there are a lot of active tournaments running so this probably wont run until a few more finish but this is just a list of how the rules look and a discussion on what people think should be changed or added to it
Weight:Its going to be DSL official super heavyweight, Bots can weigh no more then 1200kg. To achieve this an anti ballast will be required, please make note of the following
ALL anti ballasts must be removed prior to submission
You may use any anti ballast of your choice providing it serves only that purpose and follows the above condition
For those that want it I have a -400kg anti ballast that I made for this tournament, simply put ONE of these on your bot at the start of construction and build up to the maximum 800kg then remove it and your bot will be no more then 1200kg
Clash Cubes Anti Ballast (Internal)Clash Cubes Anti Ballast (External) Smart Zone Anti Ballast Construction: No part can intersect another part that couldn't have a slot cut in it in real life. Example: Spinner blade passing through armor plate or chassis=OK. Spinner blade passing through wheel or battery=Not OK. There is a small margin of tolerance, though. If a spinner blade just nicks a motor or something, that's OK. Basically this rule is just intended to stop burst-enhanced overlapping spinners and their ilk like you see in stock RA2.
Glitches in the game may be exploited as long as they do not violate the above conditions.
be wary however as you will only get one do over for the whole tournament if YOUR own robot has a havok that effects the outcome for itself, there is also one match do over if YOUR bot causes a havok that effects the OPPONENT bot
no AI parts or Cheatbot 2 only what is found in the bot lab of a "clean" DSL 2.1 copy
And all robots must be a cube shape of any size, this means a square base, square top and equal height (so the bigger your base the higher your bot)
I will AI any bots that need it but if you do know how to AI please do, any custom .py files are ok as long as they are sent along with the bindings
Multibot/Clusterbot:multibots will be allowed in clash cubes 2 but will have to follow the following rules.
segments are limited to only 2 bots, no more
the bots maybe entirely different and/or use different bindings
If 50% of the weight is beaten the whole bot is out
Both parts of the cluster must be the same weight class (in this case heavyweight)
any other rules or strategies may be exploited as long as they do not violate the above conditions.
Format:The arena will be a re skinned Robot wars arena
Robots will qualify against one of the following: little cube, wild cube, mutt cube, necro cube, rubix cube, game cube or CFTW
In addition to one of the above you will also face either Monster cube or Aggro Cube
The 8 quickest robots in qualifying will gain a bye advantage for the first round
Multibots will have both “sub bots” fighting at once
Times will be judged in order of
1. Quickest time to kill both robots
2. Quickest time to kill one robot before becoming immobile
3. Longest time surviving in the arena before becoming immobile
4. Most points obtained
Wild Card Bracket the matches will still be sudden death (1 round)
after that the 3 that go through will fight the others (which will make a total of 3 matches)
3 points for a clear win
0 points for a loss
1 point for a draw**
**points wins are counted as a draw in the wild card bracket only
The New "X" Bracket:The "Wild Card" BracketPrizeseach person who makes it to the semi finals will gain a choice of one prize, after that each person will gain an additional prize selection for every match won (which means the highest possible to win is 3 selections) the first place qualifier will also gain 1 prize selection.
All prizes are legal for use in the next clash cubesOption 1 - A small battery that provides double the power of an antweight battery
Option 2 - A sawblade that has 8 attachment points for weapons, deals the same damage as a normal sawblade
Option 3 - A weapon that makes hammer bots more effective, can deal 3x the damage of a frenZy hammer
Option 4 - A 2 in 1 prize, a powerful motor and a fuel tank which is only needed for legality in Clash Cubes

your name will appear colored now, red if I have no bot, Green if your bot is AI'd in the game, yellow if your bot is waiting to be put into the game or be AI'd
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