Author Topic: NAR AI 2020 - DSL 2.1 Standard AI pack  (Read 171232 times)

Offline Naryar

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Re: NAR AI pack releases !
« Reply #880 on: June 22, 2010, 05:11:49 AM »
Yes, i got your team. Will send feedback.

Offline Doomkiller

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Re: NAR AI pack releases !
« Reply #881 on: June 22, 2010, 05:14:22 AM »
Hmmm, I feel compelled to make another team...

Nar, which NARAI is the lastest one?
"I make death fun!"
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Offline Naryar

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Re: NAR AI pack releases !
« Reply #882 on: June 22, 2010, 05:14:54 AM »
v2.3

Offline Doomkiller

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Re: NAR AI pack releases !
« Reply #883 on: June 22, 2010, 05:16:13 AM »
v2.3c?

cause thats the one im downloading now :P
"I make death fun!"
Quote from: NerdCubed
OH MY GOD IT'S JAWS!

Offline Naryar

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Re: NAR AI pack releases !
« Reply #884 on: June 22, 2010, 05:20:38 AM »
Yes. It's written "LATEST RELEASE" in bold for a reason, you know.

Offline Doomkiller

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Re: NAR AI pack releases !
« Reply #885 on: June 22, 2010, 05:21:23 AM »
Hehehe, yeah.....

btw the rapidshare one doesnt work, says something about download limit reached.
"I make death fun!"
Quote from: NerdCubed
OH MY GOD IT'S JAWS!

Offline JoeBlo

Re: NAR AI pack releases !
« Reply #886 on: June 23, 2010, 08:28:15 AM »
well I finally installed NarAI.. its version 2.3b so I dont know if you have fixed this stuff already

but a few things I noticed...

1) you didnt change any map names for your NarAI arena so they conflict with the combat zone
2) the components has a lot of unnecessary stuff including a compiler/ decompiler in the file :P
3) you took the flamethrower spike straight out of backlash beta 1..... the incomplete flamethrower spike (take a look in the actual component file itself)

Offline Badnik96

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Re: NAR AI pack releases !
« Reply #887 on: June 23, 2010, 08:03:33 PM »
Hell Hound faces backwards in my game.

Offline LiNcK

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Re: NAR AI pack releases !
« Reply #888 on: June 23, 2010, 08:27:55 PM »
I wonder why NarAI is so buggy everytime? xD (No offence)
Theres always something wrong with something, Im yet to download it though, Im kinda lazy ^^'

Offline JoeBlo

Re: NAR AI pack releases !
« Reply #889 on: June 23, 2010, 08:42:40 PM »
I think its a lack of prior testing before the release.. for CCAI I got 2 people and told them to basically try everything possible (in game tournaments, every AI robot, Parts, etc) before I released it

Offline Naryar

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Re: NAR AI pack releases !
« Reply #890 on: June 24, 2010, 05:12:35 AM »
Because i am too lazy to beta test myself

Offline Virus Bomb

Re: NAR AI pack releases !
« Reply #891 on: June 24, 2010, 08:04:52 PM »
update for the MW VS on Fairy Tales, only made to be similar to AD but probably better than the old one.

https://gametechmods.com/uploads/files/wyvernupdate.rar

Offline Badnik96

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Re: NAR AI pack releases !
« Reply #892 on: June 30, 2010, 08:31:15 PM »
Hey Nar, Is it OK if I make a Roboforge Reincarnate team similar to the RA Reincarnate team? It will include 6 of the bots from Roboforge rebuilt for RA2. (one or 2 of them will use Hover motors if that's OK, and the LW will be the NAR AI Flip Test Dummy)

Offline Naryar

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Re: NAR AI pack releases !
« Reply #893 on: July 01, 2010, 02:37:23 AM »
Yes... and there's already a LW FTD... it's Faily Poly.

Offline JoeBlo

Re: NAR AI pack releases !
« Reply #894 on: July 01, 2010, 02:39:37 AM »
I shoudl get my stuff together to send.. I had 2 teams but can only recall 1 now :P oh dear

Offline Pwnator

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Re: NAR AI pack releases !
« Reply #895 on: July 01, 2010, 02:45:19 AM »
Here are some of the rebuilds. Too lazy to skin and I still can't find the sweet SZ spot for the Sentinel rebuild.

https://gametechmods.com/uploads/files/Otherbots.zip
Clash Cubes 1 - Grey Matter (Runner-Up)
King of Karnage - Sideshow Freak (Runner-Up, Best Engineered)
Rust In Pieces - Paper Cut 3 (Grand Champion, Most Dangerous Bot)
Wheely Tag Tournament - Ion Thruster (Grand Champion, along with Ounces' DiSemboweLment)
UK vs USA - Dark Striker (Grand Champion)
Rust In Pieces 2 - Claymore (Runner-Up, Favourite Bot)
BBEANS 6 - Infection 4 (Runner-Up)
RA2 Team Championships - Serious Business, Skeksis (Runner-Up, along with Scrappy, S_M, and Badnik)
RA2 Team Championships 2 - The Other Stig (Runner-Up, along with Scrappy, S_M, Badnik, 090901, and R1885)
Replica Wars 3 - Abaddon (Runner-Up, Luckiest Bot)
BroBots - wheebot & yaybot (Runner-Up)
Robo Zone 2 - Dipper (4th place, Survival Champion, & Best Axle Bot)
ARBBC - The Covenant (3rd place, BW Rumble Winner, Most Feared BW)

Offline 123savethewhales

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Re: NAR AI pack releases !
« Reply #896 on: July 02, 2010, 08:42:37 PM »
I don't know if I should send 2 teams or just 1 and remove some obsolete bots.

Offline Naryar

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Re: NAR AI pack releases !
« Reply #897 on: July 02, 2010, 11:46:24 PM »
BTW if your parts are overpowered, do you want them as skins for the original weapons ?

Offline 123savethewhales

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Re: NAR AI pack releases !
« Reply #898 on: July 03, 2010, 08:34:22 AM »
Lol actually just change their stat to the following and it should be fine.  Basically I just lower the DP for most of them.

Crystal Shard, 400 DP (2.18 pierce)/450 HP
Blade Fury, 400 DP (1.09 pierce, 2 concussion)/2100 HP
Star Fury, 380 DP (1.03 pierce, 1.91 concussion)/1895 HP
Ice Spike, unchanged
Icicle, 300 DP (3 concussion)/4000 HP
Ocean Wave, 380 DP (3.8 concussion), 789 HP
Green Dream, unchanged

The rust item does not seem to need any changes.

Here is the updated version
https://gametechmods.com/forums/index.php/topic,3216.msg168894.html#msg168894
« Last Edit: July 03, 2010, 08:56:39 AM by 123savethewhales »

Offline Naryar

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Re: NAR AI pack releases !
« Reply #899 on: July 03, 2010, 12:09:02 PM »
OK, releasing v2.4 in 4 days. I will leave soon for 2 days.

Feel free to send more updates, teams and other things ! (not custom components excepted skins though)