Author Topic: NAR AI 2020 - DSL 2.1 Standard AI pack  (Read 171434 times)

Offline Urjak

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Re: NAR AI pack releases !
« Reply #1120 on: February 01, 2012, 05:39:05 PM »
Alright, a release will be done in the following hour. HOWEVER, it will probably be incomplete (aka missing a few skins, and maybe teams if everything is not AI-ed) and just will be an AI folder. But it will work. Consider it as NAR AI v2.7 beta.

I shall release the finished thing tomorrow. Also I can get feedback from people.

Why release the unfinished version? I think we can survive one more day.
Any comments would be appreciated. :D

Offline Naryar

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Re: NAR AI pack releases !
« Reply #1121 on: February 01, 2012, 05:48:54 PM »
Alright, a release will be done in the following hour. HOWEVER, it will probably be incomplete (aka missing a few skins, and maybe teams if everything is not AI-ed) and just will be an AI folder. But it will work. Consider it as NAR AI v2.7 beta.

I shall release the finished thing tomorrow. Also I can get feedback from people.

Why release the unfinished version? I think we can survive one more day.

3 reasons:

-Youngsters are impatient :P

-I said I would release it today. It is therefore a matter of staying close to your word.

-Apart from this, I will get criticism on things I KNOW are absent from the beta (and which is therefore useless), and maybe things I don't noticed or knew as well. So this way of releasing things gives me feedback for the release tomorrow, and so I can fix everything I am able to.


Offline Enigm@

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Re: NAR AI pack releases !
« Reply #1122 on: February 01, 2012, 05:49:49 PM »
I'm assuming all of my team is ai'd ? (i know i was kinda lazy and only ai'd less than half of them :P)
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Offline Naryar

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Re: NAR AI pack releases !
« Reply #1123 on: February 01, 2012, 05:54:03 PM »
I'm gonna do it. Shouldn't take long.

EDIT : I'm really tired, so I'm just going to stop adding teams, upload that AI folder and go to bed. Also I must go to school tomorrow at 8 AM, so no more missing sleep. Will restart working in a half-day.

Included : all my new teams, team from 123, team from Click.

Offline Naryar

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Re: NAR AI pack releases !
« Reply #1124 on: February 01, 2012, 06:19:10 PM »
Oh, screw this. It's taking nearly one hour with my slow connection. Maybe I'll send it to you guys tomorrow morning at school, and I don't want to miss sleep.

Offline MassimoV

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Re: NAR AI pack releases !
« Reply #1125 on: February 01, 2012, 08:13:29 PM »
-Youngsters are impatient :P
I think this person is farmilliar, seriously though I can wait for a long time as long as the final product is good.

Offline Naryar

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Re: NAR AI pack releases !
« Reply #1126 on: February 03, 2012, 02:33:40 AM »
Damn, seems I can't help procrastinating.

If internet doesn't let me down, you will have something today. Promised.

I'm gonna improve my DSL building tutorial. While taking a botany lesson at the same time. Like a boss.

Offline LiNcK

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Re: NAR AI pack releases !
« Reply #1127 on: February 04, 2012, 03:28:57 PM »
Damn, seems I can't help procrastinating.

If internet doesn't let me down, you will have something today. Promised.

I'm gonna improve my DSL building tutorial. While taking a botany lesson at the same time. Like a boss.


Still waiting for that "Last Sunday" update lol
Should have just downloaded it :P

Offline Naryar

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Re: NAR AI pack releases !
« Reply #1128 on: February 07, 2012, 04:46:18 AM »
Well, I'll stop being lazy and you will have a release today. Expect it in something like 6 hours, when I will have finished my school day and have a bit of time for myself.

Offline Naryar

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Re: NAR AI pack releases !
« Reply #1129 on: February 08, 2012, 09:05:15 AM »
grrrr this is maddening

I am in the process of adding NAR AI teams, and i still have like ten to add. Not only is this repetitive and boring, but some people send up their teams in horribly unpractical ways (like putting their team's entire bindings in only one line), so I must clean up the mess and it takes me much more time, or people don't AI. Hopefully some other people are intelligent enough to send them in cleanly packed.

When I will be finished with this I will make a simple but practical form that must be followed for sending teams, and if you don't follow it, you won't enter. Period.

You will have the new NAR AI by this evening however. Now that I started, nothing will stop me. Expect an download link in two or three hours.

Yeah I know i've been saying that all week with no results, but not this day !

Also, SCRAP IF YOU HAVE YOUR AI'S FOR TEAMS SEND THEM ASAP


Offline cephalopod

Re: NAR AI pack releases !
« Reply #1130 on: February 08, 2012, 09:46:10 AM »
Yay <3
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Offline Naryar

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Re: NAR AI pack releases !
« Reply #1131 on: February 08, 2012, 10:02:43 AM »
Yay <3

And here we have an example of someone who sends his teams well.

Edit: and enigma sends me bindings but can't even name his bots's wirings correctly, not put smartzones in them. AAAARGH

Offline cephalopod

Re: NAR AI pack releases !
« Reply #1132 on: February 08, 2012, 10:25:00 AM »
N'awh, thanks.

In fact, if anyone (especially those new to sending teams) wants to see how I lay it out...
https://gametechmods.com/uploads/files/Tyrannicide.zip
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Offline Squirrel_Monkey

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Re: NAR AI pack releases !
« Reply #1133 on: February 08, 2012, 10:26:32 AM »
But Nary has to lay out team numbers I presume.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline cephalopod

Re: NAR AI pack releases !
« Reply #1134 on: February 08, 2012, 10:30:25 AM »
Yes, of course - I only make sure the team numbers between the teams.txt and AI folder are the same, then they can be quickly and efficiently changed ^_^
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Offline NFX

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Re: NAR AI pack releases !
« Reply #1135 on: February 08, 2012, 10:32:46 AM »
That was what I was worried about. I think I gave my Team Captured a value of 92, because that was where it was added to the 2.3 version that I had.
Co-creator of The RA2 Randomiser



Offline Naryar

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Re: NAR AI pack releases !
« Reply #1136 on: February 08, 2012, 10:55:26 AM »
Now to add scrap's new teams.

But Nary has to lay out team numbers I presume.

Yes, of course, but it's just a matter of writing one three digit number twice or thrice. 'Tis nothing.

Also, Craaig's team RAR layout is near-perfect. Just a few very minor things that could be done more efficiently though.

Offline cephalopod

Re: NAR AI pack releases !
« Reply #1137 on: February 08, 2012, 12:02:53 PM »
Are you releasing it with the Nar UI? I kinda miss it, I liked it XD
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Offline Naryar

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Re: NAR AI pack releases !
« Reply #1138 on: February 08, 2012, 12:16:10 PM »
I will release the NAR AI UI, yes, but as a different pack.

Offline Naryar

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Re: NAR AI pack releases !
« Reply #1139 on: February 08, 2012, 12:57:23 PM »
AI-ing finished. I will now check if all the new bots work, and then I will upload it.

I know two bots doesn't work because the AI.py doesn't work, and a few teams are missing team pictures, so I'll release a mini update after this major release in the following week.