Author Topic: Skinning help  (Read 3365 times)

Offline Natster-104

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Skinning help
« on: August 30, 2014, 01:37:21 PM »
Images:

The texture I want to skin the flippermaker with



The changes I made in notepad++:



The TXT file



And it just has the regular texture, any help?



Offline AlexGRFan97

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Re: Skinning help
« Reply #1 on: August 30, 2014, 01:43:09 PM »
You have made a new folder for the new component right?

Offline Natster-104

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Re: Skinning help
« Reply #2 on: August 30, 2014, 01:43:37 PM »
You have made a new folder for the new component right?
Do you have to?

Edit: Just have done, hasn't made a difference

Offline Avalanche

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Re: Skinning help
« Reply #3 on: August 30, 2014, 01:47:49 PM »
Make new folder called flipperswegment and replace flippersegment after dir in the txt file and Put instead flipperswegment. Put new gmf in there as well. Should work. Rename the gmf file to something different such as 3030flipperswegment and change model in txt to 3030flipperswegment
« Last Edit: August 30, 2014, 02:08:51 PM by Avalanche »
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Offline Natster-104

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Re: Skinning help
« Reply #4 on: August 30, 2014, 01:50:27 PM »
Make new folder called flipperswegment and replace flippersegment after dir in the txt file and Put instead flipperswegment. Put new gmf in there as well. Should work.
done all, no changes

Offline Resetti's Replicas

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Re: Skinning help
« Reply #5 on: August 30, 2014, 01:59:14 PM »
Are you sure it hasn't actually changed?  Because when that bmp gets scrunched down within the game, it's going to look like a plain grey block.

Just for a lark, change that bmp to something really noticeable like neon green, and confirm that nothing's changed.

If not, do a search in the entire components folder for any other texture with the same name.  If there's another bmp called "diamondplate" anywhere in the Components folder, the game may have decided that that one takes precedence.

Offline Natster-104

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Re: Skinning help
« Reply #6 on: August 30, 2014, 02:05:17 PM »
Are you sure it hasn't actually changed?  Because when that bmp gets scrunched down within the game, it's going to look like a plain grey block.

Just for a lark, change that bmp to something really noticeable like neon green, and confirm that nothing's changed.
Nope, no changes, it looks exactly like the standard flippermaker, I double checked

And I will try the colours idea

Offline Avalanche

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Re: Skinning help
« Reply #7 on: August 30, 2014, 02:10:26 PM »
It will only change the 30/30 flipper seg mind you. Also try my edited instructions.
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Offline dezox

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Re: Skinning help
« Reply #8 on: August 30, 2014, 02:11:50 PM »
flipper share skin whit alot of other componments , it can even change  colour from restart to restart
some time your new skin will work sometimes not.

Offline Natster-104

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Re: Skinning help
« Reply #9 on: August 30, 2014, 02:14:16 PM »
Ok, I tried to fiddle around with the file, and now it crashes when I click on the icon, so it obviously has done something

Any help?

Offline Avalanche

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Re: Skinning help
« Reply #10 on: August 30, 2014, 02:16:49 PM »
Do the exact instructions i said before and try and when it dosent crash on click check the 30/30 one.
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Offline Natster-104

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Re: Skinning help
« Reply #11 on: August 30, 2014, 02:20:39 PM »
Do the exact instructions i said before and try and when it dosent crash on click check the 30/30 one.
Yup, still crashes

Offline Resetti's Replicas

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Re: Skinning help
« Reply #12 on: August 30, 2014, 02:20:53 PM »
delete them and start from scratch.  Do one at a time, test it and make sure it works, then move on to the next.

Offline Natster-104

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Re: Skinning help
« Reply #13 on: August 30, 2014, 02:29:37 PM »
Well, now when I click on extenders it crashes D:

Offline AlexGRFan97

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Re: Skinning help
« Reply #14 on: August 30, 2014, 02:35:05 PM »
Hmmm, I think it's best you record your screen as you attempt to retexture a component so we can see what's gone wrong.

Offline 090901

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Re: Skinning help
« Reply #15 on: August 30, 2014, 02:45:45 PM »
Did you actually decompile the extender when you put diamondplate.bmp in the .gmf file or no.

Well, now when I click on extenders it crashes D:

You probably screwed up a text file or a gmf file.

You have made a new folder for the new component right?
No


Offline Natster-104

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Re: Skinning help
« Reply #16 on: August 30, 2014, 02:54:33 PM »


criticism? And btw I don't know why the video is pixelated as heck

Offline 090901

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Re: Skinning help
« Reply #17 on: August 30, 2014, 02:56:09 PM »
The video is private

Offline Natster-104

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Re: Skinning help
« Reply #18 on: August 30, 2014, 02:58:00 PM »
Whoops, one sec

Offline Natster-104

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Re: Skinning help
« Reply #19 on: August 30, 2014, 02:59:34 PM »