Author Topic: Clash Cubes AI 1.2 Patch  (Read 5690 times)

Offline JoeBlo

Clash Cubes AI 1.2 Patch
« on: December 15, 2009, 11:03:23 PM »
that's right, CCAI 1.2 has been released, before I let you know whats different about it lets just go through a few install instructions 

fair point, how do we install?

both links will lead you to mega upload same as a lot of downloads here, simply download the rar

for those downloading the compete CCAI 1.2 extract and copy over all files into a clean copy of DSL 2.1

for those downloading the Patch to bring your CCAI to v1.2 extract and copy over all files into folder containing your CCAI 1.0 or 1.1

Then your done     

ok so what is new in 1.2 ?

 :eek: The Clash Cubes Arena is available in Exhibition
 :eek: The Qualifying Arena is also available in Exhibition
 :eek: Game On has a new team logo
 :eek: The UI has various tweaks and changes

awesome I want a copy of this

ok there are two links below one is for the full version of the AI pack for those putting it on a clean DSL 2.1, the other one is for those wanting to just update there CCAI v1.0 or v1.1 (1.2 has the 1.1 patch installed already)

CCAI 1.2 Complete for Installing on a clean DSL 2.1

CCAI 1.2 Patch for Installing on a CCAI 1.0 or 1.1 to update it

CCAI 1.2 Fix for Clash Cubes 3 Arena

(for use ONLY if you installed with the .exe version, apply to either version after installing 1.2. NOT required for the .rar version)
« Last Edit: July 27, 2010, 08:15:28 AM by JoeBlo »

Offline G.K.

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Re: Clash Cubes AI 1.2 Patch
« Reply #1 on: December 16, 2009, 12:16:26 AM »
I want to downoad it but I can't, my computer doesn't let me dowload .exe's, only zips and rars.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline JoeBlo

Re: Clash Cubes AI 1.2 Patch
« Reply #2 on: December 16, 2009, 12:24:01 AM »
why would it do that ?

Offline G.K.

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Re: Clash Cubes AI 1.2 Patch
« Reply #3 on: December 16, 2009, 12:45:48 AM »
I've no idea.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline JoeBlo

Re: Clash Cubes AI 1.2 Patch
« Reply #4 on: December 16, 2009, 12:48:24 AM »
do you get an error message ? a notification ? or warning ?

Offline G.K.

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Re: Clash Cubes AI 1.2 Patch
« Reply #5 on: December 16, 2009, 12:49:18 AM »
It blocks me from doing it. For all .exe downloads, it says: "Acess denied: Banned file type .exe"
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline JoeBlo

Re: Clash Cubes AI 1.2 Patch
« Reply #6 on: December 16, 2009, 01:01:59 AM »
strange, must be something set to your computer, Im assuming your not the admin

Offline Madiaba

Re: Clash Cubes AI 1.2 Patch
« Reply #7 on: December 16, 2009, 06:34:04 AM »
Exe's (non-compressed) can be very dangerous.  Most 'pro-phylactic' software will not allow such by default. It should be rar-ed/zip-ed to d/l.

Joe is this arena mod-ed in any way from what I gave you? I'll use the latest version....
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline JoeBlo

Re: Clash Cubes AI 1.2 Patch
« Reply #8 on: December 16, 2009, 06:59:30 AM »
.exe's are just so I get no complaints from install issues or extracting issues

the arena is the compete wall moments I wrote after you passed on the .py

Offline G.K.

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Re: Clash Cubes AI 1.2 Patch
« Reply #9 on: December 16, 2009, 10:22:17 AM »
If you have the time, could you upload a copy of the complete thing in a zip or rar to go alongside the .exe please? It's not just for me but for anyone else with the same trouble.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Reier

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Re: Clash Cubes AI 1.2 Patch
« Reply #10 on: December 16, 2009, 03:24:28 PM »
Sky High crashes. I don't know if any more do.
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Offline ashman12

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Re: Clash Cubes AI 1.2 Patch
« Reply #11 on: December 16, 2009, 04:19:09 PM »
sky high work fine for me other than i can never beat him.
ill maybe get him some day.

Offline TriTon

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Re: Clash Cubes AI 1.2 Patch
« Reply #12 on: December 16, 2009, 05:53:08 PM »
Looks cool Joe, i'll check it out.

EDIT: I can't seem to get the Clash Cubes 3 arena to work, it'll crash as soon as i start a match.

Offline Madiaba

Re: Clash Cubes AI 1.2 Patch
« Reply #13 on: December 16, 2009, 06:50:07 PM »
Sky High crashes. I don't know if any more do.
Reier, not actually looked at anything yet, but since it works for Ashman12, do you have the SZs installed?

 

Looks cool Joe, i'll check it out.
EDIT: I can't seem to get the Clash Cubes 3 arena to work, it'll crash as soon as i start a match.
Triton, do you have the 'HazardsBlueRay.py' installed? (Again, haven't had time to see what's in the d/l file..).
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline JoeBlo

Re: Clash Cubes AI 1.2 Patch
« Reply #14 on: December 16, 2009, 06:54:00 PM »
Mad beat me to it,

as for skyhigh Im not to sure, the robot has crashed before in the beta but was fixed for version 1, I downloaded version 1 and added the changed then re-zipped it and turned it into an exe so nothing should be different.

for the arena, HazardsBlueRay.py comes with the download file, if you try and move the arena elsewhere without moving HazardsBlueRay.py to the same location the arena will crash

Offline Madiaba

Re: Clash Cubes AI 1.2 Patch
« Reply #15 on: December 16, 2009, 06:56:10 PM »
Joe, since you need to include everything for your AI's to run, this should include my SZs, NP.  Go for it.
(This goes for anyone contributing to the game, no need to ask.)
 
I'll d/l and check it out on my comp later,... unless you find by then.
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline JoeBlo

Re: Clash Cubes AI 1.2 Patch
« Reply #16 on: December 16, 2009, 07:02:29 PM »
do you previous smartzones not already run on DSL ?

this should work fine if you add it to a new clean DSL, I will check it out though

Edit: I feel like an idiot, ok I found the arena issue :P

lession to everyone, when you say to yourself your going to do something, then think oh I will just get these things done first.. DONT you will forget it later :P

Offline TriTon

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Re: Clash Cubes AI 1.2 Patch
« Reply #17 on: December 16, 2009, 07:08:55 PM »
It's completely installed.

Offline Madiaba

Re: Clash Cubes AI 1.2 Patch
« Reply #18 on: December 16, 2009, 07:10:24 PM »
Well, I do have v.3 which is not in 2.1... If you can't find the arena prob, let me know..
 
Edit: Glad you found the arena issue.  Yep, easy to forget things when prep-ing a package..hehe.
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline JoeBlo

Re: Clash Cubes AI 1.2 Patch
« Reply #19 on: December 16, 2009, 07:14:37 PM »
its found and a fix is being uploaded now

the game does not crash it closes, there are no error messages that follows which normally means a de-compiled GMF  ;)