Author Topic: High-Quality Stock Component Textures  (Read 4537 times)

Offline Serge

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« on: November 02, 2008, 05:47:11 PM »
I was bored. I had Photoshop opened. Should I make mroe of these?



I am also working on creating a higher-polygon model of the redbird.
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Offline Sage

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« Reply #1 on: November 02, 2008, 05:51:46 PM »
post a pic of it without the high quality, so we can compare.
You got my vote for RA2 Wizard. Always and forever.

Offline Serge

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« Reply #2 on: November 02, 2008, 05:56:24 PM »
Original:

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Offline Flying_Chao

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« Reply #3 on: November 02, 2008, 06:47:18 PM »
Do more.

Offline Gigafrost

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« Reply #4 on: November 02, 2008, 08:12:16 PM »
Looks good. But just remember that higher quality could mean more liability to lagg or havoc. Depending on the computer.

Offline Sage

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« Reply #5 on: November 02, 2008, 08:25:16 PM »
how did you get such a big picture of them.
You got my vote for RA2 Wizard. Always and forever.

Offline ACAMS

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« Reply #6 on: November 02, 2008, 08:44:57 PM »
Resized the original, it is common practice to make original skins bigger to make them better....at the cost of load time and lag.
 
I would much rather be able to decompile/recompile the car steering

Offline Serge

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« Reply #7 on: November 02, 2008, 11:50:44 PM »
Quote from: ACAMS;19938
Resized the original, it is common practice to make original skins bigger to make them better....at the cost of load time and lag.
 
I would much rather be able to decompile/recompile the car steering


This is just a project I'm doing in the meantime. You know, rpogramming 24/7 makes your brain hurt.

That picture is big because it's a render from 3dsmax.

There's no way this can cause increased lag, unless you have a really old computer. Thrust me, textures used in your new FPS game are ten times bigger.

Neither will this make the game more prone to havok explosions - Havok calculates collision data by using the collision mesh only. The display mesh (including the texture) is only used to draw the part / object on screen.

For example, this texture went from 128 x 128 to 512 x 512.

The load time isn;t going to be enormous either. It may be a milisecond slower or so, but again, I am sure 99% of you have such powerful computers that you won't notice anything.

The texture wasn't just resized - I painted it from scratch.
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Offline H@zm47

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« Reply #8 on: November 03, 2008, 05:21:50 AM »
I like them, nice job :D
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Offline Clickbeetle

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« Reply #9 on: November 05, 2008, 10:05:27 PM »
Looks great, but I fear that with every component having a skin like that, the Components folder would get really big, really fast.  And my RA2 is already a bloated, out-of-control behemoth on my computer.

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Offline Trovaner

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« Reply #10 on: November 09, 2008, 04:04:25 PM »
I think it would be cool to have more skins like this.

Offline Sol Vector

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« Reply #11 on: December 03, 2008, 03:43:52 PM »
So how would one go about getting some of these?
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Offline Naryar

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« Reply #12 on: December 03, 2008, 03:48:33 PM »
This thread isn't going to have much future IMO.

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Offline DuckRA2

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« Reply #13 on: December 04, 2008, 11:01:33 PM »
or will it?

Offline Madiaba

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« Reply #14 on: December 04, 2008, 11:52:45 PM »
Quote from: Clickbeetle;20326
Looks great, but I fear that with every component having a skin like that, the Components folder would get really big, really fast. And my RA2 is already a bloated, out-of-control behemoth on my computer.
Mine too. it's at 2.4 gigs presently. I like the skins option, though.
Input is appreciated. :)
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Offline DuckRA2

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« Reply #15 on: December 05, 2008, 12:04:37 AM »
darn, we will have to wait till pc's are as good as Xbox360's!!!!!!

Offline SpyGuy

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« Reply #16 on: December 05, 2008, 02:24:15 AM »
Quote from: Clickbeetle;20326
Looks great, but I fear that with every component having a skin like that, the Components folder would get really big, really fast.  And my RA2 is already a bloated, out-of-control behemoth on my computer.


Quote from: Madiaba;23638
Mine too. it's at 2.4 gigs presently. I like the skins option, though.


Lightweights .......... I wonder if this would be a good place to mention that just the new textures and skinning stuff I've been playing with is over 62.8GB?  I got a lot of different things I've been trying out ....

Offline Naryar

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« Reply #17 on: December 05, 2008, 02:29:54 AM »
LOL. 2.65 Go with Starcore 3, Pys AI pack and DSL 2.1.

Offline Madiaba

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« Reply #18 on: December 05, 2008, 06:58:35 AM »
Nice motor skin, Serge. I'd like to test these skins for lag...
 
------
 
Quote from: SpyGuy;23652
Lightweights .......... I wonder if this would be a good place to mention that just the new textures and skinning stuff I've been playing with is over 62.8GB? I got a lot of different things I've been trying out ....
Leave it to the Dermatologist himself to not forget his elephant size 'pack-a-derms', which 'heavyweights' should be brought out of their dungeons and put out on public display sometime...
 
...
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline Naryar

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« Reply #19 on: December 05, 2008, 07:25:15 AM »
I love the smell of ownage in teh morning!