I think it's time that I do a thread, with me entering Waifu Deathmatch 2, as well as planning to do future IF bots.
Introduction:
Ah, Ironforge, the only mod(out of the main 3, now 4) that uses custom weight limits. When I first got into Ironforge I quite liked it, it reminded me of a better Stock(in the original/n00b way of playing it, like creating bots like the Stock AI ones) while I disliked DSL, the components just wouldn't be user friendly(see my DSL showcase for more info), later on this switched, with me building IRL like stuff in DSL and having trouble to get anything stable in IF, for some reason I can't do flippers that flip stuff OOTA, they havok(need more weight on the flipper) but barely have any power to lift... odd.
I did make some joke comments on how IF has the "worst physics" having bots climb walls(happens way easier in this mod) as well as how unstable some stuff is, ballasts help with that but with powerful HS you still have that problem sometimes. However, when it works, it's brilliant, looking more accurate than any of the mods. So yeah, I'm back in IF and might make bots in this mod once in a while. Warrior Clan was originally supposed to be made in this mod but I quickly realized that there are no side wedges and other things that are required for it.
Twinflip/Fliptwin Series:
Originally supposed to enter
Redace's Trios of Terror. After seeing Squirrelmonkey's multibot in
Throwback Throwdown, another Tournament by Redace I wanted to create something like it as well.
The other two enties were most likely better versions of my Atomizer stock bot, however those never got done and I took a temporary break from the forums after some disagreements in the RA3 discussion thread(No I wasn't warned or anything, just not happy with how certain things were viewed, like "how dare you mention something negative about it" or how saying that you want a DRM free version/list legit negative points of steam instantly means that you don't want a steam release at all or how any DRM discussion is instantly bad...), won't go into detail here, tired of it, if you really want a more detailed description, check my return post in my Stock showcase thread.
Anyways, to the bot:
I would say it's ok, if I'll rebuild it, it will be closer to the ground and most likely have a more powerful flipper for easier OOTAs. It can OOTA MW's(think the tournament was MW?) however it isn't as good as I'd hoped for it to be, also lowest plastic armor so one or two hits and the bot is done.
Early version:
Had some turning issues as well as only having 100kg weight, so I thought I should rebuild it and possibly have a bit more chassis space/wedge(because I was told that Armor does make a difference in IF, but looking back, I think the armor plates were more meant, not chassis armor)
And yes I know, creative bot name, will most likely change it to something else and do the blue/green flame skin later on(the original idea was that one bot would have a blue chassis with green flames while the other had that inverted)
Waifu Slicer/Slasher(Waifu Deathmatch 2 entry):
What's on the backside of the bodypillow? Well, watch
090901's Waifu Deathmatch 2 to see it.
Get ready for another story:
A month ago I saw the first Waifu Deathmatch and found it to be a quite nice, not so serious, tournament, of course I got a little bot idea as well, but it probably wouldn't work well. Soon after that 090901 opened up the second one and I knew I just had to enter.
Getting to this bot was a completely different story at it's own, at first I aimed for a VS:
As you can see, it never really got far and I just started adding some components for testing, it didn't look good so I started thinking about other stuff. Next idea was a rammer/spinner killer like Geice built a long time ago, again, didn't get far:
Apparently, that side setup also causes some issues.
Didn't really know what to do now, the Tournament wasn't Stock MWlike I originally hoped, and while the bodypillow is a nice gimmick, it's a pain in the @$$ to work with it.
After watching some showcases(because everyone started posting their Waifus) I got the idea:
Totally doing a bombshell, go over their weapons and hit the big bodypillow(because noone did a sideways/horizontal bot, this design wouldn't have much of a chance against it), unlike the IF flippers I did a bit before this, this bot ran somewhat stable. You can see that the Disc weapons took inspiration from Conraaa's since the IF stats don't exactly tell you which weapon has how much piercing/concussion and I'm rather new to it.
This was also done before I knew how far Bombshell would get in Battlebots.
I was testing different versions, like this blade one, however I liked the disc more as it wouldn't get stuck and easily defeat normal hammerbots.
Rebuild, since it's way wider sideways now it drives better and doesn't just fall on it's side, I was very happy for it, now I was only left with the task of getting a Waifu skin.
So why Flandre exactly?
You can blame Conraa for it, he hosted
The Real N00b Wars. Watched some of the later matches which were really fun and asked what one of the songs was, after that one of the next videos had a song that I knew from before:
I've heard this song a few times before and I remember looking it up and finding it, wasn't sure if it was from one of the Megaman Zero/non main or X series or from Touhou(which I didn't really know much about before), looked it up and found it.
Also the skin placement here was completely coincidence, didn't exaclty want the weapon to stick out of the mouth, so I ended up changing that and doing a few bot adjustments:
The disc extender(under the armor) got changed from dark to light and two, think 40cm extenders, got added to the back so that the robot doesn't fall over from the knockback of the disc impact, which is something I noticed during testing(IF sadly didn't have that many bots to test against that would work for this format)
As you can see, this bot has skinned parts(as well as another extra)
After asking 090901 and seeing that other builders are doing them too, I knew that I just had to do some as well and knew from the start what I wanted. Via a clever name system, it's easy to find and edit them, also kept the original .pdn, so doing track recolors(as well as the icon) won't be any issue anymore. Only noticed it later that people will make references to Red Devil.
The Components do have some extra descriptions added to them, guess I'll show those the farther I get in the tournament(avatar change for a week on win?). This bot also seems to carry on the legacy that Mr As started when he entered a Touhou Waifu(think it's Patchouli?) last time, hmm, Patchouli is the miniboss and got 2nd last time while Flandre is the actual boss, does this mean that this bot wins?
Honestly, I doubt it, while the bot has a special design, I still expect something to mess me up in round 1 or to get OOTA'd by all the flippers. I probably spent way too much time into this bot, given that I'm not a max efficiency guy and building for fun, and I'd like to win, but gotta stay realistic.
Some fighting tests have shown mixed results, some wins, some losses, so really anything could happen.