Author Topic: Paranoia AI - DSL3 IRL AI  (Read 11253 times)

Offline Paranoia

Re: Paranoia AI - DSL3 IRL AI
« Reply #60 on: August 08, 2013, 04:33:10 AM »
Not sure if I should update the bots, or if I should add in a new team, I'm pretty happy with the bots as of now.


Might want to consider it, as the pack grows bots will be more dangerous due to rising standards. For example, I've upgraded Russian Dancing Man to have three 70kg Hammers on a DSL-Hex-Bar-Thing, changed the chassis shape and used different armor-plates to counter the increase in single-bar HS.

Offline Shield

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Re: Paranoia AI - DSL3 IRL AI
« Reply #61 on: August 08, 2013, 04:39:07 AM »
As of now, the team receives no update.

Yet.
beep beep

Offline playzooki

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Re: Paranoia AI - DSL3 IRL AI
« Reply #62 on: August 08, 2013, 09:23:49 AM »
Nearly finished
Just got the shw to make

Offline Paranoia

Re: Paranoia AI - DSL3 IRL AI
« Reply #63 on: August 12, 2013, 03:00:24 AM »
0.3.0 is finally out, enjoy the various changes that include the upgraded Pushkin.  :trollface


Edit: There seems to be an error with The Clockwork Army's new bots, since they're not visible. It will be fixed in due time.


Double Edit: Fixed, also subsequently fixed Glitch In The System's runtime error.
« Last Edit: August 12, 2013, 03:33:59 AM by Paranoia »

Offline Paranoia

Re: Paranoia AI - DSL3 IRL AI
« Reply #64 on: August 26, 2013, 03:10:29 AM »
0.4.0 is now out, I apologize for some of the bugs in 0.3.0 such as flippers being unable to self-right or backwards bots, which has been fixed in this release. Enjoy.

Offline Paranoia

Re: Paranoia AI - DSL3 IRL AI
« Reply #65 on: September 01, 2013, 10:10:43 PM »
Because of The Kings, I'll probably be unable to make updates at the scale and rate of past ones. For now though, I would like the community to suggest any improvements I should add to 0.5.0. This includes possible improvements on bots, team ideas, ect.

Offline Merrick

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Re: Paranoia AI - DSL3 IRL AI
« Reply #66 on: October 02, 2013, 09:17:34 AM »
Would you like me to make another team?

I'm reinstalling it all now and making some new 'bots because my PC crashed and I lost it all, so I could start working on another contribution if you want.

Also Lethal Design Incorporated isn't nearly as good or challenging as the other teams.

Offline helloface

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Re: Paranoia AI - DSL3 IRL AI
« Reply #67 on: October 02, 2013, 09:37:13 AM »
I was going to make a team, but I don't think my bots are challenging or look good enough   :/
Oh I'll be doing some banging.......

Offline playzooki

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Re: Paranoia AI - DSL3 IRL AI
« Reply #68 on: October 02, 2013, 10:45:33 AM »
I was going to make a team, but I don't think my bots are challenging or look good enough   :/
I made a team  :dumb)

Offline Badnik96

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Re: Paranoia AI - DSL3 IRL AI
« Reply #69 on: October 02, 2013, 11:33:26 AM »
note: 90% of them got rebuilt by Paranoia

Offline Merrick

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Re: Paranoia AI - DSL3 IRL AI
« Reply #70 on: October 02, 2013, 11:34:29 AM »
note: 90% of them got rebuilt by Paranoia

Evidently not mine, as they're just as bad as when I was testing them.

Offline playzooki

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Re: Paranoia AI - DSL3 IRL AI
« Reply #71 on: October 02, 2013, 12:16:01 PM »
note: 90% of them got rebuilt by Paranoia
33%, actually. They were transformed into basically popups

Offline Lemonism

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Re: Paranoia AI - DSL3 IRL AI
« Reply #72 on: October 02, 2013, 01:24:19 PM »
Seeing as people seem to like the IRL bots I posted in my showcase I may pull together a team for this at some point in the (hopefully) near future, if that's something you guys would want to see.
Download Mortis.py
Download some of my DSL2.2 Bots

Offline Merrick

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Re: Paranoia AI - DSL3 IRL AI
« Reply #73 on: October 02, 2013, 02:37:59 PM »
Seeing as people seem to like the IRL bots I posted in my showcase I may pull together a team for this at some point in the (hopefully) near future, if that's something you guys would want to see.

That'd be awesome. Your VS was sick.

Offline Paranoia

Re: Paranoia AI - DSL3 IRL AI
« Reply #74 on: October 06, 2013, 09:38:48 AM »
Would you like me to make another team?

I'm reinstalling it all now and making some new 'bots because my PC crashed and I lost it all, so I could start working on another contribution if you want.

Also Lethal Design Incorporated isn't nearly as good or challenging as the other teams.


That'd be great, sure.


Currently, I'm working on other things and am focusing on school, though I'll get to making more teams eventually such as the Medical-based team in the works and a stereotyped Australian-Themed team.

Offline Mystic2000

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Re: Paranoia AI - DSL3 IRL AI
« Reply #75 on: October 06, 2013, 02:46:54 PM »
Can i make a team for this ?
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Offline helloface

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Re: Paranoia AI - DSL3 IRL AI
« Reply #76 on: October 06, 2013, 05:36:53 PM »
Can i make a team for this ?
NO
[/sarcasm]
Oh I'll be doing some banging.......

Offline Avalanche

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Re: Paranoia AI - DSL3 IRL AI
« Reply #77 on: February 02, 2014, 10:36:22 AM »
Thinking about making a team.
Former DSL HW champion.
Runner-Up in The Cybernetic Colosseum HW division.
Semi-finalist in RNP: Sword of Glory.
Robogames 1 BW Runner-up.
Professional cunt.
Man of a thousand alt accounts.

Offline helloface

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Re: Paranoia AI - DSL3 IRL AI
« Reply #78 on: February 02, 2014, 12:48:20 PM »
You've been on the forums long enough to know to not bump.

tbh, I don't even know if this is an active AI pack anymore.
Oh I'll be doing some banging.......

Offline Avalanche

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Re: Paranoia AI - DSL3 IRL AI
« Reply #79 on: February 03, 2014, 02:55:07 PM »
Well someone will pick it up. Heres a team i cobbled together recently.
https://gametechmods.com/uploads/files/6013Paranoia AI Team.7z
Former DSL HW champion.
Runner-Up in The Cybernetic Colosseum HW division.
Semi-finalist in RNP: Sword of Glory.
Robogames 1 BW Runner-up.
Professional cunt.
Man of a thousand alt accounts.