Author Topic: .Py bindings help  (Read 10624 times)

Offline Reier

  • Rieir
  • *
  • Posts: 8564
  • Rep: 8
  • I GOT 3RD IN RAW1
    • https://www.youtube.com/c
  • Awards old BOTM Winner
    • View Profile
    • Awards
Re: .Py bindings help
« Reply #20 on: January 03, 2010, 01:21:11 PM »
Who cares if it's a bump. I really don't see what the deal is anyway with revivals.
ALERT- Another WS coming up...
voted best bot builder two times and counting babayy. the best ra2 builder who has never won an actual tournament match
ReiAI pack for Ironforge
My drawings, and my webcomics
Why online PVP will save RA2
The problem with competitive IRL in RA2
I'm fine with hugging reier

Offline JoeBlo

Re: .Py bindings help
« Reply #21 on: January 03, 2010, 09:03:02 PM »
WTF does 'brocken' mean?

just an extra c I sometimes do that when typing really fast, It just comes from habit, going o-c-k rather then just o-k. still no need for spam posts

@Reier if its not on topic or worthless the old topic's everyone has read get mixed in all the unread stuff

Offline GroudonRobotWars

  • Ultra Heavyweight
  • Posts: 2671
  • Rep: 0
    • Groudonrct3
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: .Py bindings help
« Reply #22 on: May 30, 2010, 05:33:34 PM »
I have looked at that guide to AIing and I still can't AI my Robots. Can someone help me :( Every time I put my team in the team note pad and i try using them it just crashes my game

Offline Gazea2

  • Ultra Heavyweight
  • Posts: 3670
  • Rep: 9
  • the one and only
    • View Profile
    • Awards
  • Skype: gazea2
Re: .Py bindings help
« Reply #23 on: May 31, 2010, 04:13:28 AM »
I'll help you GroudonRobotWars. Tell me the exact steps that you took.


Offline GroudonRobotWars

  • Ultra Heavyweight
  • Posts: 2671
  • Rep: 0
    • Groudonrct3
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: .Py bindings help
« Reply #24 on: May 31, 2010, 06:53:49 PM »
I'll help you GroudonRobotWars. Tell me the exact steps that you took.
I basicly created folders for 10 teams and went to the teams notepad and copied down the information on the team but when I go in the game it crashes.

Edit: I got the bindings open and i tryed adding stinger in to a team and it still crashed my game.
« Last Edit: May 31, 2010, 09:18:46 PM by GroudonRobotWars »

Offline System32

  • *
  • Posts: 4663
  • Rep: 4
  • Reality
    • View Profile
    • Awards
Re: .Py bindings help
« Reply #25 on: June 06, 2010, 07:52:53 AM »
Quick quiz: What does the C++ runtime error screen mean again? I edited the bindings to FBS and it crashes when I use the SNS in question.
Put this onto your signature if you were part of this crappy fad in '03.

Offline G.K.

  • *
  • Posts: 12155
  • Rep: 10
  • Striving for a good personal text since 1994.
    • View Profile
    • Awards
Re: .Py bindings help
« Reply #26 on: June 06, 2010, 07:56:27 AM »
Post the bindings line.

And what .py was it before?
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Naryar

  • Posts: 23267
  • Rep: 20
  • hybrids oui oui
    • http://www.youtube.com/us
  • Awards BOTM Winner
    • View Profile
    • Awards
  • Skype: TheMightyNaryar
Re: .Py bindings help
« Reply #27 on: June 06, 2010, 07:58:23 AM »
FBS.py, as he said.

And it depends if it crashes in the arena or when the bot is loading.

Offline G.K.

  • *
  • Posts: 12155
  • Rep: 10
  • Striving for a good personal text since 1994.
    • View Profile
    • Awards
Re: .Py bindings help
« Reply #28 on: June 06, 2010, 07:58:56 AM »
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline System32

  • *
  • Posts: 4663
  • Rep: 4
  • Reality
    • View Profile
    • Awards
Re: .Py bindings help
« Reply #29 on: June 06, 2010, 08:01:03 AM »
FBS? I mean FBS_1. I'll never use FBS, it's ghey.
 
And before? Omni.
 
Edit: I accidentally renamed the bot. whoops.
Put this onto your signature if you were part of this crappy fad in '03.

Offline G.K.

