Author Topic: Old AI bots stuck.  (Read 1780 times)

Offline CS7

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Old AI bots stuck.
« on: July 07, 2007, 11:33:02 PM »
I have a Vista and the CD, btw.

I have a glitch when I uninstall and reinstall this game in the same directory where all progress and ****y downloads still show up (except for some components.

When I installed this, it took me a while to figure out that ALL of the stock AI bots are changed, but some of them don't.  This makes hard to access events and I have to be careful not to select the stock bots.

Does anyone else here have the ****y Vista OS and ran face-first into this problem?

Offline Mr. Weedy

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Old AI bots stuck.
« Reply #1 on: July 08, 2007, 09:55:32 AM »
What is your problem exactly? Something related to stock bots?
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline ACAMS

Old AI bots stuck.
« Reply #2 on: July 08, 2007, 11:35:06 AM »
I've heard of this, I only had Vista for a few hours but it seems it wants to remember stuff you want it to forget (typical windoze behaviour) Untill they fix this problem (and I would call EVERY DAY untill they do if it happens to me) you will have to rename the folder to correct the problem.

Offline CS7

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Old AI bots stuck.
« Reply #3 on: July 08, 2007, 09:04:48 PM »
It is working just fine now (in a new directory).

On a side note, does anyone else have a constant issue with the physics "blowing-up"?

I have this problem particularly with The Judge.  If a robot or another object jams itself between the axe and its end point, Judge goes spinning out of control through the air.

Offline Mr. Weedy

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Old AI bots stuck.
« Reply #4 on: July 09, 2007, 02:03:47 AM »
Yes, that's normal behavior for Havok engine. It isn't so finished and that makes it cause these so called Havok Explosions. I saw a site which had list at components which will cause the explosion when they fell off and you drive over their dropping points.

I don't know what in the Havok cause this but those explosions are normal for this game.
I was Da beta tester Da da dada DA, Da. And that felt good.  :mrgreen:

Offline CS7

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Old AI bots stuck.
« Reply #5 on: July 09, 2007, 02:13:08 PM »
Another off-topic comment:

For the first time in years, the announcer made comments whenever a robot was shocked in the electric arena.

Does the announcer's comments not work most of the time?