gametechmods
Robot Arena => General Support => Topic started by: FOTEPX on February 02, 2016, 04:10:02 PM
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Are there any programs, other than RA2, that can read .bot files?
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notepad++
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well, you can open it with notepad or (recommended) notepad++ and edit it.
Otherwise, not really. I mean bot files are by definition made by RA2 and made to be read by RA2... what else could read them ?
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I mean bot files are by definition made by RA2 and made to be read by RA2... what else could read them ?
I was hoping to write a simple program that could display .bot files in a 3D space, or perhaps decompile .bot files into a format more understandable by modern engines.
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Fotepx is a dev on RA3 you heard it here 1st
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Sic made something that could do this a while back:
Spent a few hours on this. It loads directly from the default player team bot0.bot, bot1.bot, and bot2.bot. I also experimented with loading the textures which are also included in the save file into Unity, but Unity does not natively support .tga files. I found a .tga loader online, but did not manage to get any results from it. However, unwrapping should be easy as it's all included in the file, and a workaround to the textures could be extracting them from the file, then converting them to .png.
So far the importer only builds the chassis shape with a default texture applied and no unwrapping.
(https://gametechmods.com/uploads/images/95757f02c5e1cc146efa6292ba66d1104e85e.png)
(https://gametechmods.com/uploads/images/45170767393702bc0e5003ab8a0b609075786.png)
(https://gametechmods.com/uploads/images/387958a9f8e7aa259829cbbf7f5ff93a3a783.png)
Is something like this what you're thinking of?
Edit: wording
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wasn't serge working on something like this for the bot exchange that never happened
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Sic made something that could do this a while back:
*PICTURES*
Is something like this what you're thinking of?
Yeah, something like that, except it also has support for components and AI files.
Fotepx is a dev on RA3 you heard it here 1st
The idea isn't an RA3, but more of an RA2.5 - think of a Rumble Mode in RA2, where you could have up to 32 robots in an arena at once, all with a much more modern physics engine. I understand that current levels only have 4 bot spawn points max, but that it is possible to place more. I'd also need someone with basic mapmaking knowledge to pull this off.