  • *
  • Posts: 12155
  • Rep: 10
  • Striving for a good personal text since 1994.
    • View Profile
    • Awards
Re: .Py bindings help
« Reply #30 on: June 06, 2010, 08:04:11 AM »
Rename the 'Forward' control to 'Ahead'. I don't know if that's the issue.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline GroudonRobotWars

  • Ultra Heavyweight
  • Posts: 2671
  • Rep: 0
    • Groudonrct3
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: .Py bindings help
« Reply #31 on: June 07, 2010, 10:04:04 PM »
Well I posted a new group of bots, it opened my game without crashing but when i tried opening the team it crashed my game.

Offline GroudonRobotWars

  • Ultra Heavyweight
  • Posts: 2671
  • Rep: 0
    • Groudonrct3
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: .Py bindings help
« Reply #32 on: June 11, 2010, 06:45:02 PM »
Can someone please help!!!!

Offline Madiaba

Re: .Py bindings help
« Reply #33 on: June 11, 2010, 07:46:20 PM »
If nobody else helps you, GRW, if you have an IM like yahoo or MSN I will.



Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...

Offline GroudonRobotWars

  • Ultra Heavyweight
  • Posts: 2671
  • Rep: 0
    • Groudonrct3
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: .Py bindings help
« Reply #34 on: June 11, 2010, 09:34:24 PM »
If nobody else helps you, GRW, if you have an IM like yahoo or MSN I will.
Ok for Yahoo do you mean email.

Offline JoeBlo

Re: .Py bindings help
« Reply #35 on: June 11, 2010, 11:57:44 PM »
Yahoo Instant Messaging.. email is way to slow...

when ever you ask for help always provide the details of what you did fully, we can do absolutely nothing to help you without this knowledge.. this means in full descriptions and showing us the changes you made by using the code box and putting bindings in it like so..

Code: [Select]
list.append.........
it will get you much quicker solutions that way  ;)

Offline GroudonRobotWars

  • Ultra Heavyweight
  • Posts: 2671
  • Rep: 0
    • Groudonrct3
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: .Py bindings help
« Reply #36 on: June 13, 2010, 02:02:53 PM »
Code: [Select]
list.append( ("101", "Rammer", { 'weapons': (4, 1), 'invertible': True }) )
 list.append( ("The Windcallers", "Spinner", { 'topspeed': 190.0, 'turnspeed': 150.0, 'throttle': 110, 'weapons': (21, 22, 1, 2) }) )
 list.append(("Spinner from the west","SpinnerOmni",{'range':99,'radius':1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':3.5,'weapons':(3,)}))
 list.append(("Trident","Rammer",{'invertible':True,'radius':1,'topspeed':100,'throttle':130,'turn':50,'turnspeed':1.5}))
 list.append( ("1337", "Pusher", { 'invertible': True, 'radius':1.4, }) )
 list.append( ("Dragon Spawn", "Spinner", { 'topspeed' : 12.0, 'throttle' : 125, 'turnspeed' : 1.5, 'weapons': (15,) }) )



Thats what I put

Offline Clickbeetle

  • *
  • Posts: 3374
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: .Py bindings help
« Reply #37 on: June 13, 2010, 11:48:21 PM »
The bindings look fine to me.  Make sure that:


- You have Rammer.py, Spinner.py, SpinnerOmni.py, and Pusher.py in your AI folder.
- You have at least 15 AI teams.
- All these bots are in a folder named "TeamX" where X is the number of their team in Teams.txt.
- The bot files are named Bot0.bot, Bot1.bot, Bot2.bot, Bot3.bot, Bot4.bot, and Bot5.bot.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline 090901

  • alcoholic in denial
  • *
  • Posts: 7006
  • Rep: 22
  • :mrgreen:
  • Awards Donated money for site hosting 2019 GTMCS2 Divison Winner GTMCS Division Winner
    • View Profile
    • Awards
Re: .Py bindings help
« Reply #38 on: June 13, 2010, 11:50:28 PM »
101 and 1337 look like they are missing a lot from their binding lines.

Offline GroudonRobotWars

  • Ultra Heavyweight
  • Posts: 2671
  • Rep: 0
    • Groudonrct3
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: .Py bindings help
« Reply #39 on: June 14, 2010, 06:50:13 PM »
101 and 1337 look like they are missing a lot from their binding lines.
Not much weapons and they are invertable