This doesn't seem crazy at all, you just need to be a bit technical to understand this WTF?!?! situation.I think you are using the wrong (windows) tools to edit the files.BMP images aren't just BMP images, you can have various bit depths and other settings. The programming of RA2 assumes these properties of the BMP image and crashes if these assumptions aren't true. Use the GIMP for editing the image. I think it saves the image with the same depth-properties as it opens the image.The same goes for text files. Text files have to be saved in a certain encoding. An encoding is a convention for what values (since a computer only understands numbers, or bits) we use for what characters. Different encodings exist and I think RA2 assumes one encoding while your editor uses a different encoding. Try editing the image with Notepad++, it should save the file in the same encoding as it was opened.
OK, actually, not all OKJust unchecked edited the teams, changed names, pictures etc and all was OKThen edited the bindings.py and put two new lines in saying this list.append( ("Brain Washer 6", "Omni", { 'topspeed': 12.0, 'throttle': 110, 'turn':60, 'turnspeed':1.5, 'weapons': (13,) }) )list.append( ("Final Flipper", "Flipper", { 'topspeed': 12.0, 'throttle': 110, 'turn':60, 'turnspeed':1.5, 'weapons': (13,) }) )Aaaaand it crashes on startup
I thought it used ahead?
list.append(("SnStorm","FBSPlus",{'radius':1.5,'spinspeed':10,'topspeed':100,'range':99,'throttle':130,'turn':60,'turnspeed':4,'weapons':(2,)}))
Curly brace: }Square bracket: ]