved DSL2 metagame to DSL3, with all the good components from DSL2 with all the new stuff from DSL3. I will also include cheatbot2 components from DSL2.

This mod is made for DSL realistic, although there is no restriction on IRL building of course.

The first release (nar ai 3 beta) will include DSL3 components plus most of the non-included DSL2 weapons. Then we will discuss bot building.

Feel free to comment or say what you want.

Offline 123savethewhales

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Re: Re: NAR AI v3 for DSL 3 in development now !
« Reply #1292 on: April 29, 2013, 04:17:49 AM »
I say double chassis armor effectiveness from 60hp/kg to 120hp/kg.  I mean without the halfsheet/caster you don't want gutrippers to trololo ohko everything.
« Last Edit: April 29, 2013, 04:23:36 AM by 123savethewhales »

Offline Naryar

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Re: Re: NAR AI v3 for DSL 3 in development now !
« Reply #1293 on: April 29, 2013, 04:51:10 AM »
I'll have to boost concussion weapons in that case, and keep piercing the same.

Offline 123savethewhales

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Re: Re: NAR AI v3 for DSL 3 in development now !
« Reply #1294 on: April 29, 2013, 05:23:17 AM »
I was always for 1:2 over the 1:1.839.  But really with the kinna damage a bot can deal now, landing about 4-5 good hits should be enough to knock out a 200kg chassis at 120hp/kg.

Offline Naryar

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Re: NAR AI v3 for DSL 3 in development now !
« Reply #1295 on: April 30, 2013, 12:23:08 PM »
OK, here are all the interesting values about all the DSL3 weapons in table format.

https://gametechmods.com/uploads/files/balance dsl3.rar

so yeah fracture is quite off, especially with the general DP nerf. and DSL bars own everything else, as we know.

Now I must work to balance weapons.

Offline Naryar

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Re: Re: NAR AI v3 for DSL 3 in development now !
« Reply #1296 on: April 30, 2013, 12:48:19 PM »
also I fixed the download links, rapidshare changed my folder settings for some unknown reason

Offline Naryar

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Re: Re: NAR AI v3 for DSL 3 in development now !
« Reply #1297 on: April 30, 2013, 04:03:20 PM »
https://gametechmods.com/uploads/files/narai3 balance.rar

no this is not yet the finished thing, I'm not done with the motors and extenders.
« Last Edit: May 01, 2013, 04:12:45 AM by Naryar »

Offline Naryar

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Re: NAR AI v3 for DSL 3 in development now !
« Reply #1298 on: May 01, 2013, 04:13:32 AM »
also I will release a last nar ai 2 ai folder, due to public demand.

Edit : Well, I failed the cleanup of my 60-page PM box due to math fail. Now it's 4 pages long, and I lost most of the messages with the nar ai links, so anyone who wants teams will have to send it back. Maybe you guys have the messages in your sent items ?
« Last Edit: May 01, 2013, 04:24:52 AM by Naryar »

Offline Mr. AS

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Re: NAR AI v3 for DSL 3 in development now !
« Reply #1299 on: May 01, 2013, 05:21:45 AM »
so about how long do we have to send teams?
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.