Author Topic: NAR AI 2020 - DSL 2.1 Standard AI pack  (Read 170131 times)

Offline Naryar

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Re: NAR AI pack releases !
« Reply #960 on: August 22, 2010, 08:55:39 AM »
Send me your hexes 123. I'll see and i'll look.

ANYWAYS ! THE BSG COLLISION MESH IS FIXED !



And with this i officially know how to make new components. NAR AI blade and 90kg hammer might be done for NAR AI Wars prizes.


Offline Jonzu95

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Re: NAR AI pack releases !
« Reply #961 on: August 22, 2010, 09:00:28 AM »
Might send something for this some day...

Offline G.K.

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Re: NAR AI pack releases !
« Reply #962 on: August 22, 2010, 09:02:01 AM »
you need to rewire the rookies. And well done on the BSG.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Naryar

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Re: NAR AI pack releases !
« Reply #963 on: August 22, 2010, 09:03:01 AM »
Rookies are rewired already, i noticed the fail yesterday when playing with them in the bot lab.

Offline 123savethewhales

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Re: NAR AI pack releases !
« Reply #964 on: August 22, 2010, 10:44:35 AM »

Offline Naryar

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Re: NAR AI pack releases !
« Reply #965 on: August 27, 2010, 07:06:18 PM »
v2.5 release scheduled in 10-15 days. Including BFE'ing the armor of 650+ bots, fixing the other BSG GMFs, 4 teams to build, and skinning.

I need to rebalance the normal'd parts anyway, better than they already are. Anyone has an idea ?

Offline NFX

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Re: NAR AI pack releases !
« Reply #966 on: August 27, 2010, 07:20:28 PM »
I might throw in my Wheels Are Tasty team once I revamp them a little. And make a SHW version.
Co-creator of The RA2 Randomiser



Offline 123savethewhales

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Re: NAR AI pack releases !
« Reply #967 on: August 31, 2010, 07:13:01 PM »
You still accepting new teams?

Oh right have you take a look at the hex plates?  I started using them on some of my bots and was wondering which version I should send.

Offline Naryar

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Re: NAR AI pack releases !
« Reply #968 on: September 01, 2010, 04:01:00 AM »
Of course i am accepting new teams.

About the hexes, their lower AP now attach to axles huh ?

Offline martymidget

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Re: NAR AI pack releases !
« Reply #969 on: September 01, 2010, 05:45:55 AM »
I'd better send you some updates I spose.

Offline G.K.

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Re: NAR AI pack releases !
« Reply #970 on: September 01, 2010, 05:48:45 AM »
SM and I are planning to. I just need Click to get back to me.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Squirrel_Monkey

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Re: NAR AI pack releases !
« Reply #971 on: September 01, 2010, 05:50:16 AM »
SM and I are planning to. I just need Click to get back to me.
* Remembers suddenly *
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline NFX

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Re: NAR AI pack releases !
« Reply #972 on: September 01, 2010, 04:54:37 PM »
I'll send you my Anti-Popup team if you like.
Co-creator of The RA2 Randomiser



Offline 123savethewhales

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Re: NAR AI pack releases !
« Reply #973 on: September 01, 2010, 05:00:33 PM »
Of course i am accepting new teams.

About the hexes, their lower AP now attach to axles huh ?
All the original generic F now also has axle F.  So take weapon hex for example, all 3 connection points can be connected onto axle.

Offline Badnik96

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Re: NAR AI pack releases !
« Reply #974 on: September 01, 2010, 06:43:41 PM »
Ehh. If one of my plans works i might send a new team. I dunno. I have massive LW builder block lately :/

Offline Vertigo

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Re: NAR AI pack releases !
« Reply #975 on: September 02, 2010, 12:07:41 PM »
Of course i am accepting new teams.
Would my Bulldozer team be accepted?  ;)

Offline Naryar

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Re: NAR AI pack releases !
« Reply #976 on: September 02, 2010, 12:28:34 PM »
Yes

Offline Naryar

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Re: NAR AI pack releases !
« Reply #977 on: September 03, 2010, 05:32:10 AM »
v2.5 full release scheduled in 10 days.

Then next release will be FINAL RELEASE of NAR AI (v3), scheduled for Christmas. I will aim for 167 teams and exactly 1000 bots, so you guys better send teams !

For the ones that BAWWW about me doing what i want with my mod, you will also get an unmodded version, fully compatible with DSL 2.1 apart from skins.

Offline JoeBlo

Re: NAR AI pack releases !
« Reply #978 on: September 03, 2010, 09:19:05 AM »
well.. I had 3 teams I just had to AI but not anymore.. sorry (probably should have got my ass moving sooner and sent them)


so final modded NarAI or final compatible NarAI ?

Offline Naryar

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Re: NAR AI pack releases !
« Reply #979 on: September 03, 2010, 09:25:10 AM »
so final modded NarAI or final compatible NarAI ?

Both.

Then, final modded NAR AI will be recycled into a new mod, but that new mod won't be compatible with the last - unless you BFE bots. Like NAR AI meets DSL 3.

I plan notably for that new mod, using just ONE sort of NPC and NPC Fast, adding more weapons, new component classification system, new GMF's made by me (i'm going to clone your long razors to make DK and 123 happy).